simplify blueprint implementation with helpers
Signed-off-by: Folling <mail@folling.io>
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7acda2852f
commit
0496ea7259
6 changed files with 200 additions and 218 deletions
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@ -1,16 +1,15 @@
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#include "ikarus/objects/blueprint.h"
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#include "objects/blueprint.hpp"
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#include <iterator>
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#include "util.hpp"
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#include <cppbase/logger.hpp>
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#include <cppbase/result.hpp>
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#include <cppbase/strings.hpp>
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#include <objects/entity.hpp>
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#include <objects/object_helper.hpp>
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#include <objects/properties/property.hpp>
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#include <objects/util.hpp>
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#include <persistence/function_context.hpp>
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#include <persistence/project.hpp>
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@ -18,199 +17,92 @@ IkarusBlueprint::IkarusBlueprint(IkarusProject * project, IkarusId id):
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IkarusObject{project, id} {}
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IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char const * name) {
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LOG_INFO("creating new blueprint");
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LOG_DEBUG("project={}; name={}", project->get_path().c_str(), name);
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auto * ctx = project->get_function_context();
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if (cppbase::is_empty_or_blank(name)) {
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ctx->set_error("name is empty or blank", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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VTRYRV(auto const id, nullptr, insert_object(project, ctx, IkarusObjectType_Blueprint, name, [](auto * db, IkarusId id) {
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return db->execute("INSERT INTO `blueprints`(`id`) VALUES(?)", id);
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}));
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return project->get_blueprint(id);
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return ikarus::util::insert_object(
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project,
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IkarusObjectType_Blueprint,
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name,
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[](auto * db, IkarusId id) { return db->execute("INSERT INTO `blueprints`(`id`) VALUES(?)", id); },
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[project](IkarusId id) { return project->get_blueprint(id); }
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).unwrap_value_or(nullptr);
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}
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void ikarus_blueprint_delete(IkarusBlueprint * blueprint) {
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LOG_INFO("deleting blueprint");
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LOG_DEBUG("project={}; blueprint={}", blueprint->project->get_path().c_str(), blueprint->id);
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auto * ctx = blueprint->project->get_function_context();
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delete_object(blueprint->project, ctx, blueprint);
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ikarus::util::delete_object(blueprint->project, blueprint);
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}
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void ikarus_blueprint_get_properties(
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IkarusBlueprint const * blueprint, struct IkarusProperty ** properties_out, size_t properties_out_size
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) {
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LOG_VERBOSE("fetching blueprint properties");
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ikarus::util::fetch_multiple_buffered<IkarusId>(
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blueprint,
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ikarus::util::MultipleBufferQueryData{
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.table_name = "properties",
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.select_field_name = "id",
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.where_field_name = "blueprint",
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.relation_desc = "properties"
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},
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properties_out,
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properties_out_size,
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[&](IkarusProject * project, IkarusFunctionContext * ctx, IkarusId id
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) -> cppbase::Result<IkarusProperty *, sqlitecpp::QueryError> {
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VTRY(
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auto const type, IkarusProperty::get_property_type(blueprint->project, id).on_error([ctx, id](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch property {}'s type: {}", id, err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG(
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"project={}; blueprint={}; properties_out_size={}",
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blueprint->project->get_path().c_str(),
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blueprint->id,
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properties_out_size
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return cppbase::ok(project->get_property(id, type));
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}
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);
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auto * ctx = blueprint->project->get_function_context();
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IkarusId ids[properties_out_size];
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TRYRV(
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,
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blueprint->project
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->get_db()
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->query_many_buffered<IkarusId>(
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"SELECT `id` FROM `properties` WHERE `source` = ?",
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static_cast<IkarusId *>(ids),
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properties_out_size,
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blueprint->id
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)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint property ids: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint properties: [{}]", fmt::join(ids, ids + properties_out_size, ", "));
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for (size_t i = 0; i < properties_out_size; ++i) {
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auto const id = ids[i];
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VTRYRV(
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auto const type,
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,
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IkarusProperty::get_property_type(blueprint->project, id).on_error([ctx, id](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch property {}'s type: {}", id, err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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/// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic)
