finalize schema/data setup

Signed-off-by: Folling <mail@folling.io>
This commit is contained in:
Folling 2025-01-01 13:49:05 +01:00
parent 98cb7a44ef
commit a49912337d
No known key found for this signature in database
89 changed files with 2324 additions and 6271 deletions

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@ -1,168 +1,5 @@
#include "ikarus/objects/blueprint.h"
#include <cppbase/logger.hpp>
#include <cppbase/result.hpp>
#include <cppbase/strings.hpp>
#include <ikarus/errors.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/value_type.h>
IkarusBlueprint::IkarusBlueprint(IkarusProject * project, int64_t id):
IkarusObject{project, id} {}
std::string_view IkarusBlueprint::get_table_name() const noexcept {
return "blueprints";
}
IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char const * name, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
int64_t const id,
nullptr,
"failed to create blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact([name](auto * db) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `blueprints`(`name`) VALUES(?)", name));
return cppbase::ok(db->last_insert_rowid());
})
);
return project->get_blueprint(id);
}
void ikarus_blueprint_delete(IkarusBlueprint * blueprint, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->execute("DELETE FROM `blueprints` WHERE `id` = ?", blueprint->id)
);
blueprint->project->uncache(blueprint);
}
int64_t ikarus_blueprint_get_id(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(blueprint, error_out);
}
IkarusProject * ikarus_blueprint_get_project(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
return ikarus::util::object_get_project(blueprint, error_out);
}
char const * ikarus_blueprint_get_name(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
return ikarus::util::object_get_name(blueprint, error_out);
}
void ikarus_blueprint_set_name(IkarusBlueprint * blueprint, char const * name, IkarusErrorData * error_out) {
ikarus::util::object_set_name(blueprint, name, error_out);
}
void ikarus_blueprint_get_properties(
IkarusBlueprint const * blueprint,
struct IkarusProperty ** properties_out,
size_t properties_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_FAIL_IF_NULL(properties_out, );
if (properties_out_size == 0) {
return;
}
std::tuple<int64_t, IkarusValueType> ids_and_types[properties_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch blueprint properties from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_many_buffered<int64_t, IkarusValueType>(
"SELECT `id` FROM `properties` WHERE `blueprint` = ?",
ids_and_types,
properties_out_size,
blueprint->id
)
)
for (size_t i = 0; i < properties_out_size; ++i) {
auto [id, type] = ids_and_types[i];
properties_out[i] = blueprint->project->get_property(id, type);
}
}
size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(blueprint, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, 0);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
0,
"unable to fetch blueprint property count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_one<int64_t>("SELECT COUNT(*) FROM `properties` WHERE `blueprint` = ?", blueprint->id)
);
return ret;
}
void ikarus_blueprint_get_linked_entities(
IkarusBlueprint const * blueprint,
struct IkarusEntity ** entities_out,
size_t entities_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_FAIL_IF_NULL(entities_out, );
if (entities_out_size == 0) {
return;
}
int64_t ids[entities_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch blueprint linked entities from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db->query_many_buffered<int64_t>(
"SELECT `entity` FROM `entity_blueprint_links` WHERE `blueprint` = ?",
ids,
entities_out_size,
blueprint->id
)
)
for (size_t i = 0; i < entities_out_size; ++i) {
entities_out[i] = blueprint->project->get_entity(ids[i]);
}
}
size_t ikarus_blueprint_get_linked_entity_count(IkarusBlueprint const * blueprint, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(blueprint, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, 0);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
0,
"unable to fetch blueprint linked entity count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
blueprint->project->db
->query_one<int64_t>("SELECT COUNT(`entity`) FROM `entity_blueprint_links` WHERE `blueprint` = ?", blueprint->id)
);
return ret;
}

