finalize schema/data setup

Signed-off-by: Folling <mail@folling.io>
This commit is contained in:
folling 2025-01-01 13:49:05 +01:00 committed by Folling
parent 4d7bf09c4e
commit 954b8a11a3
Signed by: folling
SSH key fingerprint: SHA256:S9qEx5WCFFLK49tE/LKnKuJYM5sw+++Dn6qJbbyxnCY
89 changed files with 2324 additions and 6271 deletions

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@ -5,5 +5,3 @@ file(
)
set(INCLUDE_FILES ${FILES} PARENT_SCOPE)
add_subdirectory(ikarus)

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@ -1 +0,0 @@
add_subdirectory(models)

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@ -1,19 +1,17 @@
#pragma once
/// \file errors.h
/// \author Folling <folling@ikarus.world>
/// \author Folling <mail@folling.io>
#include <ikarus/macros.h>
/// \addtogroup errors Errors
/// \brief Error handling within libikarus
/// \details Functions in Ikarus may fail. To report the type of failure all functions have an out parameter for the error.
/// Upon erring the function will store relevant information about the error in the out parameter.
/// If the out parameter is null nothing will be stored. This is not recommended as it essentially ignores errors.
/// For the sake of simplicity we have avoided mechanisms that "force" clients to handle errors.
/// Note that Ikarus does not check for null pointers. Passing null pointers to functions that do not explicitly state that they accept null
/// pointers is undefined behaviour. This decision is done for the sake of brevity and readability. `project_get_name(project)` is also
/// synonymous to `project->get_name()` in OOP languages, which shares the same semantics.
/// Upon erring the function will store relevant information about the error in
/// the out parameter. If the out parameter is null nothing will be stored. This
/// is not recommended as it essentially ignores errors. For the sake of
/// simplicity we have avoided mechanisms that "force" clients to handle errors.
/// @{
IKARUS_BEGIN_HEADER
@ -22,73 +20,77 @@ IKARUS_BEGIN_HEADER
/// \remark Note that this doesn't show responsibility. An error with source "SubSystem" could still be the
/// fault of libikarus, it just indicates where the error occurred.
enum IkarusErrorInfo {
/// \brief No error occurred.
IkarusErrorInfo_None = 0x0,
/// \brief The client misused the API.
/// Example: Accessing a resource that does not exist.
IkarusErrorInfo_Client_Misuse = 0x01000001,
/// \brief The client provided a null value for a parameter that must not be null.
/// Example: Passing null for `ikarus_project_get_name`
IkarusErrorInfo_Client_InvalidNull = 0x01000002,
/// \brief The client provided an index that was out of bounds for some array.
/// Example: Passing the index 3 for an `IkarusToggleValue` with size 3.
IkarusErrorInfo_Client_IndexOutOfBounds = 0x01000003,
/// \brief The client provided a numeric value that was out of bounds
/// Example: Passing the value 2^32 to an i32 (might be passed as a string).
IkarusErrorInfo_Client_ValueOutOfBounds = 0x01000004,
/// \brief The client provided invalid input that doesn't fit in any of the other categories.
/// Example: Passing an empty/blank string for a string that must be non-empty/-blank.
IkarusErrorInfo_Client_InvalidInput = 0x01000005,
/// \brief The client provided valid data in an invalid format.
/// Example: Passing a malformed JSON string.
IkarusErrorInfo_Client_InvalidFormat = 0x01000006,
/// \brief The client violated a constraint.
/// \details This error is most likely caused by endusers.
/// Example: A user tries to set the age of a character to an value outside of their specified range.
IkarusErrorInfo_Client_ConstraintViolated = 0x10000007,
/// \brief No error occurred.
IkarusErrorInfo_None = 0x0,
/// \brief The client misused the API.
/// Example: Accessing a resource that does not exist.
IkarusErrorInfo_Client_Misuse = 0x01000001,
/// \brief The client provided a null value for a parameter that must not be null.
/// Example: Passing null for `ikarus_project_get_name`
IkarusErrorInfo_Client_InvalidNull = 0x01000002,
/// \brief The client provided a non-existent resource.
/// Example: Passing an entity to a function after it has been deleted.
IkarusErrorInfo_Client_NonExistent = 0x01000003,
/// \brief The client provided an index that was out of bounds for some array.
/// Example: Passing the index 3 for an `IkarusToggleValue` with size 3.
IkarusErrorInfo_Client_IndexOutOfBounds = 0x01000004,
/// \brief The client provided a numeric value that was out of bounds
/// Example: Passing the value 2^32 to an i32 (might be passed as a string).
IkarusErrorInfo_Client_ValueOutOfBounds = 0x01000005,
/// \brief The client provided invalid input that doesn't fit in any of the other categories.
/// Example: Passing an empty/blank string for a string that must be
/// non-empty/-blank.
IkarusErrorInfo_Client_InvalidInput = 0x01000006,
/// \brief The client provided valid data in an invalid format.
/// Example: Passing a malformed JSON string.
IkarusErrorInfo_Client_InvalidFormat = 0x01000007,
/// \brief The client violated a constraint.
/// \details This error is most likely caused by clients.
/// Example: A user tries to set the age of a character to a value outside
/// its specified range.
IkarusErrorInfo_Client_ConstraintViolated = 0x10000008,
// 0x02 reserved for dependency errors
// 0x02 reserved for dependency errors
/// \brief A file or directory already exists.
IkarusErrorInfo_Filesystem_AccessIssue = 0x03000001,
/// \brief A file was not found.
IkarusErrorInfo_Filesystem_NotFound = 0x03000002,
/// \brief A file or directory already exists.
IkarusErrorInfo_Filesystem_AlreadyExists = 0x03000003,
/// \brief Missing permissions to access a file or directory.
IkarusErrorInfo_Filesystem_MissingPermissions = 0x03000004,
/// \brief Insufficient space to perform an operation.
IkarusErrorInfo_Filesystem_InsufficientSpace = 0x03000005,
/// \brief A path is invalid.
IkarusErrorInfo_Filesystem_InvalidPath = 0x03000006,
/// \brief A file was not found.
IkarusErrorInfo_Filesystem_NotFound = 0x03000001,
/// \brief A file or directory already exists.
IkarusErrorInfo_Filesystem_AlreadyExists = 0x03000002,
/// \brief Missing permissions to access a file or directory.
IkarusErrorInfo_Filesystem_MissingPermissions = 0x03000003,
/// \brief Insufficient space to perform an operation.
IkarusErrorInfo_Filesystem_InsufficientSpace = 0x03000004,
/// \brief A path is invalid.
IkarusErrorInfo_Filesystem_InvalidPath = 0x03000005,
/// \brief A database connection failed.
IkarusErrorInfo_Database_ConnectionFailed = 0x04000001,
/// \brief A database query failed.
IkarusErrorInfo_Database_QueryFailed = 0x04000002,
/// \brief A database migration failed.
IkarusErrorInfo_Database_MigrationFailed = 0x04000003,
/// \brief A database is in an invalid state. This indicates a corrupt project.
/// Example: An entity is linked to a non-existant blueprint.
IkarusErrorInfo_Database_InvalidState = 0x04000004,
/// \brief A database connection failed.
IkarusErrorInfo_Database_ConnectionFailed = 0x04000001,
/// \brief A database query failed.
IkarusErrorInfo_Database_QueryFailed = 0x04000002,
/// \brief A database migration failed.
IkarusErrorInfo_Database_MigrationFailed = 0x04000003,
/// \brief A database is in an invalid state. This indicates a corrupt project.
/// Example: An entity is linked to a non-existent blueprint.
IkarusErrorInfo_Database_InvalidState = 0x04000004,
/// \brief A system call failed.
IkarusErrorInfo_OS_SystemCallFailed = 0x05000001,
/// \brief A system call returned an invalid value.
IkarusErrorInfo_OS_InvalidReturnValue = 0x05000002,
/// \brief An OOM error occurred.
IkarusErrorInfo_OS_InsufficientMemory = 0x05000003,
/// \brief A system call failed.
IkarusErrorInfo_OS_SystemCallFailed = 0x05000001,
/// \brief A system call returned an invalid value.
IkarusErrorInfo_OS_InvalidReturnValue = 0x05000002,
/// \brief An OOM error occurred.
IkarusErrorInfo_OS_InsufficientMemory = 0x05000003,
/// \brief A datapoint within ikarus is invalid for the current state of the system.
/// \details This differs from IkarusErrorInfo_Database_InvalidState in that the latter implies the database itself holds invalid state,
/// whereas the former may imply that the state is ephemeral, e.g. data within a function.
/// Example: The name of an object is found to be invalid UTF8.
IkarusErrorInfo_LibIkarus_InvalidState = 0x06000001,
/// \brief libikarus is unable to perform a certain operation that should succeed.
IkarusErrorInfo_LibIkarus_CannotPerformOperation = 0x06000002,
/// \brief libikarus is unable to perform a certain operation within a given timeframe.
/// Example: A query takes longer than the timeout.
IkarusErrorInfo_LibIkarus_Timeout = 0x06000003,
/// \brief A datapoint within ikarus is invalid for the current state of the system.
/// \details This differs from IkarusErrorInfo_Database_InvalidState in that the latter implies the database itself holds invalid state,
/// whereas the former may imply that the state is ephemeral, e.g. data
/// within a function.
/// Example: The name of an object is found to be invalid UTF8.
IkarusErrorInfo_LibIkarus_InvalidState = 0x06000001,
/// \brief libikarus is unable to perform a certain operation that should succeed.
IkarusErrorInfo_LibIkarus_CannotPerformOperation = 0x06000002,
/// \brief libikarus is unable to perform a certain operation within a given timeframe.
/// Example: A query takes longer than the timeout.
IkarusErrorInfo_LibIkarus_Timeout = 0x06000003,
};
/// \brief The maximum length of an error message.
@ -96,17 +98,17 @@ enum IkarusErrorInfo {
/// \brief The data stored for an error
struct IkarusErrorData {
/// \brief The error type
IkarusErrorInfo info;
/// \brief The error type
enum IkarusErrorInfo info;
char message[IKARUS_ERROR_DATA_MAX_MESSAGE_LIMIT];
char message[IKARUS_ERROR_DATA_MAX_MESSAGE_LIMIT];
};
/// \brief Gets the name of an error info.
/// \param info The error info to get the name of.
/// \return The name of the error info.
/// \remark The returned pointer is valid for the lifetime of the program and must not be freed.
IKA_API char const * ikarus_get_error_info_name(IkarusErrorInfo info);
IKA_API char const * ikarus_error_info_get_name(enum IkarusErrorInfo info);
/// \brief Checks if an error data is a success.
/// \param data The error data to check.

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@ -1,41 +0,0 @@
file(
GLOB_RECURSE
FLATBUFFER_SOURCES
"*.fbs"
)
foreach (FLATBUFFER_SOURCE IN LISTS ${FLATBUFFER_SOURCES})
cmake_path(
GET
${FLATBUFFER_SOURCE}
FILENAME
FLATBUFFER_SOURCE_NAME
)
string(
CONCAT
FLATBUFFER_GENERATED_SOURCE_NAME
${FLATBUFFER_SOURCE_NAME}
"_generated"
)
cmake_path(
REPLACE_EXTENSION
${FLATBUFFER_GENERATED_SOURCE_NAME}
".h"
OUTPUT_VARIABLE
FLATBUFFER_GENERATED_HEADER
)
list(APPEND FLATBUFFER_GENERATED_HEADERS ${FLATBUFFER_GENERATED_HEADER})
endforeach ()
add_custom_target(
flatbuffer_headers
COMMENT "Generating flatbuffer headers"
DEPENDS ${FLATBUFFER_SOURCES}
BYPRODUCTS ${FLATBUFFER_GENERATED_HEADERS}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMAND flatc --cpp --cpp-std "c++17" ${FLATBUFFER_SOURCES}
VERBATIM
)

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@ -1,12 +0,0 @@
include "property.fbs";
namespace Ikarus;
table Blueprint {
id: int64;
name: string;
description: string;
tags: [string];
}
root_type Blueprint;

