finalise interface & documentation
Signed-off-by: Folling <mail@folling.io>
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56 changed files with 2074 additions and 780 deletions
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@ -1,7 +1,7 @@
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#pragma once
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/// \file blueprint_scope.h
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/// \author Folling <mail@folling.io>
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/// \author Folling <folling@ikarus.world>
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#include <ikarus/id.h>
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#include <ikarus/macros.h>
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IKARUS_BEGIN_HEADER
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/// \brief The global scope of all blueprints.
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struct IkarusBlueprintScope {
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/// \private \brief Empty structs aren't allowed in C, so we need a dummy field.
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short _dummy;
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};
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struct IkarusBlueprintScope;
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/// \brief Creates a blueprint scope.
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/// \return The created blueprint scope.
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IKA_API IkarusBlueprintScope ikarus_blueprint_scope_create();
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/// \remark Must be freed with #ikarus_free.
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IKA_API IkarusBlueprintScope * ikarus_blueprint_scope_create();
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/// \brief Converts a blueprint scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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/// \remark Must be freed with #ikarus_free.
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IKA_API struct IkarusObjectScope * ikarus_blueprint_scope_to_object_scope(IkarusBlueprintScope const * scope);
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IKARUS_END_HEADER
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@ -1,9 +1,8 @@
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#pragma once
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/// \file entity_scope.h
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/// \author Folling <mail@folling.io>
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/// \author Folling <folling@ikarus.world>
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#include <ikarus/id.h>
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#include <ikarus/macros.h>
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/// \addtogroup object_scopes ObjectScopes
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@ -12,14 +11,18 @@
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IKARUS_BEGIN_HEADER
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/// \brief The global scope of all entities.
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struct IkarusEntityScope {
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/// \private \brief Empty structs aren't allowed in C, so we need a dummy field.
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short _dummy;
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};
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struct IkarusEntityScope;
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/// \brief Creates a entity scope.
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/// \brief Creates an entity scope.
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/// \return The created entity scope.
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IKA_API IkarusEntityScope ikarus_entity_scope_create();
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/// \remark Must be freed with #ikarus_free.
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IKA_API IkarusEntityScope * ikarus_entity_scope_create();
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/// Converts an entity scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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/// \remark Must be freed with #ikarus_free.
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IKA_API struct IkarusObjectScope * ikarus_entity_scope_to_object_scope(IkarusEntityScope const * scope);
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IKARUS_END_HEADER
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@ -3,12 +3,9 @@
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// IMPLEMENTATION_DETAIL_OBJECT_SCOPES
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/// \file object_scope.h
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/// \author Folling <mail@folling.io>
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/// \author Folling <folling@ikarus.world>
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#include <ikarus/macros.h>
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#include <ikarus/scopes/blueprint_scope.h>
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#include <ikarus/scopes/entity_scope.h>
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#include <ikarus/scopes/property_scope.h>
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/// \defgroup object_scopes Object Scopes
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/// \brief Scopes define where objects belong to.
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@ -17,65 +14,30 @@
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IKARUS_BEGIN_HEADER
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/// \private \brief The data for an object scope.
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union IkarusObjectScopeData {
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/// \private \brief The blueprint data of the scope.
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IkarusBlueprintScope _blueprint;
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/// \private \brief The property data of the scope.
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IkarusPropertyScope _property;
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/// \private \brief The entity data of the scope.
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IkarusEntityScope _entity;
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};
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/// \brief The scope of an object.
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struct IkarusObjectScope;
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/// The type of an object scope.
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/// \brief The type of an object scope.
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enum IkarusObjectScopeType {
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/// \brief The scope is a blueprint scope.
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IkarusObjectScopeType_Blueprint,
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IkarusObjectScopeType_Blueprint = 1,
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/// \brief The scope is a property scope.
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IkarusObjectScopeType_Property,
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IkarusObjectScopeType_Property = 2,
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/// \brief The scope is an entity scope.
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IkarusObjectScopeType_Entity
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IkarusObjectScopeType_Entity = 3
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};
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/// \brief The scope of an object.
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struct IkarusObjectScope {
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/// \private \brief Represents the type of the scope.
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IkarusObjectScopeType _type;
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/// \private \brief Represents the data of the scope.
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IkarusObjectScopeData _data;
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};
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/// \brief Converts a blueprint scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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IKA_API IkarusObjectScope ikarus_blueprint_scope_to_object_scope(IkarusBlueprintScope scope);
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/// \brief Converts a property scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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IKA_API IkarusObjectScope ikarus_property_scope_to_object_scope(IkarusPropertyScope scope);
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/// Converts an entity scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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IKA_API IkarusObjectScope ikarus_entity_scope_to_object_scope(IkarusEntityScope scope);
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/// \brief Fetches the type of an object scope.
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/// \param scope The scope to fetch the type of.
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/// \return The type of the scope.
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IKA_API IkarusObjectScopeType ikarus_object_scope_get_type(IkarusObjectScope scope);
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/// \brief Visits an object scope, calling the appropriate function.