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@ -1,19 +1,23 @@
#pragma once
#include <ikarus/objects/object.hpp>
#include <string>
struct IkarusBlueprint : public IkarusObject {
public:
IkarusBlueprint(struct IkarusProject * project, int64_t id);
struct IkarusBlueprint {
consteval static inline auto OBJECT_NAME() -> std::string_view {
return "blueprint";
}
IkarusBlueprint(IkarusBlueprint const &) = default;
IkarusBlueprint(IkarusBlueprint &&) = default;
consteval static inline auto TABLE_NAME() -> std::string_view {
return "blueprints";
}
IkarusBlueprint & operator=(IkarusBlueprint const &) = default;
IkarusBlueprint & operator=(IkarusBlueprint &&) = default;
IkarusBlueprint(
struct IkarusProject * project,
int64_t id,
std::string_view name
);
~IkarusBlueprint() override = default;
public:
std::string_view get_table_name() const noexcept override;
struct IkarusProject * project;
int64_t id;
std::string name;
};

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@ -1,488 +1,171 @@
#include "ikarus/objects/entity.h"
#include <cppbase/strings.hpp>
#include "entity.hpp"
#include <ikarus/errors.h>
#include <ikarus/errors.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/util.hpp>
#include <ikarus/objects/entity.h>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/entity_property_value.hpp>
#include <ikarus/values/value.hpp>
#include <ikarus/values/value_type.h>
IkarusEntity::IkarusEntity(IkarusProject * project, int64_t id):
IkarusObject{project, id} {}
std::string_view IkarusEntity::get_table_name() const noexcept {
return "entities";
}
IkarusEntity::IkarusEntity(
struct IkarusProject * project,
int64_t id,
std::string_view name
):
project{project},
id{id},
name{name} {}
IkarusEntity * ikarus_entity_create(
struct IkarusProject * project,
char const * name,
IkarusErrorData * error_out
struct IkarusProject * project,
char const * name,
IkarusEntityCreateFlags flags,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
int64_t const id,
nullptr,
"failed to create entity: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact(
[name](auto * db
) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute(
"INSERT INTO `entities`(`name`) VALUES(?, ?)",
name
));
return cppbase::ok(db->last_insert_rowid());
}
)
);
IKARUS_TRYRV_OR_FAIL(
nullptr,
"failed to create entity: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->execute("INSERT INTO `entities`(`name`) VALUES(?)", name)
);
return project->get_entity(id);
auto const id = project->db->last_insert_rowid();
return new IkarusEntity{project, id, name};
}
void ikarus_entity_delete(IkarusEntity * entity, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db
->execute("DELETE FROM `entities` WHERE `id` = ?", entity->id)
);
entity->project->uncache(entity);
}
int64_t
ikarus_entity_get_id(IkarusEntity const * entity, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(entity, error_out);
}
IkarusProject * ikarus_entity_get_project(
IkarusEntity const * entity,
IkarusErrorData * error_out
void ikarus_entity_delete(
IkarusEntity * entity,
IkarusEntityDeleteFlags flags,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_project(entity, error_out);
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_NOT_EXIST(entity, );
IKARUS_FAIL_IF_NULL(entity->project, );
IKARUS_TRYRV_OR_FAIL(
,
"failed to delete entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db
->execute("DELETE FROM `entities` WHERE `id` = ?", entity->id)
);
delete entity;
}
char const * ikarus_entity_get_name(
IkarusEntity const * entity,
IkarusErrorData * error_out
IkarusEntity * ikarus_entity_copy(
IkarusEntity * entity,
IkarusEntityCopyFlags flags,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_name(entity, error_out);
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_NOT_EXIST(entity, nullptr);
IKARUS_FAIL_IF_NULL(entity->project, nullptr);
IKARUS_VTRYRV_OR_FAIL(
auto id,
nullptr,
"failed to copy entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->transact(
[entity](auto * db)
-> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(entity->project->db->execute(
"INSERT INTO `entities`(`name`) VALUES(?)",
entity->name.data()
));
TRY(entity->project->db->execute(
"INSERT INTO `entity_values`(`entity`, `name`, `value`)"
" SELECT ?1, `name`, `value` FROM `entity_values` WHERE "
"`entity` = ?1",
entity->id
))
TRY(entity->project->db->execute(
"INSERT INTO `entity_property_values`("
" `entity`, "
" `property`,"
" `value`"
") "
"SELECT ?1, `property`, `value` FROM "
"`entity_property_values` "
"WHERE `entity` = ?1",
entity->id
))
TRY(entity->project->db->execute(
"INSERT INTO `entity_blueprint_links`(`entity`, "
"`blueprint`)"
"SELECT ?1, `property`, `value` FROM "
"`entity_property_values` "
"WHERE `entity` = ?1",
entity->id
))
return cppbase::ok(entity->project->db->last_insert_rowid());
}
)
);
return new IkarusEntity{entity->project, id, entity->name};
}
IkarusProject *
ikarus_entity_get_project(IkarusEntity * entity, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_NULL(entity->project, nullptr);
return entity->project;
}
char const *
ikarus_entity_get_name(IkarusEntity * entity, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
return entity->name.data();
}
void ikarus_entity_set_name(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
IkarusEntity * entity,
char const * name,
IkarusEntitySetNameFlags flags,
IkarusErrorData * error_out
) {
ikarus::util::object_set_name(entity, name, error_out);
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,
"failed to set name for entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"UPDATE `entities` SET `name` = ? WHERE `id` = ?",
name,
entity->id
)
);
entity->name = name;
}
bool ikarus_entity_is_linked_to_blueprint(
IkarusEntity const * entity,
struct IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
char const * ikarus_entity_get_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NULL(blueprint, false);
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, false);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
false,
"unable to check whether entity is linked to blueprint",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_blueprint_links` WHERE "
"`entity` = ? AND "
"`blueprint` = ?)",
entity->id,
blueprint->id
)
)
return ret;
}
void ikarus_entity_link_to_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to link entity to blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_blueprint_links`(`entity`, `blueprint`) "
"VALUES(?, ?) ON "
"CONFLICT(`entity`, `blueprint`) DO NOTHING",
entity->id,
blueprint->id
)
);
}
void ikarus_entity_unlink_from_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to unlink entity from blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_blueprint_links` WHERE `entity` = ? AND "
"`blueprint` = ?",
entity->id,
blueprint->id
)
);
IKARUS_TRYRV_OR_FAIL(
,
"unable to remove entity property values: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_property_values` WHERE `entity` = ? AND "
"`property` IN (SELECT "
"`id` FROM `properties` WHERE `blueprint` = ?)",
entity->id,
blueprint->id
)
)
}
void ikarus_entity_get_linked_blueprints(
IkarusEntity const * entity,
struct IkarusBlueprint ** blueprints_out,
size_t blueprints_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprints_out, );
if (blueprints_out_size == 0) {
return;
}
int64_t ids[blueprints_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch entity linked blueprints from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<int64_t>(
"SELECT `blueprint` FROM `entity_blueprint_links` WHERE `entity` = "
"?",
ids,
blueprints_out_size,
entity->id
)
)
for (size_t i = 0; i < blueprints_out_size; ++i) {
blueprints_out[i] = entity->project->get_blueprint(ids[i]);
}
}
size_t ikarus_entity_get_linked_blueprint_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
0,
"unable to fetch entity linked blueprint count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`blueprint`) FROM `entity_blueprint_links` WHERE "
"`entity` = ?",
entity->id
)
);
return ret;
}