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@ -1,153 +0,0 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_BLUEPRINT_IKARUS_H_
#define FLATBUFFERS_GENERATED_BLUEPRINT_IKARUS_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 24 &&
FLATBUFFERS_VERSION_MINOR == 3 &&
FLATBUFFERS_VERSION_REVISION == 25,
"Non-compatible flatbuffers version included");
#include "property_generated.h"
namespace Ikarus {
struct Blueprint;
struct BlueprintBuilder;
struct Blueprint FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
typedef BlueprintBuilder Builder;
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_ID = 4,
VT_NAME = 6,
VT_DESCRIPTION = 8,
VT_TAGS = 10
};
int64_t id() const {
return GetField<int64_t>(VT_ID, 0);
}
const ::flatbuffers::String *name() const {
return GetPointer<const ::flatbuffers::String *>(VT_NAME);
}
const ::flatbuffers::String *description() const {
return GetPointer<const ::flatbuffers::String *>(VT_DESCRIPTION);
}
const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *tags() const {
return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TAGS);
}
bool Verify(::flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int64_t>(verifier, VT_ID, 8) &&
VerifyOffset(verifier, VT_NAME) &&
verifier.VerifyString(name()) &&
VerifyOffset(verifier, VT_DESCRIPTION) &&
verifier.VerifyString(description()) &&
VerifyOffset(verifier, VT_TAGS) &&
verifier.VerifyVector(tags()) &&
verifier.VerifyVectorOfStrings(tags()) &&
verifier.EndTable();
}
};
struct BlueprintBuilder {
typedef Blueprint Table;
::flatbuffers::FlatBufferBuilder &fbb_;
::flatbuffers::uoffset_t start_;
void add_id(int64_t id) {
fbb_.AddElement<int64_t>(Blueprint::VT_ID, id, 0);
}
void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
fbb_.AddOffset(Blueprint::VT_NAME, name);
}
void add_description(::flatbuffers::Offset<::flatbuffers::String> description) {
fbb_.AddOffset(Blueprint::VT_DESCRIPTION, description);
}
void add_tags(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags) {
fbb_.AddOffset(Blueprint::VT_TAGS, tags);
}
explicit BlueprintBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
::flatbuffers::Offset<Blueprint> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = ::flatbuffers::Offset<Blueprint>(end);
return o;
}
};
inline ::flatbuffers::Offset<Blueprint> CreateBlueprint(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
::flatbuffers::Offset<::flatbuffers::String> name = 0,
::flatbuffers::Offset<::flatbuffers::String> description = 0,
::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags = 0) {
BlueprintBuilder builder_(_fbb);
builder_.add_id(id);
builder_.add_tags(tags);
builder_.add_description(description);
builder_.add_name(name);
return builder_.Finish();
}
struct Blueprint::Traits {
using type = Blueprint;
static auto constexpr Create = CreateBlueprint;
};
inline ::flatbuffers::Offset<Blueprint> CreateBlueprintDirect(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
const char *name = nullptr,
const char *description = nullptr,
const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *tags = nullptr) {
auto name__ = name ? _fbb.CreateString(name) : 0;
auto description__ = description ? _fbb.CreateString(description) : 0;
auto tags__ = tags ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*tags) : 0;
return Ikarus::CreateBlueprint(
_fbb,
id,
name__,
description__,
tags__);
}
inline const Ikarus::Blueprint *GetBlueprint(const void *buf) {
return ::flatbuffers::GetRoot<Ikarus::Blueprint>(buf);
}
inline const Ikarus::Blueprint *GetSizePrefixedBlueprint(const void *buf) {
return ::flatbuffers::GetSizePrefixedRoot<Ikarus::Blueprint>(buf);
}
inline bool VerifyBlueprintBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<Ikarus::Blueprint>(nullptr);
}
inline bool VerifySizePrefixedBlueprintBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<Ikarus::Blueprint>(nullptr);
}
inline void FinishBlueprintBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Blueprint> root) {
fbb.Finish(root);
}
inline void FinishSizePrefixedBlueprintBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Blueprint> root) {
fbb.FinishSizePrefixed(root);
}
} // namespace Ikarus
#endif // FLATBUFFERS_GENERATED_BLUEPRINT_IKARUS_H_

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@ -1,26 +0,0 @@
include "value.fbs";
include "property.fbs";
include "blueprint.fbs";
namespace Ikarus;
table NamedValue {
name: string (key);
value: Ikarus.Value.Value;
}
table PropertyValue {
property_id: int64 (key);
data: Ikarus.Value.Data;
}
table Entity {
id: int64;
name: string;
description: string;
tags: [string];
values: [NamedValue];
property_values: [PropertyValue];
}
root_type Entity;

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@ -1,398 +0,0 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_ENTITY_IKARUS_H_
#define FLATBUFFERS_GENERATED_ENTITY_IKARUS_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 24 &&
FLATBUFFERS_VERSION_MINOR == 3 &&
FLATBUFFERS_VERSION_REVISION == 25,
"Non-compatible flatbuffers version included");
#include "blueprint_generated.h"
#include "property_generated.h"
#include "value_generated.h"
namespace Ikarus {
struct NamedValue;
struct NamedValueBuilder;
struct PropertyValue;
struct PropertyValueBuilder;
struct Entity;
struct EntityBuilder;
struct NamedValue FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
typedef NamedValueBuilder Builder;
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_NAME = 4,
VT_VALUE = 6
};
const ::flatbuffers::String *name() const {
return GetPointer<const ::flatbuffers::String *>(VT_NAME);
}
bool KeyCompareLessThan(const NamedValue * const o) const {
return *name() < *o->name();
}
int KeyCompareWithValue(const char *_name) const {
return strcmp(name()->c_str(), _name);
}
template<typename StringType>
int KeyCompareWithValue(const StringType& _name) const {
if (name()->c_str() < _name) return -1;
if (_name < name()->c_str()) return 1;
return 0;
}
const Ikarus::Value::Value *value() const {
return GetPointer<const Ikarus::Value::Value *>(VT_VALUE);
}
bool Verify(::flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyOffsetRequired(verifier, VT_NAME) &&
verifier.VerifyString(name()) &&
VerifyOffset(verifier, VT_VALUE) &&
verifier.VerifyTable(value()) &&
verifier.EndTable();
}
};
struct NamedValueBuilder {
typedef NamedValue Table;
::flatbuffers::FlatBufferBuilder &fbb_;
::flatbuffers::uoffset_t start_;
void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
fbb_.AddOffset(NamedValue::VT_NAME, name);
}
void add_value(::flatbuffers::Offset<Ikarus::Value::Value> value) {
fbb_.AddOffset(NamedValue::VT_VALUE, value);
}
explicit NamedValueBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
::flatbuffers::Offset<NamedValue> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = ::flatbuffers::Offset<NamedValue>(end);
fbb_.Required(o, NamedValue::VT_NAME);
return o;
}
};
inline ::flatbuffers::Offset<NamedValue> CreateNamedValue(
::flatbuffers::FlatBufferBuilder &_fbb,
::flatbuffers::Offset<::flatbuffers::String> name = 0,
::flatbuffers::Offset<Ikarus::Value::Value> value = 0) {
NamedValueBuilder builder_(_fbb);
builder_.add_value(value);
builder_.add_name(name);
return builder_.Finish();
}
struct NamedValue::Traits {
using type = NamedValue;
static auto constexpr Create = CreateNamedValue;
};
inline ::flatbuffers::Offset<NamedValue> CreateNamedValueDirect(
::flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
::flatbuffers::Offset<Ikarus::Value::Value> value = 0) {
auto name__ = name ? _fbb.CreateString(name) : 0;
return Ikarus::CreateNamedValue(
_fbb,
name__,
value);
}
struct PropertyValue FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
typedef PropertyValueBuilder Builder;
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_PROPERTY_ID = 4,
VT_DATA_TYPE = 6,
VT_DATA = 8
};
int64_t property_id() const {
return GetField<int64_t>(VT_PROPERTY_ID, 0);
}
bool KeyCompareLessThan(const PropertyValue * const o) const {
return property_id() < o->property_id();
}
int KeyCompareWithValue(int64_t _property_id) const {
return static_cast<int>(property_id() > _property_id) - static_cast<int>(property_id() < _property_id);
}
Ikarus::Value::Data data_type() const {
return static_cast<Ikarus::Value::Data>(GetField<uint8_t>(VT_DATA_TYPE, 0));
}
const void *data() const {
return GetPointer<const void *>(VT_DATA);
}
template<typename T> const T *data_as() const;
const Ikarus::Value::ToggleDataPoint *data_as_ToggleDataPoint() const {
return data_type() == Ikarus::Value::Data::ToggleDataPoint ? static_cast<const Ikarus::Value::ToggleDataPoint *>(data()) : nullptr;
}
const Ikarus::Value::NumberDataPoint *data_as_NumberDataPoint() const {
return data_type() == Ikarus::Value::Data::NumberDataPoint ? static_cast<const Ikarus::Value::NumberDataPoint *>(data()) : nullptr;
}
const Ikarus::Value::TextDataPoint *data_as_TextDataPoint() const {
return data_type() == Ikarus::Value::Data::TextDataPoint ? static_cast<const Ikarus::Value::TextDataPoint *>(data()) : nullptr;
}
const Ikarus::Value::SimpleData *data_as_SimpleData() const {
return data_type() == Ikarus::Value::Data::SimpleData ? static_cast<const Ikarus::Value::SimpleData *>(data()) : nullptr;
}
const Ikarus::Value::CombinedData *data_as_CombinedData() const {
return data_type() == Ikarus::Value::Data::CombinedData ? static_cast<const Ikarus::Value::CombinedData *>(data()) : nullptr;
}
const Ikarus::Value::ListData *data_as_ListData() const {
return data_type() == Ikarus::Value::Data::ListData ? static_cast<const Ikarus::Value::ListData *>(data()) : nullptr;
}
const Ikarus::Value::ComplexData *data_as_ComplexData() const {
return data_type() == Ikarus::Value::Data::ComplexData ? static_cast<const Ikarus::Value::ComplexData *>(data()) : nullptr;
}
bool Verify(::flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int64_t>(verifier, VT_PROPERTY_ID, 8) &&
VerifyField<uint8_t>(verifier, VT_DATA_TYPE, 1) &&
VerifyOffset(verifier, VT_DATA) &&
VerifyData(verifier, data(), data_type()) &&
verifier.EndTable();
}
};
template<> inline const Ikarus::Value::ToggleDataPoint *PropertyValue::data_as<Ikarus::Value::ToggleDataPoint>() const {
return data_as_ToggleDataPoint();
}
template<> inline const Ikarus::Value::NumberDataPoint *PropertyValue::data_as<Ikarus::Value::NumberDataPoint>() const {
return data_as_NumberDataPoint();
}
template<> inline const Ikarus::Value::TextDataPoint *PropertyValue::data_as<Ikarus::Value::TextDataPoint>() const {
return data_as_TextDataPoint();
}
template<> inline const Ikarus::Value::SimpleData *PropertyValue::data_as<Ikarus::Value::SimpleData>() const {
return data_as_SimpleData();
}
template<> inline const Ikarus::Value::CombinedData *PropertyValue::data_as<Ikarus::Value::CombinedData>() const {
return data_as_CombinedData();
}
template<> inline const Ikarus::Value::ListData *PropertyValue::data_as<Ikarus::Value::ListData>() const {
return data_as_ListData();
}
template<> inline const Ikarus::Value::ComplexData *PropertyValue::data_as<Ikarus::Value::ComplexData>() const {
return data_as_ComplexData();
}
struct PropertyValueBuilder {
typedef PropertyValue Table;
::flatbuffers::FlatBufferBuilder &fbb_;
::flatbuffers::uoffset_t start_;
void add_property_id(int64_t property_id) {
fbb_.AddElement<int64_t>(PropertyValue::VT_PROPERTY_ID, property_id, 0);
}
void add_data_type(Ikarus::Value::Data data_type) {
fbb_.AddElement<uint8_t>(PropertyValue::VT_DATA_TYPE, static_cast<uint8_t>(data_type), 0);
}
void add_data(::flatbuffers::Offset<void> data) {
fbb_.AddOffset(PropertyValue::VT_DATA, data);
}
explicit PropertyValueBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
::flatbuffers::Offset<PropertyValue> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = ::flatbuffers::Offset<PropertyValue>(end);
return o;
}
};
inline ::flatbuffers::Offset<PropertyValue> CreatePropertyValue(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t property_id = 0,
Ikarus::Value::Data data_type = Ikarus::Value::Data::NONE,
::flatbuffers::Offset<void> data = 0) {
PropertyValueBuilder builder_(_fbb);
builder_.add_property_id(property_id);
builder_.add_data(data);
builder_.add_data_type(data_type);
return builder_.Finish();
}
struct PropertyValue::Traits {
using type = PropertyValue;
static auto constexpr Create = CreatePropertyValue;
};
struct Entity FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
typedef EntityBuilder Builder;
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_ID = 4,
VT_NAME = 6,
VT_DESCRIPTION = 8,
VT_TAGS = 10,
VT_VALUES = 12,
VT_PROPERTY_VALUES = 14
};
int64_t id() const {
return GetField<int64_t>(VT_ID, 0);
}
const ::flatbuffers::String *name() const {
return GetPointer<const ::flatbuffers::String *>(VT_NAME);
}
const ::flatbuffers::String *description() const {
return GetPointer<const ::flatbuffers::String *>(VT_DESCRIPTION);
}
const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *tags() const {
return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TAGS);
}
const ::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::NamedValue>> *values() const {
return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::NamedValue>> *>(VT_VALUES);
}
const ::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::PropertyValue>> *property_values() const {
return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::PropertyValue>> *>(VT_PROPERTY_VALUES);
}
bool Verify(::flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int64_t>(verifier, VT_ID, 8) &&
VerifyOffset(verifier, VT_NAME) &&
verifier.VerifyString(name()) &&
VerifyOffset(verifier, VT_DESCRIPTION) &&
verifier.VerifyString(description()) &&
VerifyOffset(verifier, VT_TAGS) &&
verifier.VerifyVector(tags()) &&
verifier.VerifyVectorOfStrings(tags()) &&
VerifyOffset(verifier, VT_VALUES) &&
verifier.VerifyVector(values()) &&
verifier.VerifyVectorOfTables(values()) &&
VerifyOffset(verifier, VT_PROPERTY_VALUES) &&
verifier.VerifyVector(property_values()) &&
verifier.VerifyVectorOfTables(property_values()) &&
verifier.EndTable();
}
};
struct EntityBuilder {
typedef Entity Table;
::flatbuffers::FlatBufferBuilder &fbb_;
::flatbuffers::uoffset_t start_;
void add_id(int64_t id) {
fbb_.AddElement<int64_t>(Entity::VT_ID, id, 0);
}
void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
fbb_.AddOffset(Entity::VT_NAME, name);
}
void add_description(::flatbuffers::Offset<::flatbuffers::String> description) {
fbb_.AddOffset(Entity::VT_DESCRIPTION, description);
}
void add_tags(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags) {
fbb_.AddOffset(Entity::VT_TAGS, tags);
}
void add_values(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::NamedValue>>> values) {
fbb_.AddOffset(Entity::VT_VALUES, values);
}
void add_property_values(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::PropertyValue>>> property_values) {
fbb_.AddOffset(Entity::VT_PROPERTY_VALUES, property_values);
}
explicit EntityBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
::flatbuffers::Offset<Entity> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = ::flatbuffers::Offset<Entity>(end);
return o;
}
};
inline ::flatbuffers::Offset<Entity> CreateEntity(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
::flatbuffers::Offset<::flatbuffers::String> name = 0,
::flatbuffers::Offset<::flatbuffers::String> description = 0,
::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags = 0,
::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::NamedValue>>> values = 0,
::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<Ikarus::PropertyValue>>> property_values = 0) {
EntityBuilder builder_(_fbb);
builder_.add_id(id);
builder_.add_property_values(property_values);
builder_.add_values(values);
builder_.add_tags(tags);
builder_.add_description(description);
builder_.add_name(name);
return builder_.Finish();
}
struct Entity::Traits {
using type = Entity;
static auto constexpr Create = CreateEntity;
};
inline ::flatbuffers::Offset<Entity> CreateEntityDirect(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
const char *name = nullptr,
const char *description = nullptr,
const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *tags = nullptr,
std::vector<::flatbuffers::Offset<Ikarus::NamedValue>> *values = nullptr,
std::vector<::flatbuffers::Offset<Ikarus::PropertyValue>> *property_values = nullptr) {
auto name__ = name ? _fbb.CreateString(name) : 0;
auto description__ = description ? _fbb.CreateString(description) : 0;
auto tags__ = tags ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*tags) : 0;
auto values__ = values ? _fbb.CreateVectorOfSortedTables<Ikarus::NamedValue>(values) : 0;
auto property_values__ = property_values ? _fbb.CreateVectorOfSortedTables<Ikarus::PropertyValue>(property_values) : 0;
return Ikarus::CreateEntity(
_fbb,
id,
name__,
description__,
tags__,
values__,
property_values__);
}
inline const Ikarus::Entity *GetEntity(const void *buf) {
return ::flatbuffers::GetRoot<Ikarus::Entity>(buf);
}
inline const Ikarus::Entity *GetSizePrefixedEntity(const void *buf) {
return ::flatbuffers::GetSizePrefixedRoot<Ikarus::Entity>(buf);
}
inline bool VerifyEntityBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<Ikarus::Entity>(nullptr);
}
inline bool VerifySizePrefixedEntityBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<Ikarus::Entity>(nullptr);
}
inline void FinishEntityBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Entity> root) {
fbb.Finish(root);
}
inline void FinishSizePrefixedEntityBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Entity> root) {
fbb.FinishSizePrefixed(root);
}
} // namespace Ikarus
#endif // FLATBUFFERS_GENERATED_ENTITY_IKARUS_H_