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properties_out[i] = blueprint->project->get_property(id, type);
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}
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LOG_VERBOSE("successfully fetched blueprint properties");
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}
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size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint) {
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LOG_VERBOSE("fetching blueprint property count");
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auto * ctx = blueprint->project->get_function_context();
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LOG_DEBUG("blueprint={}", blueprint->id);
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VTRYRV(
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auto count,
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0,
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blueprint->project
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->get_db()
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->query_one<int>("SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint` = ?;", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint property count: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint property count: {}", count);
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LOG_VERBOSE("successfully fetched blueprint property count");
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return static_cast<size_t>(count);
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return ikarus::util::fetch_count(
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blueprint,
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ikarus::util::CountQueryData{
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.table_name = "blueprint_properties",
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.select_field_name = "property",
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.where_field_name = "blueprint",
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.relation_desc = "properties"
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}
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)
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.unwrap_value_or(0);
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}
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void ikarus_blueprint_get_linked_entities(
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IkarusBlueprint const * blueprint, struct IkarusEntity ** entities_out, size_t entities_out_size
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) {
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LOG_VERBOSE("fetching blueprint linked entities");
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LOG_DEBUG(
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"project={}; blueprint={}; entities_out_size={}",
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blueprint->project->get_path().c_str(),
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blueprint->id,
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entities_out_size
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ikarus::util::fetch_multiple_buffered<IkarusId>(
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blueprint,
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ikarus::util::MultipleBufferQueryData{
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.table_name = "entity_blueprint_links",
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.select_field_name = "entity",
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.where_field_name = "blueprint",
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.relation_desc = "linked entities"
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},
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entities_out,
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entities_out_size,
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[&](IkarusProject * project, [[maybe_unused]] IkarusFunctionContext * ctx, IkarusId id
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) -> cppbase::Result<IkarusEntity *, sqlitecpp::QueryError> { return cppbase::ok(project->get_entity(id)); }
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);
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auto * ctx = blueprint->project->get_function_context();
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IkarusId ids[entities_out_size];
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TRYRV(
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,
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blueprint->project
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->get_db()
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->query_many_buffered<IkarusId>(
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"SELECT `entity` FROM `entity_blueprint_links` WHERE `blueprint` = ?",
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static_cast<IkarusId *>(ids),
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entities_out_size,
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blueprint->id
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)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint linked entity ids: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint linked entities: [{}]", fmt::join(ids, ids + entities_out_size, ", "));
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for (size_t i = 0; i < entities_out_size; ++i) {
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/// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic)
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entities_out[i] = blueprint->project->get_entity(ids[i]);
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}
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LOG_VERBOSE("successfully fetched blueprint linked entities");
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}
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size_t ikarus_blueprint_get_linked_entity_count(IkarusBlueprint const * blueprint) {
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LOG_VERBOSE("fetching blueprint linked entity count");
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LOG_DEBUG("project={}; blueprint={}", blueprint->project->get_path().c_str(), blueprint->id);
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auto * ctx = blueprint->project->get_function_context();
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VTRYRV(
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auto count,
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0,
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blueprint->project
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->get_db()
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->query_one<int>("SELECT COUNT(*) FROM `entity_blueprint_links` WHERE `blueprint` = ?;", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint linked entity count: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint linked entity count: {}", count);
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LOG_VERBOSE("successfully fetched blueprint linked entity count: {}", count);
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return static_cast<size_t>(count);
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return ikarus::util::fetch_count(
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blueprint,
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ikarus::util::CountQueryData{
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.table_name = "entity_blueprint_links",
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.select_field_name = "entity",
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.where_field_name = "blueprint",
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.relation_desc = "linked entities"
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}
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)
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.unwrap_value_or(0);
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}
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IkarusObject * ikarus_blueprint_to_object(IkarusBlueprint * blueprint) {
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