bool ikarus_entity_has_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NAME_INVALID(name, false);
IKARUS_VTRYRV_OR_FAIL(
auto const has_value,
false,
"unable to check whether entity has value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_values` WHERE `entity` = ? "
"AND `name` = ?)",
entity->id,
name
)
);
return has_value;
}
struct IkarusValue * ikarus_entity_get_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT `value` FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
);
IKARUS_FAIL_IF_ERROR(nullptr);
return value;
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_NULL(name, nullptr);
}
void ikarus_entity_set_value(
IkarusEntity * entity,
char const * name,
struct IkarusValue const * value,
IkarusErrorData * error_out
IkarusEntity * entity,
char const * name,
char const * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_FAIL_IF_NULL(value, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_values`(`entity`, `name`, `value`) VALUES(?1, "
"?2, ?3) ON "
"CONFLICT(`entity`, `name`) DO UPDATE SET `value` = ?3",
entity->id,
name,
boost::json::serialize(value->to_json())
)
);
}
void ikarus_entity_delete_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
)
);
}
bool ikarus_entity_has_property(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NULL(property, false);
IKARUS_FAIL_IF_OBJECT_MISSING(property, false);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
auto const has_property,
false,
"unable to check whether entity has property: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(\n"
" SELECT 1\n"
" FROM `entity_blueprint_links`\n"
" JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
" WHERE `entity_blueprint_links`.`entity` = ? AND "
"`properties`.`id` = ?\n"
")",
entity->id,
property->id
)
)
return has_property;
}
void ikarus_entity_get_properties(
IkarusEntity const * entity,
struct IkarusProperty ** properties_out,
size_t properties_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(properties_out, );
if (properties_out_size == 0) {
return;
}
std::tuple<int64_t, IkarusValueType> ids_and_types[properties_out_size];
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch properties from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<int64_t, IkarusValueType>(
"SELECT `properties`.`id`, `properties`.`type`\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n",
ids_and_types,
properties_out_size,
entity->id
)
);
for (size_t i = 0; i < properties_out_size; ++i) {
auto [id, type] = ids_and_types[i];
properties_out[i] = entity->project->get_property(id, type);
}
}
size_t ikarus_entity_get_property_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
size_t const count,
0,
"unable to fetch property count from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`properties`.`id`)\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n"
")",
entity->id
)
);
return count;
}
struct IkarusValue * ikarus_entity_get_property_value(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_NULL(property, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(property, nullptr);
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT IFNULL(\n"
" (\n"
" SELECT `value`\n"
" FROM `entity_property_values`\n"
" WHERE `entity` = ?1 AND `property` = ?2\n"
" ),\n"
" (SELECT `default_value` FROM `properties` WHERE `id` = ?2)\n"
")",
entity->id,
property->id
);
IKARUS_FAIL_IF_ERROR(nullptr);
return value;
}
void ikarus_entity_set_property_value(
IkarusEntity * entity,
struct IkarusProperty const * property,
struct IkarusValue * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
IKARUS_FAIL_IF_NULL(value, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity property value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_property_values`(`entity`, `property`, "
"`value`) VALUES(?1, ?2, "
"?3) ON CONFLICT(`entity`, `property`) DO UPDATE SET `value` = ?3",
entity->id,
property->id,
boost::json::serialize(value->to_json())
)
);
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_NULL(name, );
IKARUS_FAIL_IF_NULL(value, );
}

