split property & values into separate classes and files
Signed-off-by: Folling <mail@folling.io>
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ca03885c06
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28 changed files with 700 additions and 269 deletions
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src/objects/property_source.hpp
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10
src/objects/property_source.hpp
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#pragma once
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#include <variant>
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#include <ikarus/objects/property_source.h>
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/// \private
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struct IkarusPropertySource {
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std::variant<IkarusBlueprint *, IkarusEntity *> data;
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};
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