View file

@ -1,14 +0,0 @@
include "value.fbs";
namespace Ikarus;
table Property {
id: int64;
name: string;
description: string;
tags: [string];
value_schema: Ikarus.Value.Schema;
default_value: Ikarus.Value.Data;
}
root_type Property;

View file

@ -1,289 +0,0 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_PROPERTY_IKARUS_H_
#define FLATBUFFERS_GENERATED_PROPERTY_IKARUS_H_
#include "flatbuffers/flatbuffers.h"
// Ensure the included flatbuffers.h is the same version as when this file was
// generated, otherwise it may not be compatible.
static_assert(FLATBUFFERS_VERSION_MAJOR == 24 &&
FLATBUFFERS_VERSION_MINOR == 3 &&
FLATBUFFERS_VERSION_REVISION == 25,
"Non-compatible flatbuffers version included");
#include "value_generated.h"
namespace Ikarus {
struct Property;
struct PropertyBuilder;
struct Property FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
typedef PropertyBuilder Builder;
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_ID = 4,
VT_NAME = 6,
VT_DESCRIPTION = 8,
VT_TAGS = 10,
VT_VALUE_SCHEMA_TYPE = 12,
VT_VALUE_SCHEMA = 14,
VT_DEFAULT_VALUE_TYPE = 16,
VT_DEFAULT_VALUE = 18
};
int64_t id() const {
return GetField<int64_t>(VT_ID, 0);
}
const ::flatbuffers::String *name() const {
return GetPointer<const ::flatbuffers::String *>(VT_NAME);
}
const ::flatbuffers::String *description() const {
return GetPointer<const ::flatbuffers::String *>(VT_DESCRIPTION);
}
const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *tags() const {
return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TAGS);
}
Ikarus::Value::Schema value_schema_type() const {
return static_cast<Ikarus::Value::Schema>(GetField<uint8_t>(VT_VALUE_SCHEMA_TYPE, 0));
}
const void *value_schema() const {
return GetPointer<const void *>(VT_VALUE_SCHEMA);
}
template<typename T> const T *value_schema_as() const;
const Ikarus::Value::ConstantSchema *value_schema_as_ConstantSchema() const {
return value_schema_type() == Ikarus::Value::Schema::ConstantSchema ? static_cast<const Ikarus::Value::ConstantSchema *>(value_schema()) : nullptr;
}
const Ikarus::Value::SimpleSchema *value_schema_as_SimpleSchema() const {
return value_schema_type() == Ikarus::Value::Schema::SimpleSchema ? static_cast<const Ikarus::Value::SimpleSchema *>(value_schema()) : nullptr;
}
const Ikarus::Value::CombinedSchema *value_schema_as_CombinedSchema() const {
return value_schema_type() == Ikarus::Value::Schema::CombinedSchema ? static_cast<const Ikarus::Value::CombinedSchema *>(value_schema()) : nullptr;
}
const Ikarus::Value::ListSchema *value_schema_as_ListSchema() const {
return value_schema_type() == Ikarus::Value::Schema::ListSchema ? static_cast<const Ikarus::Value::ListSchema *>(value_schema()) : nullptr;
}
const Ikarus::Value::ComplexSchema *value_schema_as_ComplexSchema() const {
return value_schema_type() == Ikarus::Value::Schema::ComplexSchema ? static_cast<const Ikarus::Value::ComplexSchema *>(value_schema()) : nullptr;
}
Ikarus::Value::Data default_value_type() const {
return static_cast<Ikarus::Value::Data>(GetField<uint8_t>(VT_DEFAULT_VALUE_TYPE, 0));
}
const void *default_value() const {
return GetPointer<const void *>(VT_DEFAULT_VALUE);
}
template<typename T> const T *default_value_as() const;
const Ikarus::Value::ToggleDataPoint *default_value_as_ToggleDataPoint() const {
return default_value_type() == Ikarus::Value::Data::ToggleDataPoint ? static_cast<const Ikarus::Value::ToggleDataPoint *>(default_value()) : nullptr;
}
const Ikarus::Value::NumberDataPoint *default_value_as_NumberDataPoint() const {
return default_value_type() == Ikarus::Value::Data::NumberDataPoint ? static_cast<const Ikarus::Value::NumberDataPoint *>(default_value()) : nullptr;
}
const Ikarus::Value::TextDataPoint *default_value_as_TextDataPoint() const {
return default_value_type() == Ikarus::Value::Data::TextDataPoint ? static_cast<const Ikarus::Value::TextDataPoint *>(default_value()) : nullptr;
}
const Ikarus::Value::SimpleData *default_value_as_SimpleData() const {
return default_value_type() == Ikarus::Value::Data::SimpleData ? static_cast<const Ikarus::Value::SimpleData *>(default_value()) : nullptr;
}
const Ikarus::Value::CombinedData *default_value_as_CombinedData() const {
return default_value_type() == Ikarus::Value::Data::CombinedData ? static_cast<const Ikarus::Value::CombinedData *>(default_value()) : nullptr;
}
const Ikarus::Value::ListData *default_value_as_ListData() const {
return default_value_type() == Ikarus::Value::Data::ListData ? static_cast<const Ikarus::Value::ListData *>(default_value()) : nullptr;
}
const Ikarus::Value::ComplexData *default_value_as_ComplexData() const {
return default_value_type() == Ikarus::Value::Data::ComplexData ? static_cast<const Ikarus::Value::ComplexData *>(default_value()) : nullptr;
}
bool Verify(::flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int64_t>(verifier, VT_ID, 8) &&
VerifyOffset(verifier, VT_NAME) &&
verifier.VerifyString(name()) &&
VerifyOffset(verifier, VT_DESCRIPTION) &&
verifier.VerifyString(description()) &&
VerifyOffset(verifier, VT_TAGS) &&
verifier.VerifyVector(tags()) &&
verifier.VerifyVectorOfStrings(tags()) &&
VerifyField<uint8_t>(verifier, VT_VALUE_SCHEMA_TYPE, 1) &&
VerifyOffset(verifier, VT_VALUE_SCHEMA) &&
VerifySchema(verifier, value_schema(), value_schema_type()) &&
VerifyField<uint8_t>(verifier, VT_DEFAULT_VALUE_TYPE, 1) &&
VerifyOffset(verifier, VT_DEFAULT_VALUE) &&
VerifyData(verifier, default_value(), default_value_type()) &&
verifier.EndTable();
}
};
template<> inline const Ikarus::Value::ConstantSchema *Property::value_schema_as<Ikarus::Value::ConstantSchema>() const {
return value_schema_as_ConstantSchema();
}
template<> inline const Ikarus::Value::SimpleSchema *Property::value_schema_as<Ikarus::Value::SimpleSchema>() const {
return value_schema_as_SimpleSchema();
}
template<> inline const Ikarus::Value::CombinedSchema *Property::value_schema_as<Ikarus::Value::CombinedSchema>() const {
return value_schema_as_CombinedSchema();
}
template<> inline const Ikarus::Value::ListSchema *Property::value_schema_as<Ikarus::Value::ListSchema>() const {
return value_schema_as_ListSchema();
}
template<> inline const Ikarus::Value::ComplexSchema *Property::value_schema_as<Ikarus::Value::ComplexSchema>() const {
return value_schema_as_ComplexSchema();
}
template<> inline const Ikarus::Value::ToggleDataPoint *Property::default_value_as<Ikarus::Value::ToggleDataPoint>() const {
return default_value_as_ToggleDataPoint();
}
template<> inline const Ikarus::Value::NumberDataPoint *Property::default_value_as<Ikarus::Value::NumberDataPoint>() const {
return default_value_as_NumberDataPoint();
}
template<> inline const Ikarus::Value::TextDataPoint *Property::default_value_as<Ikarus::Value::TextDataPoint>() const {
return default_value_as_TextDataPoint();
}
template<> inline const Ikarus::Value::SimpleData *Property::default_value_as<Ikarus::Value::SimpleData>() const {
return default_value_as_SimpleData();
}
template<> inline const Ikarus::Value::CombinedData *Property::default_value_as<Ikarus::Value::CombinedData>() const {
return default_value_as_CombinedData();
}
template<> inline const Ikarus::Value::ListData *Property::default_value_as<Ikarus::Value::ListData>() const {
return default_value_as_ListData();
}
template<> inline const Ikarus::Value::ComplexData *Property::default_value_as<Ikarus::Value::ComplexData>() const {
return default_value_as_ComplexData();
}
struct PropertyBuilder {
typedef Property Table;
::flatbuffers::FlatBufferBuilder &fbb_;
::flatbuffers::uoffset_t start_;
void add_id(int64_t id) {
fbb_.AddElement<int64_t>(Property::VT_ID, id, 0);
}
void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
fbb_.AddOffset(Property::VT_NAME, name);
}
void add_description(::flatbuffers::Offset<::flatbuffers::String> description) {
fbb_.AddOffset(Property::VT_DESCRIPTION, description);
}
void add_tags(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags) {
fbb_.AddOffset(Property::VT_TAGS, tags);
}
void add_value_schema_type(Ikarus::Value::Schema value_schema_type) {
fbb_.AddElement<uint8_t>(Property::VT_VALUE_SCHEMA_TYPE, static_cast<uint8_t>(value_schema_type), 0);
}
void add_value_schema(::flatbuffers::Offset<void> value_schema) {
fbb_.AddOffset(Property::VT_VALUE_SCHEMA, value_schema);
}
void add_default_value_type(Ikarus::Value::Data default_value_type) {
fbb_.AddElement<uint8_t>(Property::VT_DEFAULT_VALUE_TYPE, static_cast<uint8_t>(default_value_type), 0);
}
void add_default_value(::flatbuffers::Offset<void> default_value) {
fbb_.AddOffset(Property::VT_DEFAULT_VALUE, default_value);
}
explicit PropertyBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
::flatbuffers::Offset<Property> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = ::flatbuffers::Offset<Property>(end);
return o;
}
};
inline ::flatbuffers::Offset<Property> CreateProperty(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
::flatbuffers::Offset<::flatbuffers::String> name = 0,
::flatbuffers::Offset<::flatbuffers::String> description = 0,
::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> tags = 0,
Ikarus::Value::Schema value_schema_type = Ikarus::Value::Schema::NONE,
::flatbuffers::Offset<void> value_schema = 0,
Ikarus::Value::Data default_value_type = Ikarus::Value::Data::NONE,
::flatbuffers::Offset<void> default_value = 0) {
PropertyBuilder builder_(_fbb);
builder_.add_id(id);
builder_.add_default_value(default_value);
builder_.add_value_schema(value_schema);
builder_.add_tags(tags);
builder_.add_description(description);
builder_.add_name(name);
builder_.add_default_value_type(default_value_type);
builder_.add_value_schema_type(value_schema_type);
return builder_.Finish();
}
struct Property::Traits {
using type = Property;
static auto constexpr Create = CreateProperty;
};
inline ::flatbuffers::Offset<Property> CreatePropertyDirect(
::flatbuffers::FlatBufferBuilder &_fbb,
int64_t id = 0,
const char *name = nullptr,
const char *description = nullptr,
const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *tags = nullptr,
Ikarus::Value::Schema value_schema_type = Ikarus::Value::Schema::NONE,
::flatbuffers::Offset<void> value_schema = 0,
Ikarus::Value::Data default_value_type = Ikarus::Value::Data::NONE,
::flatbuffers::Offset<void> default_value = 0) {
auto name__ = name ? _fbb.CreateString(name) : 0;
auto description__ = description ? _fbb.CreateString(description) : 0;
auto tags__ = tags ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*tags) : 0;
return Ikarus::CreateProperty(
_fbb,
id,
name__,
description__,
tags__,
value_schema_type,
value_schema,
default_value_type,
default_value);
}
inline const Ikarus::Property *GetProperty(const void *buf) {
return ::flatbuffers::GetRoot<Ikarus::Property>(buf);
}
inline const Ikarus::Property *GetSizePrefixedProperty(const void *buf) {
return ::flatbuffers::GetSizePrefixedRoot<Ikarus::Property>(buf);
}
inline bool VerifyPropertyBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<Ikarus::Property>(nullptr);
}
inline bool VerifySizePrefixedPropertyBuffer(
::flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<Ikarus::Property>(nullptr);
}
inline void FinishPropertyBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Property> root) {
fbb.Finish(root);
}
inline void FinishSizePrefixedPropertyBuffer(
::flatbuffers::FlatBufferBuilder &fbb,
::flatbuffers::Offset<Ikarus::Property> root) {
fbb.FinishSizePrefixed(root);
}
} // namespace Ikarus
#endif // FLATBUFFERS_GENERATED_PROPERTY_IKARUS_H_