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@ -1,19 +1,24 @@
#pragma once
#include <ikarus/objects/object.hpp>
#include <string>
#include <vector>
struct IkarusEntity : public IkarusObject {
public:
inline IkarusEntity(struct IkarusProject * project, int64_t id);
#include <ikarus/values/value.hpp>
IkarusEntity(IkarusEntity const &) = default;
IkarusEntity(IkarusEntity &&) = default;
struct IkarusEntity {
constinit static inline auto object_name = "entity";
constinit static inline auto table_name = "entities";
IkarusEntity & operator=(IkarusEntity const &) = default;
IkarusEntity & operator=(IkarusEntity &&) = default;
IkarusEntity(
struct IkarusProject * project,
int64_t id,
std::string_view name
);
~IkarusEntity() override = default;
struct IkarusProject * project;
int64_t id;
std::string name;
public:
std::string_view get_table_name() const noexcept override;
std::vector<std::pair<std::string_view, IkarusValue *>> values_ordered;
std::unordered_map<std::string, IkarusValue> values;
};

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@ -1,7 +0,0 @@
#include "object.hpp"
#include <ikarus/persistence/project.hpp>
IkarusObject::IkarusObject(IkarusProject * project, int64_t id):
project{project},
id{id} {}

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@ -1,36 +0,0 @@
#pragma once
#include <string_view>
class IkarusObject {
public:
IkarusObject(struct IkarusProject * project, int64_t id);
IkarusObject(IkarusObject const &) = default;
IkarusObject(IkarusObject &&) = default;
IkarusObject & operator=(IkarusObject const &) = default;
IkarusObject & operator=(IkarusObject &&) = default;
virtual ~IkarusObject() = default;
public:
virtual std::string_view get_table_name() const noexcept = 0;
public:
struct IkarusProject * project;
int64_t id;
};
#define IKARUS_FAIL_IF_OBJECT_MISSING_IMPL(var_name, obj, ret) \
IKARUS_VTRYRV_OR_FAIL( \
bool const var_name, \
ret, \
"unable to check whether object exists: {}", \
IkarusErrorInfo_Database_QueryFailed, \
(obj)->project->db->template query_one<bool>("SELECT EXISTS(SELECT 1 FROM `objects` WHERE `id` = ?)", (obj)->id) \
) \
\
IKARUS_FAIL_IF(!(var_name), ret, "object does not exist", IkarusErrorInfo_Client_Misuse);
#define IKARUS_FAIL_IF_OBJECT_MISSING(obj, ret) IKARUS_FAIL_IF_OBJECT_MISSING_IMPL(CPPBASE_UNIQUE_NAME(exists), obj, ret);

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@ -1,32 +0,0 @@
#include "number_property.hpp"
#include <cppbase/result.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusNumberProperty::IkarusNumberProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusNumberProperty * ikarus_number_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertyScope * property_source,
IkarusErrorData * error_out
) {
return ikarus::util::create_property<IkarusNumberProperty>(project, name, property_source, error_out);
}
IkarusNumberValue * ikarus_number_property_get_default_value(IkarusNumberProperty * property, IkarusErrorData * error_out) {
return ikarus::util::get_default_value<IkarusNumberProperty>(property, error_out);
}
void ikarus_number_property_set_default_value(
IkarusNumberProperty * property,
IkarusNumberValue * new_default_value,
IkarusErrorData * error_out
) {
ikarus::util::set_default_value<IkarusNumberProperty>(property, new_default_value, error_out);
}

View file

@ -1,14 +0,0 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/values/number_value.hpp>
#include <ikarus/values/value_type.h>
struct IkarusNumberProperty : public IkarusProperty {
public:
using value_type = IkarusNumberValue;
constexpr auto static PropertyType = IkarusValueType_Number;
public:
IkarusNumberProperty(struct IkarusProject * project, int64_t id);
};

