add flatbuffers support and initial rewrite

Signed-off-by: Folling <mail@folling.io>
This commit is contained in:
Folling 2024-05-12 14:15:42 +02:00 committed by Folling
parent 7e883d24eb
commit 98cb7a44ef
No known key found for this signature in database
72 changed files with 3929 additions and 1403 deletions

View file

@ -11,24 +11,27 @@
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/value_type.h>
IkarusBlueprint::IkarusBlueprint(IkarusProject * project, IkarusId id):
IkarusBlueprint::IkarusBlueprint(IkarusProject * project, int64_t id):
IkarusObject{project, id} {}
std::string_view IkarusBlueprint::get_table_name() const noexcept {
return "blueprints";
}
IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char const * name, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID_OR_DUPLICATE(name, project, static_cast<IkarusEntity const *>(nullptr), nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
IkarusId const id,
int64_t const id,
nullptr,
"failed to create blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact([name](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `objects`(`type`) VALUES(?)", IkarusObjectType_Blueprint));
auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Blueprint);
TRY(db->execute("INSERT INTO `blueprints`(`id`, `name`) VALUES(?, ?)", id, name));
return cppbase::ok(id);
project->db->transact([name](auto * db) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `blueprints`(`name`) VALUES(?)", name));
return cppbase::ok(db->last_insert_rowid());
})
);
@ -43,13 +46,13 @@ void ikarus_blueprint_delete(IkarusBlueprint * blueprint, IkarusErrorData * erro
,
"unable to delete blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->execute("DELETE FROM `objects` WHERE `id` = ?", blueprint->id)
blueprint->project->db->execute("DELETE FROM `blueprints` WHERE `id` = ?", blueprint->id)
);
blueprint->project->uncache(blueprint);
}
IkarusId ikarus_blueprint_get_id(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
int64_t ikarus_blueprint_get_id(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(blueprint, error_out);
}
@ -79,14 +82,14 @@ void ikarus_blueprint_get_properties(
return;
}
std::tuple<IkarusId, IkarusPropertyType> ids_and_types[properties_out_size];
std::tuple<int64_t, IkarusValueType> ids_and_types[properties_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch blueprint properties from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_many_buffered<IkarusId, IkarusPropertyType>(
"SELECT `id` FROM `properties` WHERE `source` = ?",
blueprint->project->db->query_many_buffered<int64_t, IkarusValueType>(
"SELECT `id` FROM `properties` WHERE `blueprint` = ?",
ids_and_types,
properties_out_size,
blueprint->id
@ -109,7 +112,7 @@ size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint, Ik
0,
"unable to fetch blueprint property count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `properties` WHERE `source` = ?", blueprint->id)
blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `properties` WHERE `blueprint` = ?", blueprint->id)
);
return ret;
@ -129,13 +132,13 @@ void ikarus_blueprint_get_linked_entities(
return;
}
IkarusId ids[entities_out_size];
int64_t ids[entities_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch blueprint linked entities from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_many_buffered<IkarusId>(
blueprint->project->db->query_many_buffered<int64_t>(
"SELECT `entity` FROM `entity_blueprint_links` WHERE `blueprint` = ?",
ids,
entities_out_size,
@ -157,7 +160,8 @@ size_t ikarus_blueprint_get_linked_entity_count(IkarusBlueprint const * blueprin
0,
"unable to fetch blueprint linked entity count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `entity_blueprint_links` WHERE `blueprint` = ?", blueprint->id)
blueprint->project->db
->query_one<int64_t>("SELECT COUNT(`entity`) FROM `entity_blueprint_links` WHERE `blueprint` = ?", blueprint->id)
);
return ret;

View file

@ -2,9 +2,9 @@
#include <ikarus/objects/object.hpp>
struct IkarusBlueprint : IkarusObject {
struct IkarusBlueprint : public IkarusObject {
public:
IkarusBlueprint(struct IkarusProject * project, IkarusId id);
IkarusBlueprint(struct IkarusProject * project, int64_t id);
IkarusBlueprint(IkarusBlueprint const &) = default;
IkarusBlueprint(IkarusBlueprint &&) = default;
@ -15,7 +15,5 @@ public:
~IkarusBlueprint() override = default;
public:
inline std::string_view get_table_name() const noexcept override {
return "blueprints";
}
std::string_view get_table_name() const noexcept override;
};

