restructure into smaller files & add IWYU/clang-tidy
Signed-off-by: Folling <mail@folling.io>
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28 changed files with 845 additions and 556 deletions
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include/ikarus/scopes/property_scope.h
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65
include/ikarus/scopes/property_scope.h
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#pragma once
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/// \file property_scope.h
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/// \author Folling <mail@folling.io>
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#include <ikarus/id.h>
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#include <ikarus/macros.h>
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#include <ikarus/objects/blueprint.h>
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#include <ikarus/objects/entity.h>
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/// \addtogroup object_scopes ObjectScopes
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/// @{
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IKARUS_BEGIN_HEADER
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/// \brief Data for a property scope. This can either be a blueprint or an entity.
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union IkarusPropertyScopeData {
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/// \private \brief The blueprint the property is scoped to.
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IkarusBlueprint _blueprint;
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/// \private \brief The entity the property is scoped to.
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IkarusEntity _entity;
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};
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/// \brief The type of a property scope. This can either be a blueprint or an entity.
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enum IkarusPropertyScopeType {
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/// \brief The property is scoped to a blueprint.
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IkarusPropertyScopeType_Blueprint,
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/// \brief The property is scoped to an entity.
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IkarusPropertyScopeType_Entity
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};
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/// \brief The scope of a property
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struct IkarusPropertyScope {
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/// \private \brief Represents the type of the scope.
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IkarusPropertyScopeType _type;
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/// \private \brief Represents the data of the scope.
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IkarusPropertyScopeData _data;
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};
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/// \brief Creates a property scope from a blueprint.
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/// \param blueprint The blueprint the property is scoped to.
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/// \return The created property scope.
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IKA_API IkarusPropertyScope ikarus_property_scope_create_blueprint(IkarusBlueprint blueprint);
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/// \brief Creates a property scope from a entity.
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/// \param entity The entity the property is scoped to.
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/// \return The created property scope.
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IKA_API IkarusPropertyScope ikarus_property_scope_create_entity(IkarusEntity entity);
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/// \brief Fetches the type of an property scope.
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/// \param scope The scope to fetch the type of.
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/// \return The type of the scope.
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IKA_API IkarusPropertyScopeType ikarus_property_scope_get_type(IkarusPropertyScope scope);
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/// \brief Visits a property scope, calling the appropriate function.
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/// \param scope The scope to to visit
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/// \param blueprint The function to call if the property is scoped to a blueprint.
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/// \param entity The function to call if the property is scoped to an entity.
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/// \param data Optional data to pass to the functions.
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void ikarus_property_scope_visit(
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IkarusPropertyScope scope, void (*blueprint)(IkarusBlueprint, void *), void (*entity)(IkarusEntity, void *), void * data
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);
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IKARUS_END_HEADER
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// @}
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