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@ -1,143 +0,0 @@
#include "property.hpp"
#include <cppbase/logger.hpp>
#include <ikarus/errors.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/values/value_type.h>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/value.hpp>
IkarusProperty::IkarusProperty(IkarusProject * project, int64_t id, Data data):
IkarusObject{project, id},
data{data} {}
IKA_API void ikarus_property_delete(IkarusProperty * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete property: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->execute("DELETE FROM `objects` WHERE `id` = ?", property->id)
);
property->project->uncache(property);
}
int64_t ikarus_property_get_id(IkarusProperty const * property, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(property, error_out);
}
IkarusProject * ikarus_property_get_project(IkarusProperty const * property, IkarusErrorData * error_out) {
return ikarus::util::object_get_project(property, error_out);
}
char const * ikarus_property_get_name(IkarusProperty const * property, IkarusErrorData * error_out) {
return ikarus::util::object_get_name(property, error_out);
}
void ikarus_property_set_name(IkarusProperty * property, char const * name, IkarusErrorData * error_out) {
ikarus::util::object_set_name(property, name, error_out);
}
IkarusValueType ikarus_property_get_type(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, IkarusValueType_Toggle);
IKARUS_FAIL_IF_OBJECT_MISSING(property, IkarusValueType_Toggle);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
IkarusValueType_Toggle,
"unable to fetch property type from database: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->query_one<int>("SELECT `type` FROM `properties` WHERE `id` = ?", property->id)
);
return static_cast<IkarusValueType>(ret);
}
IkarusPropertyScope const * ikarus_property_get_scope(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(property, nullptr);
IKARUS_VTRYRV_OR_FAIL(
auto const source,
nullptr,
"unable to fetch property source from database: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->query_one<int64_t>("SELECT `source` FROM `properties` WHERE `id` = ?", property->id)
);
switch (ikarus_id_get_object_type(source)) {
case IkarusObjectType_Blueprint: return new IkarusPropertyScope{property->project->get_blueprint(source)};
case IkarusObjectType_Entity: return new IkarusPropertyScope{property->project->get_entity(source)};
default:
IKARUS_FAIL(
nullptr,
fmt::format("invalid property source type: {}", ikarus_object_type_to_string(ikarus_id_get_object_type(source))),
IkarusErrorInfo_LibIkarus_InvalidState
);
}
}
IkarusValueData * ikarus_property_get_default_value(IkarusProperty const * property, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(property, nullptr);
return fetch_value_from_db(property->project, error_out, "SELECT `default_value` FROM `properties` WHERE `id` = ?", property->id);
}
void ikarus_property_visit(
IkarusProperty * property,
void (*toggle_property_visitor)(struct IkarusToggleProperty *, void *),
void (*number_property_visitor)(struct IkarusNumberProperty *, void *),
void (*text_property_visitor)(struct IkarusTextProperty *, void *),
void * data,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
std::visit(
cppbase::overloaded{
[toggle_property_visitor, data](IkarusToggleProperty * property) { toggle_property_visitor(property, data); },
[number_property_visitor, data](IkarusNumberProperty * property) { number_property_visitor(property, data); },
[text_property_visitor, data](IkarusTextProperty * property) { text_property_visitor(property, data); }
},
property->data
);
}
void ikarus_property_visit_const(
IkarusProperty const * property,
void (*toggle_property_visitor)(struct IkarusToggleProperty const *, void *),
void (*number_property_visitor)(struct IkarusNumberProperty const *, void *),
void (*text_property_visitor)(struct IkarusTextProperty const *, void *),
void * data,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
std::visit(
cppbase::overloaded{
[toggle_property_visitor, data](IkarusToggleProperty const * property) { toggle_property_visitor(property, data); },
[number_property_visitor, data](IkarusNumberProperty const * property) { number_property_visitor(property, data); },
[text_property_visitor, data](IkarusTextProperty const * property) { text_property_visitor(property, data); }
},
property->data
);
}
// No existence checks here for performance reasons. All methods on IkarusObject perform this check anyway.
IkarusObject * ikarus_property_to_object(IkarusProperty * property) {
return static_cast<IkarusObject *>(property);
}
IkarusObject const * ikarus_property_to_object_const(IkarusProperty const * property) {
return static_cast<IkarusObject const *>(property);
}

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@ -1,29 +0,0 @@
#pragma once
#include <variant>
#include <ikarus/objects/object.hpp>
struct IkarusProperty : public IkarusObject {
public:
using Data = std::variant<struct IkarusToggleProperty *, struct IkarusNumberProperty *, struct IkarusTextProperty *>;
public:
IkarusProperty(struct IkarusProject * project, int64_t id, Data data);
IkarusProperty(IkarusProperty const &) = default;
IkarusProperty(IkarusProperty &&) = default;
IkarusProperty & operator=(IkarusProperty const &) = default;
IkarusProperty & operator=(IkarusProperty &&) = default;
~IkarusProperty() override = default;
public:
inline std::string_view get_table_name() const noexcept override {
return "properties";
}
public:
Data data;
};