View file

@ -10,22 +10,38 @@
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/entity_property_value.hpp>
#include <ikarus/values/value.hpp>
#include <ikarus/values/value_type.h>
IkarusEntity * ikarus_entity_create(struct IkarusProject * project, char const * name, IkarusErrorData * error_out) {
IkarusEntity::IkarusEntity(IkarusProject * project, int64_t id):
IkarusObject{project, id} {}
std::string_view IkarusEntity::get_table_name() const noexcept {
return "entities";
}
IkarusEntity * ikarus_entity_create(
struct IkarusProject * project,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID_OR_DUPLICATE(name, project, static_cast<IkarusEntity const *>(nullptr), nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
IkarusId const id,
int64_t const id,
nullptr,
"failed to create entity: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact([name](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `objects`(`type`) VALUES(?)", IkarusObjectType_Entity));
auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Entity);
TRY(db->execute("INSERT INTO `entities`(`id`, `name`) VALUES(?, ?)", id, name));
return cppbase::ok(id);
})
project->db->transact(
[name](auto * db
) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute(
"INSERT INTO `entities`(`name`) VALUES(?, ?)",
name
));
return cppbase::ok(db->last_insert_rowid());
}
)
);
return project->get_entity(id);
@ -39,25 +55,37 @@ void ikarus_entity_delete(IkarusEntity * entity, IkarusErrorData * error_out) {
,
"unable to delete entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute("DELETE FROM `objects` WHERE `id` = ?", entity->id)
entity->project->db
->execute("DELETE FROM `entities` WHERE `id` = ?", entity->id)
);
entity->project->uncache(entity);
}
IkarusId ikarus_entity_get_id(IkarusEntity const * entity, IkarusErrorData * error_out) {
int64_t
ikarus_entity_get_id(IkarusEntity const * entity, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(entity, error_out);
}
IkarusProject * ikarus_entity_get_project(IkarusEntity const * entity, IkarusErrorData * error_out) {
IkarusProject * ikarus_entity_get_project(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_project(entity, error_out);
}
char const * ikarus_entity_get_name(IkarusEntity const * entity, IkarusErrorData * error_out) {
char const * ikarus_entity_get_name(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_name(entity, error_out);
}
void ikarus_entity_set_name(IkarusEntity * entity, char const * name, IkarusErrorData * error_out) {
void ikarus_entity_set_name(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
ikarus::util::object_set_name(entity, name, error_out);
}
@ -77,7 +105,9 @@ bool ikarus_entity_is_linked_to_blueprint(
"unable to check whether entity is linked to blueprint",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_blueprint_links` WHERE `entity` = ? AND `blueprint` = ?)",
"SELECT EXISTS(SELECT 1 FROM `entity_blueprint_links` WHERE "
"`entity` = ? AND "
"`blueprint` = ?)",
entity->id,
blueprint->id
)
@ -86,7 +116,11 @@ bool ikarus_entity_is_linked_to_blueprint(
return ret;
}
void ikarus_entity_link_to_blueprint(IkarusEntity * entity, struct IkarusBlueprint * blueprint, IkarusErrorData * error_out) {
void ikarus_entity_link_to_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
@ -97,14 +131,20 @@ void ikarus_entity_link_to_blueprint(IkarusEntity * entity, struct IkarusBluepri
"unable to link entity to blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_blueprint_links`(`entity`, `blueprint`) VALUES(?, ?) ON CONFLICT(`entity`, `blueprint`) DO NOTHING",
"INSERT INTO `entity_blueprint_links`(`entity`, `blueprint`) "
"VALUES(?, ?) ON "
"CONFLICT(`entity`, `blueprint`) DO NOTHING",
entity->id,
blueprint->id
