add src/ikarus subdir and make names unique for objects per scope
Signed-off-by: Folling <mail@folling.io>
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51 changed files with 590 additions and 735 deletions
160
src/ikarus/objects/blueprint.cpp
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160
src/ikarus/objects/blueprint.cpp
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#include "ikarus/objects/blueprint.h"
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#include <cppbase/logger.hpp>
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#include <cppbase/result.hpp>
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#include <cppbase/strings.hpp>
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#include <ikarus/errors.hpp>
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#include <ikarus/objects/blueprint.hpp>
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#include <ikarus/objects/entity.hpp>
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#include <ikarus/objects/properties/property.h>
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#include <ikarus/objects/properties/property.hpp>
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#include <ikarus/objects/util.hpp>
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#include <ikarus/persistence/project.hpp>
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IkarusBlueprint::IkarusBlueprint(IkarusProject * project, IkarusId id):
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IkarusObject{project, id} {}
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IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char const * name, IkarusErrorData * error_out) {
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IKARUS_FAIL_IF_NULL(project, nullptr);
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IKARUS_FAIL_IF_NAME_INVALID(name, project, nullptr, nullptr);
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IKARUS_VTRYRV_OR_FAIL(
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IkarusId const id,
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nullptr,
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"failed to create blueprint: {}",
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IkarusErrorInfo_Database_QueryFailed,
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project->db->transact([name](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
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TRY(db->execute("INSERT INTO `objects`(`type`, `name`, `information`) VALUES(?, ?, ?)", IkarusObjectType_Blueprint, name, ""));
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auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Blueprint);
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TRY(db->execute("INSERT INTO `blueprints`(`id`) VALUES(?)", id));
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return cppbase::ok(id);
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})
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);
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return project->get_blueprint(id);
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}
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void ikarus_blueprint_delete(IkarusBlueprint * blueprint, IkarusErrorData * error_out) {
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IKARUS_FAIL_IF_NULL(blueprint, );
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IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
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IKARUS_TRYRV_OR_FAIL(
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,
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"unable to delete blueprint: {}",
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IkarusErrorInfo_Database_QueryFailed,
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blueprint->project->db->execute("DELETE FROM `objects` WHERE `id` = ?", blueprint->id)
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);
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blueprint->project->uncache(blueprint);
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}
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IkarusProject * ikarus_blueprint_get_project(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
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return ikarus::util::object_get_project(blueprint, error_out);
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}
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char const * ikarus_blueprint_get_name(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
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return ikarus::util::object_get_name(blueprint, error_out);
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}
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void ikarus_blueprint_set_name(IkarusBlueprint * blueprint, char const * name, IkarusErrorData * error_out) {
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ikarus::util::object_set_name(blueprint, name, error_out);
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}
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void ikarus_blueprint_get_properties(
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IkarusBlueprint const * blueprint,
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struct IkarusProperty ** properties_out,
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size_t properties_out_size,
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IkarusErrorData * error_out
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) {
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IKARUS_FAIL_IF_NULL(blueprint, );
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IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
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IKARUS_FAIL_IF_NULL(properties_out, );
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if (properties_out_size == 0) {
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return;
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}
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std::tuple<IkarusId, IkarusPropertyType> ids_and_types[properties_out_size];
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IKARUS_TRYRV_OR_FAIL(
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,
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"unable to fetch blueprint properties from database: {}",
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IkarusErrorInfo_Database_QueryFailed,
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blueprint->project->db->query_many_buffered<IkarusId, IkarusPropertyType>(
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"SELECT `id` FROM `properties` WHERE `source` = ?",
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ids_and_types,
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properties_out_size,
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blueprint->id
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)
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)
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for (size_t i = 0; i < properties_out_size; ++i) {
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auto [id, type] = ids_and_types[i];
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properties_out[i] = blueprint->project->get_property(id, type);
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}
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}
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size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
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IKARUS_FAIL_IF_NULL(blueprint, 0);
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IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, 0);
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IKARUS_VTRYRV_OR_FAIL(
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auto const ret,
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0,
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"unable to fetch blueprint property count from database: {}",
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IkarusErrorInfo_Database_QueryFailed,
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blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `properties` WHERE `source` = ?", blueprint->id)
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);
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return ret;
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}
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void ikarus_blueprint_get_linked_entities(
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IkarusBlueprint const * blueprint,
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struct IkarusEntity ** entities_out,
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size_t entities_out_size,
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IkarusErrorData * error_out
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) {
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IKARUS_FAIL_IF_NULL(blueprint, );
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IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
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IKARUS_FAIL_IF_NULL(entities_out, );
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if (entities_out_size == 0) {
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return;
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}
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IkarusId ids[entities_out_size];
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IKARUS_TRYRV_OR_FAIL(
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,
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"unable to fetch blueprint linked entities from database: {}",
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IkarusErrorInfo_Database_QueryFailed,
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blueprint->project->db->query_many_buffered<IkarusId>(
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"SELECT `entity` FROM `entity_blueprint_links` WHERE `blueprint` = ?",
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ids,
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entities_out_size,
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blueprint->id
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)
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)
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for (size_t i = 0; i < entities_out_size; ++i) {
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entities_out[i] = blueprint->project->get_entity(ids[i]);
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}
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}
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size_t ikarus_blueprint_get_linked_entity_count(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
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IKARUS_FAIL_IF_NULL(blueprint, 0);
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IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, 0);
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IKARUS_VTRYRV_OR_FAIL(
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auto const ret,
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0,
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"unable to fetch blueprint linked entity count from database: {}",
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IkarusErrorInfo_Database_QueryFailed,
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blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `entity_blueprint_links` WHERE `blueprint` = ?", blueprint->id)
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);
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return ret;
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}
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