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@ -1,32 +0,0 @@
#include "text_property.hpp"
#include <cppbase/result.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusTextProperty::IkarusTextProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusTextProperty * ikarus_text_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertyScope * property_source,
IkarusErrorData * error_out
) {
return ikarus::util::create_property<IkarusTextProperty>(project, name, property_source, error_out);
}
IkarusTextValue * ikarus_text_property_get_default_value(IkarusTextProperty * property, IkarusErrorData * error_out) {
return ikarus::util::get_default_value<IkarusTextProperty>(property, error_out);
}
void ikarus_text_property_set_default_value(
IkarusTextProperty * property,
IkarusTextValue * new_default_value,
IkarusErrorData * error_out
) {
ikarus::util::set_default_value<IkarusTextProperty>(property, new_default_value, error_out);
}

View file

@ -1,14 +0,0 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/values/value_type.h>
#include <ikarus/values/text_value.hpp>
struct IkarusTextProperty : public IkarusProperty {
public:
using value_type = IkarusTextValue;
constexpr auto static PropertyType = IkarusValueType_Text;
public:
IkarusTextProperty(struct IkarusProject * project, int64_t id);
};

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@ -1,32 +0,0 @@
#include "toggle_property.hpp"
#include <cppbase/result.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/objects/properties/util.hpp>
#include <ikarus/values/value.hpp>
IkarusToggleProperty::IkarusToggleProperty(IkarusProject * project, int64_t id):
IkarusProperty{project, id, this} {}
IkarusToggleProperty * ikarus_toggle_property_create(
struct IkarusProject * project,
char const * name,
struct IkarusPropertyScope * property_source,
IkarusErrorData * error_out
) {
return ikarus::util::create_property<IkarusToggleProperty>(project, name, property_source, error_out);
}
IkarusToggleValue * ikarus_toggle_property_get_default_value(struct IkarusToggleProperty * property, IkarusErrorData * error_out) {
return ikarus::util::get_default_value<IkarusToggleProperty>(property, error_out);
}
void ikarus_toggle_property_set_default_value(
struct IkarusToggleProperty * property,
struct IkarusToggleValue * new_default_value,
IkarusErrorData * error_out
) {
ikarus::util::set_default_value<IkarusToggleProperty>(property, new_default_value, error_out);
}

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@ -1,17 +0,0 @@
#pragma once
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/values/toggle_value.hpp>
#include <ikarus/values/value_type.h>
struct IkarusToggleProperty {
public:
using value_type = IkarusToggleValue;
constexpr auto static PropertyType = IkarusValueType_Toggle;
public:
IkarusToggleProperty(struct IkarusProject * project, int64_t id);
public:
IkarusProperty * property;
};