View file

@ -1,85 +0,0 @@
namespace Ikarus.Value;
table ToggleDataPoint {
data: [bool];
}
table NumberDataPoint {
data: [double];
}
table TextDataPoint {
data: [string];
}
union Data {
ToggleDataPoint,
NumberDataPoint,
TextDataPoint,
SimpleData,
CombinedData,
ListData,
ComplexData
}
union Schema {
ConstantSchema,
SimpleSchema,
CombinedSchema,
ListSchema,
ComplexSchema
}
table ConstantSchema {
sub_schema: Schema;
data: Data;
}
table SimpleSchema {
sub_schema: Schema;
}
table SimpleData {
data: Data;
}
table CombinedSchema {
schemas: [Schema];
}
table CombinedData {
data: [Data];
}
table ListSchema {
schema: Schema;
}
table ListData {
data: [Data];
}
table NamedSchema {
name: string;
schema: Schema;
}
table ComplexSchema {
schemas: [NamedSchema];
}
table NamedData {
name: string;
data: Data;
}
table ComplexData {
data: [NamedData];
}
table Value {
schema: Schema;
data: Data;
}
root_type Value;

File diff suppressed because it is too large Load diff

View file

@ -1,7 +1,7 @@
#pragma once
/// \file blueprint.h
/// \author Folling <folling@ikarus.world>
/// \author Folling <mail@folling.io>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
@ -13,57 +13,113 @@
IKARUS_BEGIN_HEADER
/// \brief Blueprints are templates for managing common properties of entities.
/// \details A blueprint is a collection of properties which can be linked to entities.
/// Each entity the blueprint is linked to will have values for the blueprints
/// properties. Changes in blueprints will be reflected in all linked entities.
/// \brief Templates for sharing common properties between entities.
/// \details A blueprint allows sharing properties between entities.
/// Each entity the blueprint is linked to will have a corresponding value for
/// each of the blueprint's properties. Changes in blueprints will be reflected
/// in all linked entities.
struct IkarusBlueprint;
/// \brief Creates a blueprint.
/// \param project The project the blueprint is part of.
/// \brief Flags for creating a blueprint.
enum IkarusBlueprintCreateFlags {
/// \brief No flags.
IkarusBlueprintCreateFlags_None = 0,
};
/// \brief Creates a new blueprint.
/// \param project The project to create the blueprint in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the blueprint.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \pre \li Must not be empty.
/// \param flags Flags for creating the blueprint.
/// \return The created blueprint or null if an error occurs.
/// \param error_out \see errors.h
/// \remark Ownership remains with libikarus.
IKA_API IkarusBlueprint * ikarus_blueprint_create(
struct IkarusProject * project,
char const * name,
IkarusErrorData * error_out
struct IkarusProject * project,
char const * name,
IkarusBlueprintCreateFlags flags,
struct IkarusErrorData * error_out
);
/// \brief Deletes a blueprint.
/// \brief Flags for creating a blueprint from an entity.
enum IkarusBlueprintCreateFromEntityFlags {
/// \brief No flags.
IkarusBlueprintCreateFromEntityFlags_None = 0,
/// \brief The default values of the properties will be set to the values of the source entity.
IkarusBlueprintCreateFromEntityFlags_AdoptDefaultValues = 1 << 0,
/// \brief The entity will be linked to the blueprint, and all values will be turned into properties.
IkarusBlueprintCreateFromEntityFlags_LinkEntity = 1 << 1,
};
/// \brief Creates a new blueprint from an entity.
/// \details Each value of the entity will be copied into the blueprint as a property.
/// \param entity The entity to create the blueprint from.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the blueprint.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for creating the blueprint.
/// \param error_out \see errors.h
/// \return The created blueprint or null if an error occurs.
IKA_API IkarusBlueprint * ikarus_blueprint_create_from_entity(
struct IkarusEntity * entity,
char const * name,
IkarusBlueprintCreateFromEntityFlags flags,
struct IkarusErrorData * error_out
);
/// \brief Flags for copying a blueprint.
enum IkarusBlueprintCopyFlags {
/// \brief No flags.
IkarusBlueprintCopyFlags_None = 0,
};
/// \brief Copies a blueprint.
/// \param blueprint The blueprint to copy.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param flags Flags for copying the blueprint.
/// \param error_out \see errors.h
/// \return The copied blueprint or null if an error occurs.
IKA_API struct IkarusBlueprint * ikarus_blueprint_copy(
struct IkarusBlueprint * blueprint,
IkarusBlueprintCopyFlags flags,
struct IkarusErrorData * error_out
);
/// \brief Flags for deleting a blueprint.
enum IkarusBlueprintDeleteFlags {
/// \brief No flags.
IkarusBlueprintDeleteFlags_None = 0,
};
/// \brief Deletes a blueprint, all associated properties, and their values.
/// \param blueprint The blueprint to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param flags Flags for deleting the blueprint.
/// \remark Must not be used after deletion.
/// \param error_out \see errors.h
/// \remark The blueprint must not be accessed after deletion.
IKA_API void ikarus_blueprint_delete(
IkarusBlueprint * blueprint,
IkarusErrorData * error_out
struct IkarusBlueprint * blueprint,
IkarusBlueprintDeleteFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the ID of a blueprint.
/// \param blueprint The blueprint to get the ID of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The ID of the blueprint or 0 if an error occurs.
IKA_API int64_t ikarus_blueprint_get_id(
IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
);
/// \brief Gets the project a blueprint is part of.
/// \brief Gets the project a blueprint belongs to.
/// \param blueprint The blueprint to get the project of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The project or null if an error occurs.
IKA_API IkarusProject * ikarus_blueprint_get_project(
IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
/// \return The project the blueprint belongs to.
/// \remark Ownership remains with libikarus.
IKA_API struct IkarusProject * ikarus_blueprint_get_project(
struct IkarusBlueprint * blueprint,
struct IkarusErrorData * error_out
);
/// \brief Gets the name of a blueprint.
@ -71,79 +127,84 @@ IKA_API IkarusProject * ikarus_blueprint_get_project(
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The name or null if an error occurs.
/// \return The name of the blueprint.
/// \remark Ownership remains with libikarus.
IKA_API char const * ikarus_blueprint_get_name(
IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
struct IkarusBlueprint * blueprint,
struct IkarusErrorData * error_out
);
/// \brief Flags for setting the name of a blueprint.
enum IkarusBlueprintSetNameFlags {
/// \brief No flags.
IkarusBlueprintSetNameFlags_None = 0,
};
/// \brief Sets the name of a blueprint.
/// \param blueprint The blueprint to set the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The new name of the blueprint.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for setting the name of the blueprint.
/// \param error_out \see errors.h
IKA_API void ikarus_blueprint_set_name(
IkarusBlueprint * blueprint,
char const * name,
IkarusErrorData * error_out
struct IkarusBlueprint * blueprint,
char const * name,
IkarusBlueprintSetNameFlags flags,
struct IkarusErrorData * error_out
);
/// \brief Gets the properties of a blueprint.
/// \param blueprint The blueprint to get the properties of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param properties_out The buffer to write the properties to.
/// \pre \li Must not be null.
/// \param properties_out_size The size of the buffer.
/// \param size_out An out parameter for the number of items in the returned array or undefined if an error occurs.
/// \param error_out \see errors.h
/// \see ikarus_blueprint_get_property_count
IKA_API void ikarus_blueprint_get_properties(
IkarusBlueprint const * blueprint,
struct IkarusProperty ** properties_out,
size_t properties_out_size,
IkarusErrorData * error_out
/// \return The properties of the blueprint or null if an error occurs.
IKA_API struct IkarusProperty ** ikarus_blueprint_get_properties(
struct IkarusBlueprint * blueprint,
size_t * size_out,
struct IkarusErrorData * error_out
);
/// \brief Gets the number of properties of a blueprint.
/// \param blueprint The blueprint to get the number of properties of.
/// \param blueprint The blueprint to get the properties count of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of properties or undefined if an error occurs.
IKA_API size_t ikarus_blueprint_get_property_count(
IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
/// \return The number of properties of the blueprint or 0 if an error occurs.
IKA_API size_t ikarus_blueprint_get_properties_count(
struct IkarusBlueprint * blueprint,
struct IkarusErrorData * error_out
);
/// \brief Gets the entities linked to a blueprint.
/// \param blueprint The blueprint to get the linked entities of.
/// \brief Gets all entities linked to a blueprint.
/// \param blueprint The blueprint to get the entities of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param entities_out The buffer to write the entities to.
/// \pre \li Must not be null.
/// \param entities_out_size The size of the buffer.
/// \param size_out An out parameter for the number of items in the returned array or undefined if an error occurs.
/// \remark Ignore if null.
/// \param error_out \see errors.h
/// \see ikarus_blueprint_get_linked_entity_count
IKA_API void ikarus_blueprint_get_linked_entities(
IkarusBlueprint const * blueprint,
struct IkarusEntity ** entities_out,
size_t entities_out_size,
IkarusErrorData * error_out
/// \return The entities linked to the blueprint or null if an error occurs.
IKA_API struct IkarusEntity ** ikarus_blueprint_get_entities(
struct IkarusBlueprint * blueprint,
size_t * size_out,
struct IkarusErrorData * error_out
);
/// \brief Gets the number of entities linked to a blueprint.
/// \param blueprint The blueprint to get the number of linked entities of.
/// \param blueprint The blueprint to get the entities count of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of linked entities or undefined if an error occurs.
IKA_API size_t ikarus_blueprint_get_linked_entity_count(
IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
/// \return The number of entities linked to the blueprint or 0 if an error occurs.
IKA_API size_t ikarus_blueprint_get_entities_count(
struct IkarusBlueprint * blueprint,
struct IkarusErrorData * error_out
);
IKARUS_END_HEADER
// @}
/// @}