)
);
}
void ikarus_entity_unlink_from_blueprint(IkarusEntity * entity, struct IkarusBlueprint * blueprint, IkarusErrorData * error_out) {
void ikarus_entity_unlink_from_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
@ -114,9 +154,26 @@ void ikarus_entity_unlink_from_blueprint(IkarusEntity * entity, struct IkarusBlu
,
"unable to unlink entity from blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db
->execute("DELETE FROM `entity_blueprint_links` WHERE `entity` = ? AND `blueprint` = ?", entity->id, blueprint->id)
entity->project->db->execute(
"DELETE FROM `entity_blueprint_links` WHERE `entity` = ? AND "
"`blueprint` = ?",
entity->id,
blueprint->id
)
);
IKARUS_TRYRV_OR_FAIL(
,
"unable to remove entity property values: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_property_values` WHERE `entity` = ? AND "
"`property` IN (SELECT "
"`id` FROM `properties` WHERE `blueprint` = ?)",
entity->id,
blueprint->id
)
)
}
void ikarus_entity_get_linked_blueprints(
@ -133,14 +190,15 @@ void ikarus_entity_get_linked_blueprints(
return;
}
IkarusId ids[blueprints_out_size];
int64_t ids[blueprints_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch entity linked blueprints from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<IkarusId>(
"SELECT `blueprint` FROM `entity_blueprint_links` WHERE `entity` = ?",
entity->project->db->query_many_buffered<int64_t>(
"SELECT `blueprint` FROM `entity_blueprint_links` WHERE `entity` = "
"?",
ids,
blueprints_out_size,
entity->id
@ -152,7 +210,10 @@ void ikarus_entity_get_linked_blueprints(
}
}
size_t ikarus_entity_get_linked_blueprint_count(IkarusEntity const * entity, IkarusErrorData * error_out) {
size_t ikarus_entity_get_linked_blueprint_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
@ -161,31 +222,144 @@ size_t ikarus_entity_get_linked_blueprint_count(IkarusEntity const * entity, Ika
0,
"unable to fetch entity linked blueprint count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `entity_blueprint_links` WHERE `entity` = ?", entity->id)
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`blueprint`) FROM `entity_blueprint_links` WHERE "
"`entity` = ?",
entity->id
)
);
return ret;
}
bool ikarus_entity_has_property(IkarusEntity const * entity, struct IkarusProperty const * property, IkarusErrorData * error_out) {
bool ikarus_entity_has_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NAME_INVALID(name, false);
IKARUS_VTRYRV_OR_FAIL(
auto const has_value,
false,
"unable to check whether entity has value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_values` WHERE `entity` = ? "
"AND `name` = ?)",
entity->id,
name
)
);
return has_value;
}
struct IkarusValue * ikarus_entity_get_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT `value` FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
);
IKARUS_FAIL_IF_ERROR(nullptr);
return value;
}
void ikarus_entity_set_value(
IkarusEntity * entity,
char const * name,
struct IkarusValue const * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_FAIL_IF_NULL(value, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_values`(`entity`, `name`, `value`) VALUES(?1, "
"?2, ?3) ON "
"CONFLICT(`entity`, `name`) DO UPDATE SET `value` = ?3",
entity->id,
name,
boost::json::serialize(value->to_json())
)
);
}
void ikarus_entity_delete_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
)
);
}
bool ikarus_entity_has_property(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NULL(property, false);
IKARUS_FAIL_IF_OBJECT_MISSING(property, false);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
auto const has_property,
false,
"unable to check whether entity has property: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_properties` WHERE `entity` = ? AND `property` = ?)",