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@ -1,95 +0,0 @@
#pragma once
#include <boost/type_index.hpp>
#include <cppbase/strings.hpp>
#include <ikarus/errors.hpp>
#include <ikarus/objects/properties/property.h>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/properties/property_scope.hpp>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/value.hpp>
namespace ikarus::util {
template<typename T>
T * create_property(
struct IkarusProject * project,
char const * name,
struct IkarusPropertyScope * property_scope,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NULL(property_scope, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
int64_t const id,
nullptr,
"failed to create property: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact([name, property_scope](auto * db) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute("INSERT INTO `objects`(`type`) VALUES(?)", IkarusObjectType_Property));
auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Property);
TRY(db->execute(
"INSERT INTO `properties`(`id`, `name`, `type`, `source`) VALUES(?, ?, ?, ?)",
id,
name,
T::PropertyType,
property_scope->get_id()
));
return cppbase::ok(id);
})
);
auto * ret = dynamic_cast<T *>(project->get_property(id, T::PropertyType));
IKARUS_FAIL_IF(
ret == nullptr,
nullptr,
fmt::format("created {} cannot be casted down from IkarusProject", boost::typeindex::type_id<T>().pretty_name()),
IkarusErrorInfo_LibIkarus_InvalidState
);
return ret;
}
template<typename T>
typename T::value_type * get_default_value(IkarusProperty const * property, IkarusErrorData * error_out) {
auto * value = ikarus_property_get_default_value(property, error_out);
IKARUS_FAIL_IF_ERROR(nullptr);
auto * ret = boost::variant2::get_if<typename T::value_type *>(&value->data);
IKARUS_FAIL_IF(
ret == nullptr,
nullptr,
fmt::format(
"{} default value is not a(n) {}",
boost::typeindex::type_id<T>().pretty_name(),
boost::typeindex::type_id<typename T::value_type>().pretty_name()
),
IkarusErrorInfo_Database_InvalidState
);
return *ret;
}
template<typename T>
void set_default_value(T * property, typename T::value_type * new_default_value, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
IKARUS_FAIL_IF_NULL(new_default_value, );
auto value_json_str = boost::json::serialize(new_default_value->to_json());
IKARUS_TRYRV_OR_FAIL(
,
"unable to set property default value: {}",
IkarusErrorInfo_Database_QueryFailed,
property->project->db->execute("UPDATE `properties` SET `default_value` = ? WHERE `id` = ?", value_json_str, property->id)
);
}
} // namespace ikarus::util

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@ -0,0 +1,15 @@
#include "property.hpp"
#include <ikarus/errors.h>
#include <ikarus/errors.hpp>
#include <ikarus/objects/property.h>
#include <ikarus/persistence/project.hpp>
IkarusProperty::IkarusProperty(
struct IkarusProject * project,
int64_t id,
std::string_view name
):
project{project},
id{id},
name{name} {}

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@ -0,0 +1,23 @@
#pragma once
#include <string>
struct IkarusProperty {
consteval static inline auto OBJECT_NAME() -> std::string_view {
return "property";
}
consteval static inline auto TABLE_NAME() -> std::string_view {
return "properties";
}
IkarusProperty(
struct IkarusProject * project,
int64_t id,
std::string_view name
);
struct IkarusProject * project;
int64_t id;
std::string name;
};

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@ -1,63 +0,0 @@
#pragma once
#include <string_view>
#include <cppbase/strings.hpp>
#include <ikarus/errors.h>
#include <ikarus/errors.hpp>
#include <ikarus/persistence/project.hpp>
namespace ikarus::util {
template<typename O>
[[nodiscard]] int64_t object_get_id(O const * object, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(object, 0);
return object->id;
}
template<typename O>
[[nodiscard]] IkarusProject * object_get_project(O const * object, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(object, nullptr);
return object->project;
}
template<typename O>
[[nodiscard]] char const * object_get_name(O const * object, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(object, nullptr);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
nullptr,
fmt::runtime(fmt::format("unable to fetch {} name: {{}}", ikarus_object_type_to_string(ikarus_id_get_object_type(object->id)))),
IkarusErrorInfo_Database_QueryFailed,
object->project->db
->template query_one<std::string>(fmt::format("SELECT `name` FROM `{}` WHERE `id` = ?", object->get_table_name()), object->id)
);
return strdup(ret.data());
}
#define IKARUS_FAIL_IF_NAME_INVALID(name, ret) IKARUS_FAIL_IF_NULL(name, ret);
template<typename O>
void object_set_name(O * object, char const * name, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(object, );
IKARUS_FAIL_IF_OBJECT_MISSING(object, );
IKARUS_FAIL_IF_NULL(name, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,
fmt::runtime(fmt::format("unable to set {} name: {{}}", ikarus_object_type_to_string(ikarus_id_get_object_type(object->id)))),
IkarusErrorInfo_Database_QueryFailed,
object->project->db->execute(fmt::format("UPDATE `{}` SET `name` = ? WHERE `id` = ?", object->get_table_name()), name, object->id)
);
}
} // namespace ikarus::util