View file

@ -5,7 +5,7 @@
#include <ikarus/stdtypes.h>
/// \file entity.h
/// \author Folling <folling@ikarus.world>
/// \author Folling <mail@folling.io>
/// \defgroup entities Entities
/// \brief Entities are the core building blocks of Ikarus.
@ -13,15 +13,13 @@
IKARUS_BEGIN_HEADER
/// \brief Entities are the core building blocks of Ikarus.
/// \details Entities store two data: A name and a set of values.
/// The name identifies the entity but does not have to be unique. The values
/// are the actual information of the entity.
/// \details Entities store a number of values associated with a name or property.
///
/// For documentation on the types and layout of values \see Values.h.
/// For documentation on the types and layout of values \see values.h.
///
/// Entities can be linked to blueprints.
/// The entity has a (possibly uninitialized) value for each property of all
/// blueprints it is linked to. \see Property.h \see Blueprint.h.
/// blueprints it is linked to. \see property.h \see blueprint.h.
///
/// We distinguish between `EntityValues` and `EntityPropertyValues`.
/// `EntityValues` are a direct part of the entity.
@ -29,59 +27,89 @@ IKARUS_BEGIN_HEADER
/// via a blueprint.
struct IkarusEntity;
/// \brief Creates an entity.
/// \param project The project the entity is part of.
/// \brief Flags for creating an entity.
enum IkarusEntityCreateFlags {
/// \brief No flags.
IkarusEntityCreateFlags_None = 0,
};
/// \brief Creates a new entity.
/// \param project The project to create the entity in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the entity.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for creating the entity.
/// \param error_out \see errors.h
/// \return The created entity or null if an error occurs.
IKA_API IkarusEntity * ikarus_entity_create(
struct IkarusProject * project,
char const * name,
IkarusErrorData * error_out
struct IkarusProject * project,
char const * name,
IkarusEntityCreateFlags flags,
IkarusErrorData * error_out
);
/// \brief Deletes an entity.
/// \brief Flags for deleting an entity.
enum IkarusEntityDeleteFlags {
/// \brief No flags.
IkarusEntityDeleteFlags_None = 0,
};
/// \brief Deletes an entity and its values.
/// \param entity The entity to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param flags Flags for deleting the entity.
/// \param error_out \see errors.h
/// \remark The entity must not be accessed after deletion.
IKA_API void
ikarus_entity_delete(IkarusEntity * entity, IkarusErrorData * error_out);
IKA_API void ikarus_entity_delete(
IkarusEntity * entity,
IkarusEntityDeleteFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the id of an entity.
/// \param entity The entity to get the id of.
/// \brief Flags for copying an entity.
enum IkarusEntityCopyFlags {
/// \brief No flags.
IkarusEntityCopyFlags_None = 0,
};
/// \brief Copies an entity.
/// \param entity The entity to copy.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param flags Flags for copying the entity.
/// \param error_out \see errors.h
/// \return The id of the entity or 0 if an error occurs.
IKA_API int64_t
ikarus_entity_get_id(IkarusEntity const * entity, IkarusErrorData * error_out);
/// \return The copied entity or null if an error occurs.
IKA_API IkarusEntity * ikarus_entity_copy(
IkarusEntity * entity,
IkarusEntityCopyFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the project an entity is part of.
/// \brief Gets the project an entity belongs to.
/// \param entity The entity to get the project of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The project the entity is part of or null if an error occurs.
IKA_API IkarusProject * ikarus_entity_get_project(
IkarusEntity const * entity,
IkarusErrorData * error_out
);
/// \return The project the entity belongs to.
IKA_API struct IkarusProject *
ikarus_entity_get_project(IkarusEntity * entity, IkarusErrorData * error_out);
/// \brief Gets the name of an entity.
/// \param entity The entity to get the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The name of the entity or null if an error occurs.
IKA_API char const * ikarus_entity_get_name(
IkarusEntity const * entity,
IkarusErrorData * error_out
);
/// \return The name of the entity.
IKA_API char const *
ikarus_entity_get_name(IkarusEntity * entity, IkarusErrorData * error_out);
/// \brief Flags for setting the name of an entity.
enum IkarusEntitySetNameFlags {
/// \brief No flags.
IkarusEntitySetNameFlags_None = 0,
};
/// \brief Sets the name of an entity.
/// \param entity The entity to set the name of.
@ -89,73 +117,27 @@ IKA_API char const * ikarus_entity_get_name(
/// \pre \li Must exist.
/// \param name The new name of the entity.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for setting the name of the entity.
/// \param error_out \see errors.h
IKA_API void ikarus_entity_set_name(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
IkarusEntity * entity,
char const * name,
IkarusEntitySetNameFlags flags,
IkarusErrorData * error_out
);
/// \brief Checks if an entity is linked to a blueprint.
/// \param entity The entity to check.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprint The blueprint to check.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return True if the entity is linked to the blueprint, false otherwise.
IKA_API bool ikarus_entity_is_linked_to_blueprint(
IkarusEntity const * entity,
struct IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
);
/// \brief Links an entity to a blueprint.
/// \param entity The entity to link.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprint The blueprint to link the entity to.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \remark No-op if the entity is already linked to the blueprint.
IKA_API void ikarus_entity_link_to_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
);
/// \brief Unlinks an entity from a blueprint.
/// All values of the blueprints' properties will be deleted.
/// \param entity The entity to unlink.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprint The blueprint to unlink the entity from.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \remark No-op if the entity is not linked to the blueprint.
IKA_API void ikarus_entity_unlink_from_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
);
/// \brief Gets all blueprints an entity is linked to.
/// \brief Gets the blueprints an entity is linked to.
/// \param entity The entity to get the blueprints of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprints_out The buffer to write the blueprints to.
/// \pre \li Must not be null.
/// \param blueprints_out_size The size of the buffer.
/// \param size_out An out parameter for the number of blueprints in the returned array
/// or undefined if an error occurs.
/// \param error_out \see errors.h
/// \see ikarus_entity_get_linked_blueprint_count
IKA_API void ikarus_entity_get_linked_blueprints(
IkarusEntity const * entity,
struct IkarusBlueprint ** blueprints_out,
size_t blueprints_out_size,
IkarusErrorData * error_out
IKA_API struct IkarusBlueprint ** ikarus_entity_get_linked_blueprints(
IkarusEntity * entity,
size_t * size_out,
IkarusErrorData * error_out
);
/// \brief Gets the number of blueprints an entity is linked to.
@ -163,156 +145,199 @@ IKA_API void ikarus_entity_get_linked_blueprints(
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of blueprints or undefined if an error occurs.
IKA_API size_t ikarus_entity_get_linked_blueprint_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
/// \return The number of linked blueprints or 0 if an error occurs.
IKA_API size_t ikarus_entity_get_linked_blueprints_count(
IkarusEntity * entity,
IkarusErrorData * error_out
);
/// \brief Checks if an entity has a value with a given name.
/// \param entity The entity to check.
/// \brief Flags for linking an entity to a blueprint.
enum IkarusEntityLinkBlueprintFlags {
/// \brief No flags.
IkarusEntityLinkBlueprintFlags_None = 0,
};
/// \brief Links an entity to a blueprint.
/// \details An uninitialized (default) value is created for each property of the
/// blueprint.
/// \param entity The entity to link the blueprint to.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the value to check.
/// \param blueprint The blueprint to link to.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \pre \li Must be in the same project as the entity.
/// \remark If the entity is already linked to the blueprint, nothing happens.
/// \param flags Flags for linking the entity to the blueprint.
/// \param error_out \see errors.h
/// \return False if the entity does not have a value associated with
/// the name or if an error occurs, true otherwise.
IKA_API bool ikarus_entity_has_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
IKA_API void ikarus_entity_link_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusEntityLinkBlueprintFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the value of an entity.
/// \brief Flags for unlinking an entity from a blueprint.
enum IkarusEntityUnlinkBlueprintFlags {
/// \brief No flags.
IkarusEntityUnlinkBlueprintFlags_None = 0,
/// \brief Keep the values associated with the blueprint, transforming them into entity values.
IkarusEntityUnlinkBlueprintFlags_KeepValues = 1,
};
/// \brief Unlinks an entity from a blueprint.
/// \details All values associated with the blueprint are deleted.
/// \param entity The entity to unlink the blueprint from.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprint The blueprint to unlink from.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \remark If the entity is not linked to the blueprint, nothing happens.
/// \param flags Flags for unlinking the entity from the blueprint.
/// \param error_out \see errors.h
IKA_API void ikarus_entity_unlink_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusEntityUnlinkBlueprintFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the values of an entity.
/// \param entity The entity to get the values of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The values, in json format of or null if an error occurs.
/// The json representation is an array of objects with the following keys:
/// - `name`: The name of the value.
/// - `value`: The value itself. \see value.h
IKA_API char const *
ikarus_entity_get_values(IkarusEntity * entity, IkarusErrorData * error_out);
/// \brief Gets a value of an entity.
/// \param entity The entity to get the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the value to get.
/// \pre \li Must not be null.
/// \pre \li Must be an existing value of the entity.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The value's name.
/// \pre \li Must not be null.
/// \remark Ownership remains with the client.
/// \param error_out \see errors.h
/// \return The value of the entity or null if an error occurs.
IKA_API struct IkarusValue * ikarus_entity_get_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
/// \return The value, in json format of or null if an error occurs. \see value.h
IKA_API char const * ikarus_entity_get_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
);
/// \brief Sets the value of an entity.
/// If the entity does not have a value associated with the name, it is created.
/// \remark Types are overwritten if the value already exists.
/// \brief Flags for setting a value of an entity.
enum IkarusEntitySetValueFlags {
/// \brief No flags.
IkarusEntitySetValueFlags_None = 0,
};
/// \brief Sets a value of an entity.
/// \details If no value exists for the name, a new one is created.
/// Any previous value is overwritten.
/// \param entity The entity to set the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the value to set.
/// \param name The value's name.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param value The new value of the entity.
/// \param value The value to set.
/// \pre \li Must not be null.
/// \pre \li Must be a valid json representation of a value. \see value.h
/// \param flags Flags for setting the value.
/// \param error_out \see errors.h
IKA_API void ikarus_entity_set_value(
IkarusEntity * entity,
char const * name,
struct IkarusValue const * value,
IkarusErrorData * error_out
IkarusEntity * entity,
char const * name,
char const * value,
IkarusEntitySetValueFlags flags,
IkarusErrorData * error_out
);
/// \brief Removes a value from an entity.
/// \pre \li The value must exist.
/// \brief Flags for deleting a value of an entity.
enum IkarusEntityDeleteValueFlags {
/// \brief No flags.
IkarusEntityDeleteValueFlags_None = 0,
};
/// \brief Deletes a value of an entity.
/// \param entity The entity to delete the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the value to delete.
/// \param name The property's name to delete the value of.
/// \pre \li Must not be null.
/// \pre \li Must be the name of a value which exists within the property.
/// \param flags Flags for deleting the value.
/// \param error_out \see errors.h
IKA_API void ikarus_entity_remove_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
IKA_API void ikarus_entity_delete_value(
IkarusEntity * entity,
char const * name,
IkarusEntityDeleteValueFlags flags,
IkarusErrorData * error_out
);
/// \brief Checks if a property is linked to an entity.
/// \param entity The entity to check.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param property The property to check.
/// \brief Gets the property values of an entity.
/// \param entity The entity to get the property values of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return False if an error occurs or the entity does not have the property,
/// true otherwise.
IKA_API bool ikarus_entity_has_property(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
);
/// \brief Gets the properties an entity is linked to.
/// \param entity The entity to get the linked properties of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param properties_out The buffer to write the linked properties to.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \param properties_out_size The size of the buffer.
/// \see ikarus_entity_get_property_count
IKA_API void ikarus_entity_get_properties(
IkarusEntity const * entity,
struct IkarusProperty ** properties_out,
size_t properties_out_size,
IkarusErrorData * error_out
);
/// \brief Gets the number of properties an entity is linked to.
/// \param entity The entity to get the number of linked properties of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of properties or undefined if an error occurs.
IKA_API size_t ikarus_entity_get_property_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
/// \return The property values, in msgpack format of or null if an error occurs.
/// The format is a map of property pointers (as integers) to values. \see
/// value.h
IKA_API char const * ikarus_entity_get_property_values(
IkarusEntity * entity,
IkarusErrorData * error_out
);
/// \brief Gets the value of a property of an entity.
/// \details If the entity has never set the value of the property,
/// the property's default value is returned.
/// \param entity The entity to get the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param property The property to get the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \pre \li Must be linked to the entity.
/// \param error_out \see errors.h
/// \return The value of the property or null if an error occurs.
IKA_API struct IkarusValue * ikarus_entity_get_property_value(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
/// \param entity The entity to get the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param property The property to get the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \pre \li Must be linked to the entity.
/// \param error_out \see errors.h
/// \return The value, in json format of or null if an error occurs. \see
/// value.h
IKA_API char const * ikarus_entity_get_property_value(
IkarusEntity * entity,
struct IkarusProperty * property,
IkarusErrorData * error_out
);
/// \brief Flags for setting the value of a property of an entity.
enum IkarusEntitySetPropertyValueFlags {
/// \brief No flags.
IkarusEntitySetPropertyValueFlags_None = 0,
};
/// \brief Sets the value of a property of an entity.
/// \param entity The entity to set the property value of.
/// \details Any previous value is overwritten.
/// \param entity The entity to set the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param property The property to set the value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param value The new value of the property.
/// \pre \li Must be linked to the entity.
/// \param value The value to set.
/// \pre \li Must not be null.
/// \pre \li Must be of the same type as the property.
/// \pre \li Must be valid for the property's settings.
/// \pre \li Must be a valid json representation of a value. \see value.h
/// \pre \li Must be valid for the property's schema. \see schema.h
/// \param flags Flags for setting the property value.
/// \param error_out \see errors.h
/// \remark If the entity does not have the property, this function fails.
IKA_API void ikarus_entity_set_property_value(
IkarusEntity * entity,
struct IkarusProperty const * property,
struct IkarusValue const * value,
IkarusErrorData * error_out
IkarusEntity * entity,
struct IkarusProperty * property,
char const * value,
IkarusEntitySetPropertyValueFlags flags,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
// @}
/// @}

View file

@ -1,40 +0,0 @@
#pragma once
/// \file number_property.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
/// \addtogroup properties Properties
/// \brief Number properties store a value that can be either true or false. (e.g. "Is the character dead?")
/// @{
IKARUS_BEGIN_HEADER
struct IkarusNumberProperty;
/// \brief Creates a number property.
/// \param project The project to create the property in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the property.
/// \pre \li Must not be null.
/// \param property_source The property source to create the property for.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param default_value The default value for the property.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The created property or null if an error occurs.
IKA_API IkarusNumberProperty * ikarus_number_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertySource * property_source,
struct IkarusNumberValue * default_value,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
/// @}