"SELECT EXISTS(\n"
" SELECT 1\n"
" FROM `entity_blueprint_links`\n"
" JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
" WHERE `entity_blueprint_links`.`entity` = ? AND "
"`properties`.`id` = ?\n"
")",
entity->id,
property->id
)
)
return ret;
return has_property;
}
void ikarus_entity_get_properties(
@ -202,19 +376,25 @@ void ikarus_entity_get_properties(
return;
}
std::tuple<IkarusId, IkarusPropertyType> ids_and_types[properties_out_size];
std::tuple<int64_t, IkarusValueType> ids_and_types[properties_out_size];
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch entity properties from database: {}",
"unable to fetch properties from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<IkarusId, IkarusPropertyType>(
"SELECT `property`, `type` FROM `properties` WHERE `source` = ?",
entity->project->db->query_many_buffered<int64_t, IkarusValueType>(
"SELECT `properties`.`id`, `properties`.`type`\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n",
ids_and_types,
properties_out_size,
entity->id
)
)
);
for (size_t i = 0; i < properties_out_size; ++i) {
auto [id, type] = ids_and_types[i];
@ -222,23 +402,39 @@ void ikarus_entity_get_properties(
}
}
size_t ikarus_entity_get_property_count(IkarusEntity const * entity, IkarusErrorData * error_out) {
size_t ikarus_entity_get_property_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
size_t const ret,
size_t const count,
0,
"unable to fetch entity property count from database: {}",
"unable to fetch property count from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `properties` WHERE `source` = ?", entity->id)
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`properties`.`id`)\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n"
")",
entity->id
)
);
return ret;
return count;
}
struct IkarusEntityPropertyValue *
ikarus_entity_get_value(IkarusEntity const * entity, struct IkarusProperty const * property, IkarusErrorData * error_out) {
struct IkarusValue * ikarus_entity_get_property_value(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_NULL(property, nullptr);
@ -247,25 +443,27 @@ ikarus_entity_get_value(IkarusEntity const * entity, struct IkarusProperty const
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT IFNULL((SELECT `value` FROM `values` WHERE `entity` = ? AND `property` = ?), (SELECT `default_value` FROM `properties` WHERE `id` = ?))",
"SELECT IFNULL(\n"
" (\n"
" SELECT `value`\n"
" FROM `entity_property_values`\n"
" WHERE `entity` = ?1 AND `property` = ?2\n"
" ),\n"
" (SELECT `default_value` FROM `properties` WHERE `id` = ?2)\n"
")",
entity->id,
property->id,
property->id
);
IKARUS_FAIL_IF_ERROR(nullptr);
return new IkarusEntityPropertyValue{
.entity = entity,
.property = property,
.value = value,
};
return value;
}
void ikarus_entity_set_value(
void ikarus_entity_set_property_value(
IkarusEntity * entity,
struct IkarusProperty const * property,
struct IkarusEntityPropertyValue * value,
struct IkarusValue * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
@ -274,18 +472,17 @@ void ikarus_entity_set_value(
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
IKARUS_FAIL_IF_NULL(value, );
auto value_json_str = boost::json::serialize(value->value->to_json());
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity property value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `values`(`entity`, `property`, `value`) VALUES(?, ?, ?) ON CONFLICT(`entity`, `property`) DO UPDATE SET `value` = ?",
"INSERT INTO `entity_property_values`(`entity`, `property`, "
"`value`) VALUES(?1, ?2, "
"?3) ON CONFLICT(`entity`, `property`) DO UPDATE SET `value` = ?3",
entity->id,
property->id,
value_json_str,
value_json_str
boost::json::serialize(value->to_json())
)
);
}