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/// \param scope The scope to visit.
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/// \param blueprint The function to call if the scope is an #IkarusBlueprintScope.
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/// \param property The function to call if the scope is an #IkarusPropertyScope.
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/// \param entity The function to call if the scope is an #IkarusEntityScope.
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/// \param blueprint_visitor The function to call if the scope is an #IkarusBlueprintScope.
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/// \param property_visitor The function to call if the scope is an #IkarusPropertyScope.
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/// \param entity_visitor The function to call if the scope is an #IkarusEntityScope.
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/// \remark function pointers may be null in which case they are not called.
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IKA_API void ikarus_object_scope_visit(
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IkarusObjectScope scope,
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void (*blueprint)(IkarusBlueprintScope, void *),
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void (*property)(IkarusPropertyScope, void *),
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void (*entity)(IkarusEntityScope, void *),
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IkarusObjectScope * scope,
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void (*blueprint_visitor)(struct IkarusBlueprintScope *, void *),
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void (*property_visitor)(struct IkarusPropertyScope *, void *),
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void (*entity_visitor)(struct IkarusEntityScope *, void *),
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void * data
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);
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@ -1,63 +1,46 @@
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#pragma once
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/// \file property_scope.h
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/// \author Folling <mail@folling.io>
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/// \author Folling <folling@ikarus.world>
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#include <ikarus/id.h>
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#include <ikarus/macros.h>
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#include <ikarus/objects/blueprint.h>
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#include <ikarus/objects/entity.h>
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/// \addtogroup object_scopes ObjectScopes
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/// @{
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IKARUS_BEGIN_HEADER
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/// \brief Data for a property scope. This can either be a blueprint or an entity.
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union IkarusPropertyScopeData {
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/// \private \brief The blueprint the property is scoped to.
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IkarusBlueprint _blueprint;
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/// \private \brief The entity the property is scoped to.
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IkarusEntity _entity;
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};
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/// \brief The type of a property scope. This can either be a blueprint or an entity.
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enum IkarusPropertyScopeType {
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/// \brief The property is scoped to a blueprint.
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IkarusPropertyScopeType_Blueprint,
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/// \brief The property is scoped to an entity.
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IkarusPropertyScopeType_Entity
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};
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/// \brief The scope of a property
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struct IkarusPropertyScope {
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/// \private \brief Represents the type of the scope.
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IkarusPropertyScopeType _type;
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/// \private \brief Represents the data of the scope.
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IkarusPropertyScopeData _data;
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};
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struct IkarusPropertyScope;
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/// \brief Creates a property scope from a blueprint.
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/// \param blueprint The blueprint the property is scoped to.
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/// \return The created property scope.
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IKA_API IkarusPropertyScope ikarus_property_scope_create_blueprint(IkarusBlueprint blueprint);
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/// \brief Creates a property scope from a entity.
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/// \remark Must be freed with #ikarus_free.
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IKA_API IkarusPropertyScope * ikarus_property_scope_create_blueprint(struct IkarusBlueprint * blueprint);
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/// \brief Creates a property scope from an entity.
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/// \param entity The entity the property is scoped to.
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/// \return The created property scope.
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IKA_API IkarusPropertyScope ikarus_property_scope_create_entity(IkarusEntity entity);
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/// \remark Must be freed with #ikarus_free.
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IKA_API IkarusPropertyScope * ikarus_property_scope_create_entity(struct IkarusEntity * entity);
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/// \brief Fetches the type of an property scope.
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/// \param scope The scope to fetch the type of.
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/// \return The type of the scope.
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IKA_API IkarusPropertyScopeType ikarus_property_scope_get_type(IkarusPropertyScope scope);
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/// \brief Converts a property scope to an object scope.
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/// \param scope The scope to convert.
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/// \return The converted scope.
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/// \remark Must be freed with #ikarus_free.
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IKA_API struct IkarusObjectScope * ikarus_property_scope_to_object_scope(IkarusPropertyScope const * scope);
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/// \brief Visits a property scope, calling the appropriate function.
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/// \param scope The scope to to visit
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/// \param blueprint The function to call if the property is scoped to a blueprint.
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/// \param entity The function to call if the property is scoped to an entity.
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/// \param data Optional data to pass to the functions.
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void ikarus_property_scope_visit(
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IkarusPropertyScope scope, void (*blueprint)(IkarusBlueprint, void *), void (*entity)(IkarusEntity, void *), void * data
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/// \param blueprint_visitor The function to call if the property is scoped to a blueprint.
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/// \param entity_visitor The function to call if the property is scoped to an entity.
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/// \param data The data passed to the visitor functions.
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IKA_API void ikarus_property_scope_visit(
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IkarusPropertyScope * scope,
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void (*blueprint_visitor)(struct IkarusBlueprint *, void *),
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void (*entity_visitor)(struct IkarusEntity *, void *),
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void * data
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);
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IKARUS_END_HEADER
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