finalise interface & documentation

Signed-off-by: Folling <mail@folling.io>
This commit is contained in:
folling 2023-11-06 13:14:39 +01:00 committed by Folling
parent c5157bd849
commit 52580a4382
Signed by: folling
SSH key fingerprint: SHA256:S9qEx5WCFFLK49tE/LKnKuJYM5sw+++Dn6qJbbyxnCY
56 changed files with 2074 additions and 780 deletions

View file

@ -1,22 +1,158 @@
#pragma once
#include <ikarus/id.h>
/// \file property_folder.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/macros.h>
/// \file property_folder.h
/// \author Folling <mail@folling.io>
/// \addtogroup folder Folders
/// \addtogroup properties Properties
/// @{
IKARUS_BEGIN_HEADER
/// \brief A property folder, storing properties and other property folders.
/// \remark Property folders are scoped to the blueprint or entity they are associated with.
struct IkarusPropertyFolder {
/// \private \brief The id of the property folder.
IkarusId id;
};
struct IkarusPropertyFolder;
/// \brief Creates a property folder.
/// \param project The project the property folder is part of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param parent The parent folder of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param position The position of the property folder in the parent folder. \see #FolderPosition
/// \pre \li Must be within bounds for the parent folder.
/// \param name The name of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \return The created property folder or null if an error occurs.
/// \remark Must be freed using #ikarus_free.
IKA_API IkarusPropertyFolder * ikarus_property_folder_create(
struct IkarusProject * project, IkarusPropertyFolder * parent, size_t position, char const * name
);
/// \brief Copies a property folder.
/// \details Creates a copy of the property folder without its children.
/// \param property_folder The property folder to copy.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param parent The parent folder of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param position The position of the property folder in the parent folder. \see #FolderPosition
/// \pre \li Must be within bounds for the parent folder.
/// \param name The name of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \return The created property folder or null if an error occurs.
/// \remark Must be freed using #ikarus_free.
IKA_API IkarusPropertyFolder * ikarus_property_folder_copy(
IkarusPropertyFolder * property_folder, IkarusPropertyFolder * parent, size_t position, char const * name
);
/// \brief Deletes a property folder and all its children
/// \param property_folder The property folder to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param keep_children If true, the children of the property folder will be moved to the parent folder.
IKA_API void ikarus_property_folder_delete(IkarusPropertyFolder * property_folder, bool keep_children);
/// \brief Gets the project of a property folder.
/// \param property_folder The property folder to get the project of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The project of the property folder or null if an error occurs.
IKA_API struct IkarusProject * ikarus_property_folder_get_project(IkarusPropertyFolder const * property_folder);
/// \brief Gets the property source of a property folder.
/// \param property_folder The property folder to get the property source of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The property source of the property folder or null if an error occurs.
/// \remark Must be freed using #ikarus_free.
IKA_API struct IkarusPropertySource * ikarus_property_folder_get_source(IkarusPropertyFolder const * property_folder);
/// \brief Gets the parent folder of a property folder.
/// \param property_folder The property folder to get the parent folder of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The parent folder of the property folder or null if an error occurs.
IKA_API struct IkarusPropertyFolder * ikarus_property_folder_get_parent(IkarusPropertyFolder const * property_folder);
/// \brief Gets the position of a property folder within its parent folder.
/// \param property_folder The property folder to get the position of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The position of the property folder or undefined if an error occurs.
IKA_API size_t ikarus_property_folder_get_position(IkarusPropertyFolder const * property_folder);
/// \brief Gets the name of a property folder.
/// \param property_folder The property folder to get the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The name of the property folder or null if an error occurs.
/// \remark The returned pointer is valid until the property folder is freed but may be invalidated by other operations.
IKA_API char const * ikarus_property_folder_get_name(IkarusPropertyFolder const * property_folder);
/// \brief Gets the number of children of a property folder.
/// \param property_folder The property folder to get the number of children of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \return The number of children or undefined if an error occurs.
IKA_API size_t ikarus_property_folder_get_child_count(IkarusPropertyFolder const * property_folder);
/// \brief Gets the children of a property folder.
/// \param property_folder The property folder to get the children of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param children_out The buffer to write the children to.
/// \pre \li Must not be null.
/// \param children_out_size The size of the buffer.
IKA_API void ikarus_property_folder_get_children(
IkarusPropertyFolder const * property_folder, struct IkarusPropertyTreeItem ** children_out, size_t children_out_size
);
/// \brief Sets the parent folder of an property folder.
/// \param property_folder The property folder to set the parent folder of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param new_parent The new parent folder of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param new_position The new position of the property folder in the parent folder. \see #FolderPosition
/// \pre \li Must be within bounds for the parent folder.
/// \remark This adjusts the positions of old and new siblings.
IKA_API void ikarus_property_folder_set_parent(
IkarusPropertyFolder * property_folder, struct IkarusPropertyFolder * new_parent, size_t new_position
);
/// \brief Sets the position of an property folder within its parent folder.
/// \param property_folder The property folder to set the position of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param new_position The new position of the property folder. \see #FolderPosition
/// \pre \li Must be within bounds for the parent folder.
/// \remark This adjusts the positions of siblings.
IKA_API void ikarus_property_folder_set_position(IkarusPropertyFolder * property_folder, size_t new_position);
/// \brief Sets the name of an property folder.
/// \param property_folder The property folder to set the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param new_name The new name of the property folder.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
IKA_API void ikarus_property_folder_set_name(IkarusPropertyFolder * property_folder, char const * new_name);
/// \brief Converts a property folder to a generic folder.
/// \param property_folder The property folder to convert.
/// \return The constructed folder, representing the property folder.
IKA_API struct IkarusFolder * ikarus_property_folder_to_folder(IkarusPropertyFolder const * property_folder);
/// \brief Converts a property folder to an object.
/// \param property_folder The property folder to convert.
/// \return The constructed object, representing the property folder.
IKA_API struct IkarusObject * ikarus_property_folder_to_object(IkarusPropertyFolder const * property_folder);
IKARUS_END_HEADER