View file

@ -2,10 +2,9 @@
#include <ikarus/objects/object.hpp>
struct IkarusEntity : IkarusObject {
struct IkarusEntity : public IkarusObject {
public:
inline IkarusEntity(struct IkarusProject * project, IkarusId id):
IkarusObject{project, id} {}
inline IkarusEntity(struct IkarusProject * project, int64_t id);
IkarusEntity(IkarusEntity const &) = default;
IkarusEntity(IkarusEntity &&) = default;
@ -16,7 +15,5 @@ public:
~IkarusEntity() override = default;
public:
inline std::string_view get_table_name() const noexcept override {
return "entities";
}
std::string_view get_table_name() const noexcept override;
};

View file

@ -1,93 +1,7 @@
#include "object.hpp"
#include <fmt/format.h>
#include <cppbase/strings.hpp>
#include <ikarus/errors.h>
#include <ikarus/errors.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
#include <ikarus/objects/object.h>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/persistence/project.hpp>
IkarusObject::IkarusObject(IkarusProject * project, IkarusId id):
IkarusObject::IkarusObject(IkarusProject * project, int64_t id):
project{project},
id{id} {}
void ikarus_object_visit(
IkarusObject * object,
void (*blueprint_visitor)(struct IkarusBlueprint *, IkarusErrorData * error_out, void *),
void (*property_visitor)(struct IkarusProperty *, IkarusErrorData * error_out, void *),
void (*entity_visitor)(struct IkarusEntity *, IkarusErrorData * error_out, void *),
void * data,
IkarusErrorData * error_out
) {
struct Data {
void (*blueprint_visitor)(struct IkarusBlueprint *, IkarusErrorData * error_out, void *);
void (*property_visitor)(struct IkarusProperty *, IkarusErrorData * error_out, void *);
void (*entity_visitor)(struct IkarusEntity *, IkarusErrorData * error_out, void *);
void * data;
};
Data passthru_data{blueprint_visitor, property_visitor, entity_visitor, data};
ikarus_object_visit_const(
object,
[](IkarusBlueprint const * blueprint, IkarusErrorData * error_out, void * data) {
auto const * passthru_data = static_cast<Data *>(data);
passthru_data->blueprint_visitor(const_cast<IkarusBlueprint *>(blueprint), error_out, passthru_data->data);
},
[](IkarusProperty const * property, IkarusErrorData * error_out, void * data) {
auto const * passthru_data = static_cast<Data *>(data);
passthru_data->property_visitor(const_cast<IkarusProperty *>(property), error_out, passthru_data->data);
},
[](IkarusEntity const * entity, IkarusErrorData * error_out, void * data) {
auto const * passthru_data = static_cast<Data *>(data);
passthru_data->entity_visitor(const_cast<IkarusEntity *>(entity), error_out, passthru_data->data);
},
&passthru_data,
error_out
);
}
void ikarus_object_visit_const(
IkarusObject const * object,
void (*blueprint_visitor)(struct IkarusBlueprint const *, IkarusErrorData * error_out, void *),
void (*property_visitor)(struct IkarusProperty const *, IkarusErrorData * error_out, void *),
void (*entity_visitor)(struct IkarusEntity const *, IkarusErrorData * error_out, void *),
void * data,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(object, );
IKARUS_FAIL_IF_OBJECT_MISSING(object, );
switch (ikarus_id_get_object_type(object->id)) {
case IkarusObjectType_Entity: {
auto const * entity = dynamic_cast<IkarusEntity const *>(object);
IKARUS_FAIL_IF(entity == nullptr, , "object with entity id wasn't a entity", IkarusErrorInfo_LibIkarus_InvalidState);
entity_visitor(entity, error_out, data);
}
case IkarusObjectType_Blueprint: {
auto const * blueprint = dynamic_cast<IkarusBlueprint const *>(object);
IKARUS_FAIL_IF(blueprint == nullptr, , "object with blueprint id wasn't a blueprint", IkarusErrorInfo_LibIkarus_InvalidState);
blueprint_visitor(blueprint, error_out, data);
}
case IkarusObjectType_Property: {
auto const * property = dynamic_cast<IkarusProperty const *>(object);
IKARUS_FAIL_IF(property == nullptr, , "object with property id wasn't a property", IkarusErrorInfo_LibIkarus_InvalidState);
property_visitor(property, error_out, data);
}
default: {
IKARUS_FAIL(
,
fmt::format("unknown object type: {}", ikarus_object_type_to_string(ikarus_id_get_object_type(object->id))),
IkarusErrorInfo_LibIkarus_InvalidState
);
}
}
// not needed, but a good delineation of our intention if this function gets extended
IKARUS_FAIL_IF_ERROR()
}

View file

@ -2,11 +2,9 @@
#include <string_view>
#include <ikarus/id.h>
struct IkarusObject {
class IkarusObject {
public:
IkarusObject(struct IkarusProject * project, IkarusId id);
IkarusObject(struct IkarusProject * project, int64_t id);
IkarusObject(IkarusObject const &) = default;
IkarusObject(IkarusObject &&) = default;
@ -21,5 +19,18 @@ public:
public:
struct IkarusProject * project;
IkarusId id;
int64_t id;
};
#define IKARUS_FAIL_IF_OBJECT_MISSING_IMPL(var_name, obj, ret) \
IKARUS_VTRYRV_OR_FAIL( \
bool const var_name, \
ret, \
"unable to check whether object exists: {}", \
IkarusErrorInfo_Database_QueryFailed, \
(obj)->project->db->template query_one<bool>("SELECT EXISTS(SELECT 1 FROM `objects` WHERE `id` = ?)", (obj)->id) \
) \
\
IKARUS_FAIL_IF(!(var_name), ret, "object does not exist", IkarusErrorInfo_Client_Misuse);
#define IKARUS_FAIL_IF_OBJECT_MISSING(obj, ret) IKARUS_FAIL_IF_OBJECT_MISSING_IMPL(CPPBASE_UNIQUE_NAME(exists), obj, ret);

View file

@ -1,12 +0,0 @@
#include "ikarus/objects/object_type.h"
char const * ikarus_object_type_to_string(IkarusObjectType type) {
switch (type) {
case IkarusObjectType_None: return "none";
case IkarusObjectType_Entity: return "entity";
case IkarusObjectType_Blueprint: return "blueprint";
case IkarusObjectType_Property: return "property";
}
return "unknown";
}