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@ -1,144 +0,0 @@
#pragma once
/// \file property.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
#include <ikarus/values/value_cardinality.h>
#include <ikarus/values/value_type.h>
/// \defgroup properties Properties
/// \brief Properties define the structure and types of data.
/// @{
IKARUS_BEGIN_HEADER
/// \brief Properties define the structure of blueprints.
/// \details Each blueprint can have any number of properties.
/// Every property has a type that identifies the kind of data that can be put in.
/// This is the "base class" of properties. See the derived types (e.g. IkarusToggleProperty) for more information.
///
/// The following types currently exist:
/// - Toggle: A true/false boolean-like value
/// - Number: An arbitrary numeric value
/// - Text: An arbitrary textual value
///
/// Property Examples:
/// - Is Dead (Toggle)
/// - Age (Number)
/// - ISBN (Text)
///
/// Each entity associated with the property has a value for it.
///
/// \remark Values for properties are lazily created to save space.
/// Fetching the value for some property of some entity will return the property's default value if none is specified.
struct IkarusProperty;
/// \brief Deletes a property.
/// \param property The property to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \remark The property must not be accessed after deletion.
IKA_API void ikarus_property_delete(IkarusProperty * property, IkarusErrorData * error_out);
/// \brief Gets the ID of a property.
/// \param property The property to get the ID of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The ID of the property or 0 if an error occurs.
IKA_API int64_t ikarus_property_get_id(IkarusProperty const * property, IkarusErrorData * error_out);
/// \brief Gets the project of a property.
/// \param property The property to get the project of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The project of the property or null if an error occurs.
IKA_API struct IkarusProject * ikarus_property_get_project(IkarusProperty const * property, IkarusErrorData * error_out);
/// \brief Gets the name of an property.
/// \param entity The property to get the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The name of the property or null if an error occurs.
IKA_API char const * ikarus_property_get_name(IkarusProperty const * entity, IkarusErrorData * error_out);
/// \brief Sets the name of an property.
/// \param entity The property to set the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The new name of the property.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
IKA_API void ikarus_property_set_name(IkarusProperty * entity, char const * name, IkarusErrorData * error_out);
/// \brief Gets the type info of a property.
/// \param property The property to get the type info of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The type info of the property or null if an error occurs.
/// \remark Changing the type of a property is not supported. This is because the property would need to change
IKA_API IkarusValueType ikarus_property_get_type(IkarusProperty const * property, IkarusErrorData * error_out);
// there is no `set_type` as we encode type information in the underlying datatype
/// \briefs Gets a property's cardinality.
/// \param property The property to get the cardinality of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The cardinality of the property or false if an error occurs.
IKA_API IkarusValueCardinality ikarus_property_get_cardinality(IkarusProperty const * property, IkarusErrorData * error_out);
/// \briefs Sets a property's default value.
/// \param property The property to set the cardinality of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \\param cardinality The new cardinality of the property.
/// \param error_out \see errors.h
IKA_API void
ikarus_property_set_cardinality(IkarusProperty * property, IkarusValueCardinality cardinality, IkarusErrorData * error_out);
/// \briefs Gets a property's default value.
/// \param property The property to get the default value of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The default value of the property or null if an error occurs.
IKA_API struct IkarusValue * ikarus_property_get_default_value(IkarusProperty const * property, IkarusErrorData * error_out);
/// \brief Gets the source blueprint of a property.
/// \param property The property to get the source of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The source of the property or null if an error occurs.
IKA_API struct IkarusBlueprint * ikarus_property_get_blueprint(IkarusProperty const * property, IkarusErrorData * error_out);
/// \brief Visits a property. Calling the appropriate function for the property's type.
/// \param property The property to visit.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param toggle_property_visitor The function to call if the property is a toggle property. Skipped if null.
/// \param number_property_visitor The function to call if the property is a number property. Skipped if null.
/// \param text_property_visitor The function to call if the property is a text property. Skipped if null.
/// \param data The data to pass to the functions.
/// \param error_out \see errors.h
IKA_API void ikarus_property_visit(
IkarusProperty * property,
void (*toggle_property_visitor)(struct IkarusToggleProperty *, void *),
void (*number_property_visitor)(struct IkarusNumberProperty *, void *),
void (*text_property_visitor)(struct IkarusTextProperty *, void *),
void * data,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
// @}

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@ -1,40 +0,0 @@
#pragma once
/// \file text_property.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
/// \addtogroup properties Properties
/// \brief Text properties store a value that can be either true or false. (e.g. "Is the character dead?")
/// @{
IKARUS_BEGIN_HEADER
struct IkarusTextProperty;
/// \brief Creates a text property.
/// \param project The project to create the property in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the property.
/// \pre \li Must not be null.
/// \param property_source The property source to create the property for.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param default_value The default value for the property.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The created property or null if an error occurs.
IKA_API IkarusTextProperty * ikarus_text_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertySource * property_source,
struct IkarusTextValue * default_value,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
/// @}

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@ -1,37 +0,0 @@
#pragma once
/// \file toggle_property.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
/// \addtogroup properties Properties
/// @{
IKARUS_BEGIN_HEADER
/// \brief Toggle properties store a value that can be either true or false. (e.g. "Is the character dead?")
struct IkarusToggleProperty;
/// \brief Creates a toggle property.
/// \param project The project to create the property in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the property.
/// \pre \li Must not be null.
/// \param property_source The property source to create the property for.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The created property or null if an error occurs.
IKA_API IkarusToggleProperty * ikarus_toggle_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertySource * property_source,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
/// @}

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@ -0,0 +1,143 @@
#pragma once
/// \file property.h
/// \author Folling <mail@folling.io>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
/// \defgroup properties Properties
/// \brief Properties define the structure and types of data.
/// @{
IKARUS_BEGIN_HEADER
/// \brief Properties define the structure of blueprints.
/// \details Each blueprint can have any number of properties.
/// Every property has a type that identifies the kind of data that can be put
/// in. This is the "base class" of properties. See the derived types (e.g.
/// IkarusToggleProperty) for more information.
///
/// The following types currently exist:
/// - Toggle: A true/false boolean-like value
/// - Number: An arbitrary numeric value
/// - Text: An arbitrary textual value
///
/// Property Examples:
/// - Is Dead (Toggle)
/// - Age (Number)
/// - ISBN (Text)
///
/// Each entity associated with the property has a value for it.
///
/// \remark Values for properties are lazily created to save space.
/// Fetching the value for some property of some entity will return the
/// property's default value if none is specified.
struct IkarusProperty;
/// \brief Flags for creating a property.
enum IkarusPropertyCreateFlags {
/// \brief No flags.
IkarusPropertyCreateFlags_None = 0,
};
/// \brief Create a new property.
/// \param project The project to create the property in.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The name of the property.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param schema The schema of the property.
/// \pre \li Must not be null.
/// \param flags Flags for creating the property.
/// \param error_out \see errors.h
/// \return The created property or NULL if an error occurred.
/// \remark Must only be deleted with #ikarus_property_delete.
IKA_API IkarusProperty * ikarus_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusValueSchema * schema,
IkarusPropertyCreateFlags flags,
IkarusErrorData * error_out
);
/// \brief Flags for deleting a property.
enum IkarusPropertyDeleteFlags {
/// \brief No flags.
IkarusPropertyDeleteFlags_None = 0,
};
/// \brief Delete a property.
/// \param property The property to delete.
/// \param flags Flags for deleting the property.
/// \param error_out \see errors.h
IKA_API void ikarus_property_delete(
IkarusProperty * property,
IkarusPropertyDeleteFlags flags,
IkarusErrorData * error_out
);
/// \brief Get the project a property belongs to.
/// \param property The property to get the project of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The project the property belongs to or null if an error occurred.
/// \remark Ownership remains with libikarus.
IKA_API struct IkarusProject * ikarus_property_get_project(
IkarusProperty * property,
IkarusErrorData * error_out
);
/// \brief Get the name of a property.
/// \param property The property to get the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The name of the property or null if an error occurred.
/// \remark Ownership remains with libikarus.
IKA_API char const * ikarus_property_get_name(
IkarusProperty * property,
IkarusErrorData * error_out
);
/// \brief Get the schema of a property.
/// \param property The property to get the schema of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The schema of the property or null if an error occurred.
/// \remark Ownership remains with libikarus.
IKA_API struct IkarusValueSchema * ikarus_property_get_schema(
IkarusProperty * property,
IkarusErrorData * error_out
);
/// \brief Flags for setting the name of a property.
enum IkarusPropertySetNameFlags {
/// \brief No flags.
IkarusPropertySetNameFlags_None = 0,
};
/// \brief Set the name of a property.
/// \param property The property to set the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param name The new name of the property.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for setting the name of the property.
/// \param error_out \see errors.h
/// \remark Ownership remains with the caller.
IKA_API void ikarus_property_set_name(
IkarusProperty * property,
char const * name,
IkarusPropertySetNameFlags flags,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
/// @}

View file

@ -1,7 +1,9 @@
#pragma once
/// \file project.h
/// \author Folling <folling@ikarus.world>
/// \author Folling <mail@folling.io>
#include <cstdint>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
@ -15,10 +17,19 @@
IKARUS_BEGIN_HEADER
/// \brief An Ikarus project.
/// \details A project may only be open once at a time. Opening a project from two different locations Gets undefined
/// \details A project may only be open once at a time.
/// Opening a project from two different locations results in undefined
/// behavior.
struct IkarusProject;
/// \brief Flags for creating a project.
enum IkarusProjectCreateFlags {
/// \brief No flags.
IkarusProjectCreateFlags_None = 0,
/// \brief Allow overwriting existing files.
IkarusProjectCreateFlags_AllowOverwrite = 1 << 0,
};
/// \brief Creates a persisted project on the filesystem.
/// \param path The path to the project.
/// \pre \li Must not be null.
@ -26,126 +37,168 @@ struct IkarusProject;
/// \param name The name of the project. Must neither be null nor empty.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for creating the project.
/// \param error_out \see errors.h
/// \return The created project or null if an error occurs.
/// \remark Must be freed using #ikarus_free. Freeing does not delete the project from the filesystem. For that, use
/// ikarus_project_delete
IKA_API IkarusProject * ikarus_project_create(
char const * path,
char const * name,
IkarusErrorData * error_out
/// \remark Must be closed with #ikarus_project_close.
IKA_API struct IkarusProject * ikarus_project_create(
char const * path,
char const * name,
IkarusProjectCreateFlags flags,
IkarusErrorData * error_out
);
/// \brief Creates a project in memory.
/// \brief Flags for creating a project in memory.
enum IkarusProjectCreateInMemoryFlags {
/// \brief No flags.
IkarusProjectCreateInMemoryFlags_None = 0,
};
/// \brief Creates a project in memory. The project is not persisted.
/// \param name The name of the project. Must neither be null nor empty.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for creating the project.
/// \param error_out \see errors.h
/// \return The created project or null if an error occurs.
/// \remark Must be freed using #ikarus_free. Freeing does not delete the project from the filesystem. For that, use
/// ikarus_project_delete
IKA_API IkarusProject *
ikarus_project_create_in_memory(char const * name, IkarusErrorData * error_out);
/// \remark Must be closed with #ikarus_project_close.
IKA_API struct IkarusProject * ikarus_project_create_in_memory(
char const * name,
IkarusProjectCreateInMemoryFlags flags,
IkarusErrorData * error_out
);
/// \brief Flags for opening a project.
enum IkarusProjectOpenFlags {
/// \brief No flags.
IkarusProjectOpenFlags_None = 0,
};
/// \brief Opens an existing project.
/// \param path The path to the project.
/// \pre \li Must not be null.
/// \pre \li Must point to an existing project on the system.
/// \param flags Flags for opening the project.
/// \param error_out \see errors.h
/// \return The opened project or null if an error occurs.
/// \remark Must be freed using ikarus_free. Freeing does not delete the project from the filesystem. For that, use
/// ikarus_project_delete
IKA_API IkarusProject *
ikarus_project_open(char const * path, IkarusErrorData * error_out);
/// \brief Gets the name of a project.
/// \param project The project to get the name of.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The name of the project.
/// \remark Ownership remains with libikarus, must not be freed.
IKA_API char const * ikarus_project_get_name(
IkarusProject const * project,
IkarusErrorData * error_out
/// \remark Must be closed with #ikarus_project_close.
IKA_API struct IkarusProject * ikarus_project_open(
char const * path,
IkarusProjectOpenFlags flags,
IkarusErrorData * error_out
);
/// \brief Sets the name of a project.
/// \param project The project to set the name of.
/// \brief Flags for closing a project in memory.
enum IkarusProjectCloseFlags {
/// \brief No flags.
IkarusProjectCloseFlags_None = 0,
};
/// \brief Closes a project. This function must be called to free resources.
/// \param project The project to close.
/// \pre \li Must not be null.
/// \pre \li Must be open.
/// \param flags Flags for closing the project.
/// \param error_out \see errors.h
/// \remark The project must not be used after closing.
/// \remark Does not delete the project from the filesystem.
/// \remark Mutually exclusive with #ikarus_project_delete.
IKA_API void ikarus_project_close(
struct IkarusProject * project,
IkarusProjectCloseFlags flags,
IkarusErrorData * error_out
);
/// \brief Flags for deleting a project.
enum IkarusProjectDeleteFlags {
/// \brief No flags.
IkarusProjectDeleteFlags_None = 0,
};
/// \brief Deletes a project from the filesystem.
/// \param project The project to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param new_name The new name of the project.
/// \pre \li Must not be null.
/// \pre \li Must not be empty.
/// \param flags Flags for deleting the project.
/// \param error_out \see errors.h
IKA_API void ikarus_project_set_name(
IkarusProject * project,
char const * new_name,
IkarusErrorData * error_out
/// \remark The project must not be used after deletion.
/// \remark Mutually exclusive with #ikarus_project_close.
IKA_API void ikarus_project_delete(
struct IkarusProject * project,
IkarusProjectDeleteFlags flags,
IkarusErrorData * error_out
);
/// \brief Gets the name of a project.
/// \param project The project to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \returns The name of the project or null if an error occurs.
IKA_API char const * ikarus_project_get_name(
struct IkarusProject const * project,
IkarusErrorData * error_out
);
/// \brief Gets the path of a project.
/// \param project The project to get the path of.
/// \param project The project to delete.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The path of the project.
/// \remark Ownership remains with libikarus, must not be freed.
/// \returns The path of the project or null if an error occurs.
IKA_API char const * ikarus_project_get_path(
IkarusProject const * project,
IkarusErrorData * error_out
struct IkarusProject const * project,
IkarusErrorData * error_out
);
/// \brief Gets the entities of a project.
/// \param project The project to get the entities of.
/// \brief Gets all entities in a project.
/// \param project The project from which to get the entities.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param entities_out The buffer to write the entities to.
/// \pre \li Must not be null.
/// \param entities_out_size The size of the buffer.
/// \param size_out An out parameter for the number of entities in the returned array
/// or undefined if an error occurs.
/// \param error_out \see errors.h
IKA_API void ikarus_project_get_entities(
IkarusProject * project,
struct IkarusEntity ** entities_out,
size_t entities_out_size,
IkarusErrorData * error_out
/// \returns An array of entities or null if an error occurs.
IKA_API struct IkarusEntity ** ikarus_project_get_entities(
struct IkarusProject const * project,
size_t * size_out,
IkarusErrorData * error_out
);
/// \brief Gets the number of entities of a project.
/// \param project The project to get the number of entities of.
/// \brief Gets how many entities in a project there are.
/// \param project The project from which to get the count.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of entities or undefined if an error occurs.
IKA_API size_t ikarus_project_get_entity_count(
IkarusProject const * project,
IkarusErrorData * error_out
/// \return The count or 0 if an error occurs.
IKA_API size_t ikarus_project_get_entities_count(
IkarusProject const * project,
IkarusErrorData * error_out
);
/// \brief Gets the blueprints of a project.
/// \param project The project to get the blueprints of.
/// \brief Gets all blueprints from a project.
/// \param project The project from which to get the blueprints.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param blueprints_out The buffer to write the blueprints to.
/// \pre \li Must not be null.
/// \param blueprints_out_size The size of the buffer.
/// \param size_out An out parameter for the number of blueprints in the returned array
/// or undefined if an error occurs.
/// \param error_out \see errors.h
IKA_API void ikarus_project_get_blueprints(
IkarusProject * project,
struct IkarusBlueprint ** blueprints_out,
size_t blueprints_out_size,
IkarusErrorData * error_out
/// \return An array of blueprints or null if an error occurs.
IKA_API struct IkarusBlueprint ** ikarus_project_get_blueprints(
struct IkarusProject const * project,
size_t * size_out,
IkarusErrorData * error_out
);
/// \brief Gets the number of blueprints of a project.
/// \param project The project to get the number of blueprints of.
/// \brief Gets how many blueprints in a project there are.
/// \param project The project from which to get the count.
/// \pre \li Must not be null.
/// \pre \li Must exist.
/// \param error_out \see errors.h
/// \return The number of blueprints or undefined if an error occurs.
IKA_API size_t ikarus_project_get_blueprint_count(
IkarusProject const * project,
IkarusErrorData * error_out
/// \return The count or 0 if an error occurs.
IKA_API size_t ikarus_project_get_blueprints_count(
IkarusProject const * project,
IkarusErrorData * error_out
);
IKARUS_END_HEADER