View file

@ -7,7 +7,7 @@
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusNumberProperty::IkarusNumberProperty(IkarusProject * project, IkarusId id):
IkarusNumberProperty::IkarusNumberProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusNumberProperty * ikarus_number_property_create(

View file

@ -1,14 +1,14 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/properties/property_type.h>
#include <ikarus/values/number_value.hpp>
#include <ikarus/values/value_type.h>
struct IkarusNumberProperty : IkarusProperty {
struct IkarusNumberProperty : public IkarusProperty {
public:
using value_type = IkarusNumberValue;
constexpr auto static PropertyType = IkarusPropertyType_Number;
constexpr auto static PropertyType = IkarusValueType_Number;
public:
IkarusNumberProperty(struct IkarusProject * project, IkarusId id);
IkarusNumberProperty(struct IkarusProject * project, int64_t id);
};

View file

@ -5,12 +5,12 @@
#include <ikarus/errors.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/objects/properties/property_type.h>
#include <ikarus/values/value_type.h>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/value.hpp>
IkarusProperty::IkarusProperty(IkarusProject * project, IkarusId id, Data data):
IkarusProperty::IkarusProperty(IkarusProject * project, int64_t id, Data data):
IkarusObject{project, id},
data{data} {}
@ -28,7 +28,7 @@ IKA_API void ikarus_property_delete(IkarusProperty * property, IkarusErrorData *
property->project->uncache(property);
}
IkarusId ikarus_property_get_id(IkarusProperty const * property, IkarusErrorData * error_out) {
int64_t ikarus_property_get_id(IkarusProperty const * property, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(property, error_out);
}
@ -44,19 +44,19 @@ void ikarus_property_set_name(IkarusProperty * property, char const * name, Ikar
ikarus::util::object_set_name(property, name, error_out);
}
IkarusPropertyType ikarus_property_get_type(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, IkarusPropertyType_Toggle);
IKARUS_FAIL_IF_OBJECT_MISSING(property, IkarusPropertyType_Toggle);
IkarusValueType ikarus_property_get_type(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, IkarusValueType_Toggle);
IKARUS_FAIL_IF_OBJECT_MISSING(property, IkarusValueType_Toggle);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
IkarusPropertyType_Toggle,
IkarusValueType_Toggle,
"unable to fetch property type from database: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->query_one<int>("SELECT `type` FROM `properties` WHERE `id` = ?", property->id)
);
return static_cast<IkarusPropertyType>(ret);
return static_cast<IkarusValueType>(ret);
}
IkarusPropertyScope const * ikarus_property_get_scope(IkarusProperty const * property, IkarusErrorData * error_out) {
@ -68,7 +68,7 @@ IkarusPropertyScope const * ikarus_property_get_scope(IkarusProperty const * pro
nullptr,
"unable to fetch property source from database: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->query_one<IkarusId>("SELECT `source` FROM `properties` WHERE `id` = ?", property->id)
property->project->db->query_one<int64_t>("SELECT `source` FROM `properties` WHERE `id` = ?", property->id)
);
switch (ikarus_id_get_object_type(source)) {
@ -83,7 +83,7 @@ IkarusPropertyScope const * ikarus_property_get_scope(IkarusProperty const * pro
}
}
IkarusValue * ikarus_property_get_default_value(IkarusProperty const * property, IkarusErrorData * error_out) {
IkarusValueData * ikarus_property_get_default_value(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(property, nullptr);

View file

@ -4,12 +4,12 @@
#include <ikarus/objects/object.hpp>
struct IkarusProperty : IkarusObject {
struct IkarusProperty : public IkarusObject {
public:
using Data = std::variant<struct IkarusToggleProperty *, struct IkarusNumberProperty *, struct IkarusTextProperty *>;
public:
IkarusProperty(struct IkarusProject * project, IkarusId id, Data data);
IkarusProperty(struct IkarusProject * project, int64_t id, Data data);
IkarusProperty(IkarusProperty const &) = default;
IkarusProperty(IkarusProperty &&) = default;

View file

@ -1,57 +0,0 @@
#include "property_scope.hpp"
#include <cppbase/templates.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
IkarusPropertyScope::IkarusPropertyScope(Data data):
data{data} {}
IkarusId IkarusPropertyScope::get_id() const {
return std::visit(
cppbase::overloaded{
[](IkarusBlueprint const * blueprint) { return blueprint->id; },
[](IkarusEntity const * entity) { return entity->id; }
},
data
);
}
IkarusPropertyScope * ikarus_property_source_create_blueprint(IkarusBlueprint * blueprint) {
return new IkarusPropertyScope{blueprint};
}
IkarusPropertyScope * ikarus_property_source_create_entity(IkarusEntity * entity) {
return new IkarusPropertyScope{entity};
}
void ikarus_property_source_visit(
struct IkarusPropertyScope * property_source,
void (*blueprint_visitor)(struct IkarusBlueprint *, void *),
void (*entity_visitor)(struct IkarusEntity *, void *),
void * user_data
) {
std::visit(
cppbase::overloaded{
[blueprint_visitor, user_data](IkarusBlueprint * blueprint) { blueprint_visitor(blueprint, user_data); },
[entity_visitor, user_data](IkarusEntity * entity) { entity_visitor(entity, user_data); }
},
property_source->data
);
}
void ikarus_property_source_visit_const(
struct IkarusPropertyScope const * property_source,
void (*blueprint_visitor)(struct IkarusBlueprint const *, void *),
void (*entity_visitor)(struct IkarusEntity const *, void *),
void * user_data
) {
std::visit(
cppbase::overloaded{
[blueprint_visitor, user_data](IkarusBlueprint const * blueprint) { blueprint_visitor(blueprint, user_data); },
[entity_visitor, user_data](IkarusEntity const * entity) { entity_visitor(entity, user_data); }
},
property_source->data
);
}

View file

@ -1,39 +0,0 @@
#pragma once
#include <variant>
#include <ikarus/id.h>
#include <ikarus/objects/properties/property_scope.h>
#define IKARUS_FAIL_IF_PROPERTY_SCOPE_INVALID(scope, ret) \
std::visit( \
cppbase::overloaded{[error_out](auto const * object) { \
IKARUS_FAIL_IF_NULL(object, ); \
IKARUS_FAIL_IF_OBJECT_MISSING(object, ); \
}}, \
scope->data \
); \
\
IKARUS_FAIL_IF_ERROR(nullptr);
struct IkarusPropertyScope {
public:
using Data = std::variant<IkarusBlueprint *, IkarusEntity *>;
public:
explicit IkarusPropertyScope(Data data);
IkarusPropertyScope(IkarusPropertyScope const &) = default;
IkarusPropertyScope(IkarusPropertyScope &&) = default;
IkarusPropertyScope & operator=(IkarusPropertyScope const &) = default;
IkarusPropertyScope & operator=(IkarusPropertyScope &&) = default;
virtual ~IkarusPropertyScope() = default;
public:
[[nodiscard]] IkarusId get_id() const;
public:
Data data;
};

View file

@ -7,7 +7,7 @@
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusTextProperty::IkarusTextProperty(IkarusProject * project, IkarusId id):
IkarusTextProperty::IkarusTextProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusTextProperty * ikarus_text_property_create(

View file

@ -1,14 +1,14 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/properties/property_type.h>
#include <ikarus/values/value_type.h>
#include <ikarus/values/text_value.hpp>
struct IkarusTextProperty : IkarusProperty {
struct IkarusTextProperty : public IkarusProperty {
public:
using value_type = IkarusTextValue;
constexpr auto static PropertyType = IkarusPropertyType_Text;
constexpr auto static PropertyType = IkarusValueType_Text;
public:
IkarusTextProperty(struct IkarusProject * project, IkarusId id);
IkarusTextProperty(struct IkarusProject * project, int64_t id);
};

View file

@ -7,7 +7,7 @@
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusToggleProperty::IkarusToggleProperty(IkarusProject * project, IkarusId id):
IkarusToggleProperty::IkarusToggleProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusToggleProperty * ikarus_toggle_property_create(

View file

@ -1,14 +1,17 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/properties/property_type.h>
#include <ikarus/values/toggle_value.hpp>
#include <ikarus/values/value_type.h>
struct IkarusToggleProperty : IkarusProperty {
struct IkarusToggleProperty {
public:
using value_type = IkarusToggleValue;
constexpr auto static PropertyType = IkarusPropertyType_Toggle;
constexpr auto static PropertyType = IkarusValueType_Toggle;
public:
IkarusToggleProperty(struct IkarusProject * project, IkarusId id);
IkarusToggleProperty(struct IkarusProject * project, int64_t id);
public:
IkarusProperty * property;
};