View file

@ -1,10 +1,11 @@
#pragma once
#ifdef __cplusplus
#include <cstddef>
#include <cstdint>
#include <cstddef>
#include <cstdint>
using std::size_t;
#else
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#endif

View file

@ -0,0 +1,48 @@
#pragma once
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
/// \file data.h
/// \author Folling <mail@folling.io>
/// \addtogroup values Values
IKARUS_BEGIN_HEADER
/// \brief Data stores the actual information of a value.
/// \details Data is schemaless and can store any kind of data. Only when the
/// data is combined with a schema does it become a value. \see value.h.
/// Given the complexity of data, they are transferred as json.
/// The json representation of a data is a map with the following keys:
/// - `type` The type of the data. \see IkarusValueDataType. Must be one of the
/// following:
/// - `Primitive` A primitive value. Has two additional key:
/// - `primitive` The type of the primitive. Must be one of the following:
/// - `data` The stored data. Must be either a bool, double, or string.
/// - `Constant` A constant value. Has no additional keys, as the constant
/// value is shared across all values.
/// - `List` A list of values. Has the following additional keys:
/// - `data` An array of stored data.
/// - `Map` A map of key-value pairs. Has the following additional keys:
/// - `data` An array of key-value pairs.
/// - `Tuple` A tuple of values. Has the following additional keys:
/// - `data` An array of stored data.
/// Note that each sub-data is also a data, allowing for arbitrarily nested data
/// structures.
struct IkarusValueData;
/// \brief The type of data.
enum IkarusValueDataType {
/// \brief A primitive value. \see IkarusValuePrimitiveType.
IkarusValueDataType_Primitive = 1,
/// \brief A list of values.
IkarusValueDataType_List = 2,
/// \brief A map of key-value pairs.
IkarusValueDataType_Map = 3,
/// \brief A tuple of values.
IkarusValueDataType_Tuple = 4,
};
IKARUS_END_HEADER

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#pragma once
/// \file number_value.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/values/value_cardinality.h>
/// \addtogroup values Values
/// @{
IKARUS_BEGIN_HEADER
/// \brief A numeric value. For example "Age" or "Height".
struct IkarusNumberValue;
/// \brief Creates an empty number value.
/// \details If the cardinality is "Single", the value will be initialized with 0.0.
/// \param cardinality The cardinality of the value.
/// \param error_out \see errors.h
/// \return The value or null if an error occurs.
IKA_API IkarusNumberValue * ikarus_number_value_create(IkarusValueCardinality cardinality, IkarusErrorData * error_out);
/// \brief Fetches the underlying data of a number value at a specific index.
/// \param value The number value.
/// \pre \li Must not be null.
/// \param idx The index of the data to fetch.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
/// \return The underlying data or NaN if an error occurs.
IKA_API double ikarus_number_value_get(IkarusNumberValue const * value, size_t idx, IkarusErrorData * error_out);
/// \brief Fetches the size of the underlying data of a number value.
/// \param value The number value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The size of the underlying data or 0 if an error occurs.
IKA_API size_t ikarus_number_value_get_size(IkarusNumberValue const * value, IkarusErrorData * error_out);
/// \brief Sets the data of a number value at a specific index.
/// \param value The number value.
/// \pre \li Must not be null.
/// \param idx The index of the data to set.
/// \pre \li Must be less than the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_number_value_set(IkarusNumberValue * value, size_t idx, double new_data, IkarusErrorData * error_out);
/// \brief Inserts a data into a number value.
/// \param value The number value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to insert.
/// \pre \li Must be less than or equal to the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_number_value_insert(IkarusNumberValue * value, size_t idx, double new_data, IkarusErrorData * error_out);
/// \brief Removes a data from a number value.
/// \param value The number value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to remove.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
IKA_API void ikarus_number_value_remove(IkarusNumberValue * value, size_t idx, IkarusErrorData * error_out);
/// \brief Clears a number value.
/// \param value The number value.
/// \pre \li Cardinality must be "Multiple".
/// \param error_out \see errors.h
IKA_API void ikarus_number_value_clear(IkarusNumberValue * value, IkarusErrorData * error_out);
/// \brief Converts a number value to a string.
/// \param value The number value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted string.
/// \remark Must be freed with #ikarus_free.
IKA_API char const * ikarus_number_value_to_string(IkarusNumberValue const * value, IkarusErrorData * error_out);
/// \brief Checks if two values are equal.
/// \param lhs The left hand side value.
/// \pre \li Must not be null.
/// \param rhs The right hand side value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return True if the values' data are equal, false otherwise.
IKA_API bool ikarus_number_value_is_equal(IkarusNumberValue const * lhs, IkarusNumberValue const * rhs, IkarusErrorData * error_out);
/// \brief Creates a copy of a number value.
/// \param value The value to copy.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The copied value.
IKA_API IkarusNumberValue * ikarus_number_value_copy(IkarusNumberValue const * value, IkarusErrorData * error_out);
/// \brief Converts a number value to an entity value.
/// \param value The number value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted entity value.
/// \remark This is the same pointer, so freeing it implies freeing the original value.
IKA_API struct IkarusValueData * ikarus_number_value_to_value(IkarusNumberValue * value, IkarusErrorData * error_out);
IKARUS_END_HEADER
/// @}

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#pragma once
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
/// \file schema.h
/// \author Folling <mail@folling.io>
/// \addtogroup values Values
IKARUS_BEGIN_HEADER
/// \brief Schemas define the type of value.
/// \details Schemas are used to define the type of value. They are akin to
/// classes in programming languages.
/// Schemas are used to validate values and structure data.
///
/// Given the complexity of schemas, they are transferred as json.
/// The json representation of a schema is a map with the following keys:
/// - `type` The type of the schema. Must be one of the following:
/// - `Primitive` A primitive value. Has the following additional keys:
/// - `primitive` The type of the primitive value. \see IkarusPrimitiveType.
/// - `Constant` A constant value. Has the following additional keys:
/// - `value` The constant value, shared across all values of the schema.
/// \see value.h. \remark The schema is derived from the value.
/// - `List` A list of values. Has the following additional keys:
/// - `schema` The schema of the values in the list.
/// - `Map` A map of key-value pairs. Has the following additional keys:
/// - `key_schema` The schema of the keys.
/// - `value_schema` The schema of the values.
/// - `Tuple` A tuple of values. Has the following additional keys:
/// - `schemas` The schemas of the values in the tuple.
struct IkarusSchema;
/// \brief The type of primitive data.
enum IkarusValuePrimitiveType {
/// \brief A boolean.
IkarusValuePrimitiveType_Toggle = 1,
/// \brief A 64-bit floating point number.
IkarusValuePrimitiveType_Number = 2,
/// \brief An arbitrary length string.
IkarusValuePrimitiveType_Text = 3
};
/// \brief The type of schema.
enum IkarusValueSchemaType {
/// \brief A primitive value. \see IkarusPrimitiveType
IkarusValueSchemaType_Primitive = 1,
/// \brief A homogeneous list of values.
IkarusValueSchemaType_List = 2,
/// \brief A mapping from Value->Value.
IkarusValueSchemaType_Map = 3,
/// \brief A heterogeneous list of values.
IkarusValueSchemaType_Tuple = 4
};
IKARUS_END_HEADER

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#pragma once
/// \file text_value.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/values/value_cardinality.h>
/// \addtogroup values Values
/// @{
IKARUS_BEGIN_HEADER
/// \brief A numeric value. For example "Age" or "Height".
struct IkarusTextValue;
/// \brief Creates an empty text value.
/// \details If the cardinality is "Single", the value will be initialized with 0.0.
/// \param cardinality The cardinality of the value.
/// \param error_out \see errors.h
/// \return The value or null if an error occurs.
IKA_API IkarusTextValue * ikarus_text_value_create(IkarusValueCardinality cardinality, IkarusErrorData * error_out);
/// \brief Fetches the underlying data of a text value at a specific index.
/// \param value The text value.
/// \pre \li Must not be null.
/// \param idx The index of the data to fetch.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
/// \return The underlying data or NaN if an error occurs.
IKA_API char const * ikarus_text_value_get(IkarusTextValue const * value, size_t idx, IkarusErrorData * error_out);
/// \brief Fetches the size of the underlying data of a text value.
/// \param value The text value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The size of the underlying data or 0 if an error occurs.
IKA_API size_t ikarus_text_value_get_size(IkarusTextValue const * value, IkarusErrorData * error_out);
/// \brief Sets the data of a text value at a specific index.
/// \param value The text value.
/// \pre \li Must not be null.
/// \param idx The index of the data to set.
/// \pre \li Must be less than the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_text_value_set(IkarusTextValue * value, size_t idx, char const * new_data, IkarusErrorData * error_out);
/// \brief Inserts a data into a text value.
/// \param value The text value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to insert.
/// \pre \li Must be less than or equal to the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_text_value_insert(IkarusTextValue * value, size_t idx, char const * new_data, IkarusErrorData * error_out);
/// \brief Removes a data from a text value.
/// \param value The text value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to remove.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
IKA_API void ikarus_text_value_remove(IkarusTextValue * value, size_t idx, IkarusErrorData * error_out);
/// \brief Clears a text value.
/// \param value The text value.
/// \pre \li Cardinality must be "Multiple".
/// \param error_out \see errors.h
IKA_API void ikarus_text_value_clear(IkarusTextValue * value, IkarusErrorData * error_out);
/// \brief Converts a text value to a string.
/// \param value The text value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted string.
/// \remark Must be freed with #ikarus_free.
IKA_API char const * ikarus_text_value_to_string(IkarusTextValue const * value, IkarusErrorData * error_out);
/// \brief Checks if two values are equal.
/// \param lhs The left hand side value.
/// \pre \li Must not be null.
/// \param rhs The right hand side value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return True if the values' data are equal, false otherwise.
IKA_API bool ikarus_text_value_is_equal(IkarusTextValue const * lhs, IkarusTextValue const * rhs, IkarusErrorData * error_out);
/// \brief Creates a copy of a text value.
/// \param value The value to copy.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The copied value.
IKA_API IkarusTextValue * ikarus_text_value_copy(IkarusTextValue const * value, IkarusErrorData * error_out);
/// \brief Converts a text value to an entity value.
/// \param value The text value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted entity value.
/// \remark This is the same pointer, so freeing it implies freeing the original value.
IKA_API struct IkarusValueData * ikarus_text_value_to_value(IkarusTextValue * value, IkarusErrorData * error_out);
IKARUS_END_HEADER
/// @}