View file

@ -22,15 +22,14 @@ T * create_property(
) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NULL(property_scope, nullptr);
IKARUS_FAIL_IF_PROPERTY_SCOPE_INVALID(property_scope, nullptr);
IKARUS_FAIL_IF_NAME_INVALID_OR_DUPLICATE(name, project, property_scope, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
IkarusId const id,
int64_t const id,
nullptr,
"failed to create property: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact([name, property_scope](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
project->db->transact([name, property_scope](auto * db) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `objects`(`type`) VALUES(?)", IkarusObjectType_Property));
auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Property);
TRY(db->execute(

View file

@ -6,18 +6,12 @@
#include <ikarus/errors.h>
#include <ikarus/errors.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
#include <ikarus/objects/object.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/persistence/project.hpp>
namespace ikarus::util {
template<typename O>
[[nodiscard]] IkarusId object_get_id(O const * object, IkarusErrorData * error_out) {
[[nodiscard]] int64_t object_get_id(O const * object, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(object, 0);
@ -49,81 +43,14 @@ template<typename O>
return strdup(ret.data());
}
[[nodiscard]] inline bool name_is_unique(
IkarusProject const * project,
std::string_view name,
[[maybe_unused]] IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
) {
IKARUS_VTRYRV_OR_FAIL(
bool const exists,
false,
"unable to check if blueprint name is unique",
IkarusErrorInfo_Database_QueryFailed,
project->db->query_one<bool>("SELECT EXISTS(SELECT 1 FROM `blueprints` WHERE `name` = ?)", name)
);
return !exists;
}
[[nodiscard]] inline bool name_is_unique(
IkarusProject const * project,
std::string_view name,
[[maybe_unused]] IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_VTRYRV_OR_FAIL(
bool const exists,
false,
"unable to check if entity name is unique",
IkarusErrorInfo_Database_QueryFailed,
project->db->query_one<bool>("SELECT EXISTS(SELECT 1 FROM `entities` WHERE `name` = ?)", name)
);
return !exists;
}
[[nodiscard]] inline bool
name_is_unique(IkarusProject const * project, std::string_view name, IkarusPropertyScope const * scope, IkarusErrorData * error_out) {
IKARUS_VTRYRV_OR_FAIL(
bool const exists,
false,
"unable to check if property name is unique",
IkarusErrorInfo_Database_QueryFailed,
project->db->query_one<bool>("SELECT EXISTS(SELECT 1 FROM `properties` WHERE `name` = ? AND `scope` = ?)", name, scope->get_id())
);
return !exists;
}
[[nodiscard]] inline bool
name_is_unique(IkarusProject const * project, std::string_view name, IkarusProperty const * property, IkarusErrorData * error_out) {
std::unique_ptr<IkarusPropertyScope const> scope{ikarus_property_get_scope(property, error_out)};
IKARUS_FAIL_IF_ERROR(false);
return name_is_unique(project, name, scope.get(), error_out);
}
#define IKARUS_FAIL_IF_NAME_INVALID(name, ret) \
IKARUS_FAIL_IF_NULL(name, ret); \
IKARUS_FAIL_IF(cppbase::is_empty_or_blank(name), ret, "name must not be empty", IkarusErrorInfo_Client_InvalidInput);
#define IKARUS_FAIL_IF_NAME_INVALID_OR_DUPLICATE(name, project, object, ret, ...) \
IKARUS_FAIL_IF_NAME_INVALID(name, ret); \
IKARUS_FAIL_IF( \
!ikarus::util::name_is_unique(project, name, object, error_out), \
ret, \
"name must be unique", \
IkarusErrorInfo_Client_InvalidInput \
); \
IKARUS_FAIL_IF_ERROR(ret);
#define IKARUS_FAIL_IF_NAME_INVALID(name, ret) IKARUS_FAIL_IF_NULL(name, ret);
template<typename O>
void object_set_name(O * object, char const * name, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, );
IKARUS_FAIL_IF_OBJECT_MISSING(object, );
IKARUS_FAIL_IF_NULL(name, );
IKARUS_FAIL_IF_NAME_INVALID_OR_DUPLICATE(name, object->project, object, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,