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#pragma once
/// \file toggle_value.h
/// \author Folling <folling@ikarus.world>
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/values/value_cardinality.h>
/// \addtogroup values Values
/// @{
IKARUS_BEGIN_HEADER
/// \brief A numeric value. For example "Age" or "Height".
struct IkarusToggleValue;
/// \brief Creates an empty toggle value.
/// \details If the cardinality is "Single", the value will be initialized with 0.0.
/// \param cardinality The cardinality of the value.
/// \param error_out \see errors.h
/// \return The value or null if an error occurs.
IKA_API IkarusToggleValue * ikarus_toggle_value_create(IkarusValueCardinality cardinality, IkarusErrorData * error_out);
/// \brief Fetches the underlying data of a toggle value at a specific index.
/// \param value The toggle value.
/// \pre \li Must not be null.
/// \param idx The index of the data to fetch.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
/// \return The underlying data or NaN if an error occurs.
IKA_API bool ikarus_toggle_value_get(IkarusToggleValue const * value, size_t idx, IkarusErrorData * error_out);
/// \brief Fetches the size of the underlying data of a toggle value.
/// \param value The toggle value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The size of the underlying data or 0 if an error occurs.
IKA_API size_t ikarus_toggle_value_get_size(IkarusToggleValue const * value, IkarusErrorData * error_out);
/// \brief Sets the data of a toggle value at a specific index.
/// \param value The toggle value.
/// \pre \li Must not be null.
/// \param idx The index of the data to set.
/// \pre \li Must be less than the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_toggle_value_set(IkarusToggleValue * value, size_t idx, bool new_data, IkarusErrorData * error_out);
/// \brief Inserts a data into a toggle value.
/// \param value The toggle value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to insert.
/// \pre \li Must be less than or equal to the size of the value.
/// \param new_data The new data.
/// \param error_out \see errors.h
IKA_API void ikarus_toggle_value_insert(IkarusToggleValue * value, size_t idx, bool new_data, IkarusErrorData * error_out);
/// \brief Removes a data from a toggle value.
/// \param value The toggle value.
/// \pre \li Must not be null.
/// \pre \li Cardinality must be "Multiple".
/// \param idx The index of the data to remove.
/// \pre \li Must be less than the size of the value.
/// \param error_out \see errors.h
IKA_API void ikarus_toggle_value_remove(IkarusToggleValue * value, size_t idx, IkarusErrorData * error_out);
/// \brief Clears a toggle value.
/// \param value The toggle value.
/// \pre \li Cardinality must be "Multiple".
/// \param error_out \see errors.h
IKA_API void ikarus_toggle_value_clear(IkarusToggleValue * value, IkarusErrorData * error_out);
/// \brief Converts a toggle value to a string.
/// \param value The toggle value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted string.
/// \remark Must be freed with #ikarus_free.
IKA_API char const * ikarus_toggle_value_to_string(IkarusToggleValue const * value, IkarusErrorData * error_out);
/// \brief Checks if two values are equal.
/// \param lhs The left hand side value.
/// \pre \li Must not be null.
/// \param rhs The right hand side value.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return True if the values' data are equal, false otherwise.
IKA_API bool ikarus_toggle_value_is_equal(IkarusToggleValue const * lhs, IkarusToggleValue const * rhs, IkarusErrorData * error_out);
/// \brief Creates a copy of a toggle value.
/// \param value The value to copy.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The copied value.
IKA_API IkarusToggleValue * ikarus_toggle_value_copy(IkarusToggleValue const * value, IkarusErrorData * error_out);
/// \brief Converts a toggle value to an entity value.
/// \param value The toggle value to convert.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The converted entity value.
/// \remark This is the same pointer, so freeing it implies freeing the original value.
IKA_API struct IkarusValueData * ikarus_toggle_value_to_value(IkarusToggleValue * value, IkarusErrorData * error_out);
IKARUS_END_HEADER
/// @}

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@ -1,61 +1,26 @@
#pragma once
/// \file value.h
/// \author Folling <folling@ikarus.world>
/// \defgroup values Values
/// \brief Values are data in entities.
/// \details An entity is made up of any number of values.
/// Each value defines a certain aspect of an entity.
/// Values have a name, a type, and some data.
/// Examples of values would be:
/// - Is Dead (Toggle)
/// - Age (Number)
/// - ISBN (Text)
///
/// Values are either single or multiple.
/// We call this property "Cardinality" (\see IkarusValueCardinality)
/// because it's really hard to find a simpler name.
/// Each piece of data within a value is called a "datapoint".
/// Single values have exactly one datapoint, multiple values have any number of
/// datapoints. For example "Age" would be singular, while "Nicknames" would be
/// multiple. The type is unaffected by this. A pendant in programming languages
/// would be a List<T>. Note that all values are stored as a list of items,
/// even if the value is singular. Single values effectively act as a list with
/// one element. This is enforced by the API at runtime.
///
/// For a comprehensive list of value types, see \ref IkarusValueType.
/// @{
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
/// \file value.h
/// \author Folling <mail@folling.io>
/// \defgroup entities Entities
/// \brief Entities are the core building blocks of Ikarus.
IKARUS_BEGIN_HEADER
/// \brief The common type for all value data.
struct IkarusValue;
/// \brief Visits an entity value,
/// calling the appropriate function for the value's type.
/// \param value The entity value to visit.
/// \pre \li Must not be null.
/// \param toggle_visitor The function to call if the value is a toggle value.
/// \remark Skipped if null.
/// \param number_visitor The function to call if the value is a number value.
/// \remark Skipped if null.
/// \param text_visitor The function to call if the value is a text value.
/// \remark Skipped if null.
/// \param data The data passed to the visitor functions.
/// \param error_out \see errors.h
IKA_API void ikarus_value_visit(
IkarusValue * value,
void (*toggle_visitor)(struct IkarusToggleValue *, void *),
void (*number_visitor)(struct IkarusNumberValue *, void *),
void (*text_visitor)(struct IkarusTextValue *, void *),
void * data,
IkarusErrorData * error_out
);
/// \brief Values are data containers for entities.
/// \details Values are flexible enough to store any kind of data. They are
/// akin to objects in programming languages.
/// Each value has a schema that defines the type of the value. \see schema.h
/// They also store data appropriate for the schema.
///
/// Given the complexity of values, they are transferred as json.
/// The json representation of a value is a map with the following keys:
/// - `schema`: The schema of the value. \see schema.h.
/// - `data`: The data of the value. \see data.h.
IKARUS_END_HEADER
/// @}

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#pragma once
/// \file value_cardinality.h
/// \author Folling <folling@ikarus.world>
/// \addtogroup values Values
/// @{
#include <ikarus/macros.h>
IKARUS_BEGIN_HEADER
/// \brief The cardinality of a value.
enum IkarusValueCardinality {
/// \brief Only contains one datapoint
IkarusValueCardinality_Single,
/// \brief Contains any number of datapoints
IkarusValueCardinality_List
};
IKARUS_END_HEADER
/// @}

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#pragma once
/// \file value_schema.h
/// \author Folling <folling@ikarus.world>
/// \addtogroup values Values
/// @{
#include <ikarus/errors.h>
#include <ikarus/macros.h>
#include <ikarus/stdtypes.h>
IKARUS_BEGIN_HEADER
/// \brief Layouts define the structure and constraints of values.
/// \details Ikarus lets you define any schema for values and add constraints to them.
/// These schemas are assembled hierarchical and are akin to JSON schemas.
/// Layouts may be arbitrarily nested and combined e.g.:
/// Combination<List<Text>, Number, Complex<"Foo":Toggle,"Bar":Text>
struct IkarusValueLayout;
/// \brief A fixed datapoint with a fixed layout.
/// Example: Age: Union<Number, Constant<Text, "Dead">>
struct IkarusValueLayoutConstant;
/// \brief A singular datapoint with one of a list of layouts.
/// Example: ChestReward: Combination<Item, Gold, Mimic>
struct IkarusValueLayoutCombination;
/// \brief A collection of datapoints with a homogenous layout.
/// Example: Friends: List<Character>
struct IkarusValueLayoutList;
/// \brief A collection of nameable datapoints with heterogeneous layouts.
/// Example: GeoLocation: Complex<"Latitude":Number, "Longitude":Number>
struct IkarusValueLayoutComplex;
/// \brief Defines the type of datapoints.
enum IkarusValueDataType {
/// \brief Boolean datapoints
/// Example: Is the character alive? Yes
Toggle,
/// \brief Numeric datapoints
/// Example: How much does the character weigh? 57kg
Number,
/// \brief Textual datapoints
/// Example: What is the character's maiden name? Sandra
Text,
/// \brief A colour datapoint
/// Example: What colours make up the nation's flag? White/Pink/Blue.
/// \remark Not yet implemented
Colour,
/// \brief A date/time datapoint, interfacing with the calendar and timeline feature.
/// Example: When was the city founded? 12th of January 233 at 2:11
/// \remark Not yet implemented
Time,
/// \brief A location datapoint, interfacing with the map feature.
/// Example: Where is the city situated? 12.345, 67.890
/// \remark Not yet implemented
Location,
/// \brief An enum-esque datapoint
/// Example: Of which rarity is the weapon? Normal/Rare/Legendary
/// \remark Not yet implemented
Choice,
/// \brief A datapoint linking to some other object in Ikarus
/// Example: Who wrote this hymn? Peter Parker
/// \remark Not yet implemented
Reference
};
/// \brief Stores either a schema or a datatype
struct IkarusValueSchema;
/// \see ikarus_value_schema_from_layout_const
IkarusValueSchema * ikarus_value_schema_from_layout(
IkarusValueLayout * layout,
IkarusErrorData * error_out
);
/// \brief Creates a value schema from a layout.
/// \param layout The layout to create the schema from.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The created schema or null if an error occurs.
IkarusValueSchema const * ikarus_value_schema_from_layout_const(
IkarusValueLayout const * layout,
IkarusErrorData * error_out
);
/// \brief Creates a value schema from a datatype.
/// \param type The datatype to create the schema from.
/// \param error_out \see errors.h
/// \return The created schema or null if an error occurs.
IkarusValueSchema * ikarus_value_schema_from_data_type(
IkarusValueDataType type,
IkarusErrorData * error_out
);
/// \brief Frees a value schema.
/// \param schema The schema to free.
/// \pre \li Must not be null.
/// \remark Must not be accessed after freeing.
void ikarus_value_schema_free(IkarusValueSchema * schema);
/// \see ikarus_value_schema_visit_const
void ikarus_value_schema_visit(
IkarusValueSchema * schema,
void (*layout_visitor)(IkarusValueLayout * layout),
void (*data_type_visitor)(IkarusValueDataType type),
IkarusErrorData * error_out
);
/// \brief Visits a value schema.
/// \param schema The schema to visit.
/// \pre \li Must not be null.
/// \param layout_visitor The function to call if the schema is a layout. Skipped if null.
/// \param data_type_visitor The function to call if the schema is a datatype. Skipped if null.
void ikarus_value_schema_visit_const(
IkarusValueSchema const * schema,
void (*layout_visitor)(IkarusValueLayout const * layout),
void (*data_type_visitor)(IkarusValueDataType type),
IkarusErrorData * error_out
);
/// \brief Creates a constant layout.
/// \param schema The schema of the value.
/// \pre \li Must not be null.
/// \param value The value of the constant.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
IkarusValueLayoutConstant * ikarus_value_layout_constant_create(
IkarusValueSchema * schema,
struct IkarusValue * value,
IkarusErrorData * error_out
);
/// \brief Gets the underyling schema of a constant layout.
/// \param layout The layout to get the underyling schema of.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The underlying schema of the layout or null if an error occurs.
IkarusValueSchema const * ikarus_value_layout_constant_get_underyling_schema(
IkarusValueLayoutConstant const * layout,
IkarusErrorData * error_out
);
/// \brief Gets the underyling value of a constant layout.
/// \param layout The layout to get the underyling value of.
/// \pre \li Must not be null.
/// \param error_out \see errors.h
/// \return The underlying value of the layout or null if an error occurs.
struct IkarusValue const * ikarus_value_layout_constant_get_underlying_value(
IkarusValueLayoutConstant const * layout,
IkarusErrorData * error_out
);
/// \brief Creates a combination layout.
/// \param schemas The schemas of the values.
/// \pre \li Must not be null.
/// \param schemas_size The number of schemas.
/// \param error_out \see errors.h
/// \return The created layout or null if an error occurs.
/// \remark The schemas are copied.
IkarusValueLayoutCombination * ikarus_value_layout_combination_create(
IkarusValueSchema * schemas,
size_t schemas_size,
IkarusErrorData * error_out
);
void ikarus_value_layout_combination_get_schemas(
IkarusValueLayoutCombination const * layout,
IkarusValueSchema ** schemas_out,
size_t * schemas_size_out,
IkarusErrorData * error_out
);
size_t ikarus_value_layout_combination_get_schemas_count(
IkarusValueLayoutCombination const * layout,
IkarusErrorData * error_out
);
IkarusValueLayoutList * ikarus_value_layout_list_create(
IkarusValueSchema * schema,
IkarusErrorData * error_out
);
IkarusValueLayoutComplex * ikarus_value_layout_complex_create(
IkarusValueSchema * schemas,
size_t schemas_size,
IkarusErrorData * error_out
);
IkarusValueLayoutComplex * ikarus_value_layout_complex_create_named(
IkarusValueSchema * schemas,
char const ** names,
size_t schemas_size,
IkarusErrorData * error_out
);
IKARUS_END_HEADER
/// @}

View file

@ -1,6 +0,0 @@
module ikarus {
header "ikarus/persistence/project.h"
header "ikarus/objects/entity.h"
header "ikarus/objects/blueprint.h"
export *
}