intermediate commit
Signed-off-by: Folling <mail@folling.io>
This commit is contained in:
parent
82e5309f80
commit
ea221cdf85
11 changed files with 175 additions and 175 deletions
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@ -1,4 +1,4 @@
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#include "blueprint.hpp"
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#include <iterator>
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#include <cppbase/logger.hpp>
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#include <cppbase/result.hpp>
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@ -6,6 +6,7 @@
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#include <ikarus/objects/blueprint.h>
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#include <objects/blueprint.hpp>
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#include <objects/entity.hpp>
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#include <objects/property.hpp>
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#include <persistence/project.hpp>
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@ -18,7 +19,7 @@ IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char c
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return nullptr;
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}
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auto ctx = project->function_context();
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auto * ctx = project->function_context();
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if (name == nullptr) {
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ctx->set_error("name is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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@ -30,7 +31,7 @@ IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char c
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return nullptr;
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}
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LOG_VERBOSE("project={}; name={}", project->path().c_str(), name);
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LOG_DEBUG("project={}; name={}", project->path().c_str(), name);
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VTRYRV(
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auto id,
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@ -45,9 +46,9 @@ IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char c
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name
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));
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auto id = db->last_insert_rowid();
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auto id = ikarus_id_from_data_and_type(db->last_insert_rowid(), IkarusObjectType_Blueprint);
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LOG_VERBOSE("id is {}", id);
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LOG_DEBUG("blueprint is {}", id);
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LOG_VERBOSE("inserting blueprint into blueprints table");
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@ -80,7 +81,7 @@ void ikarus_blueprint_delete(IkarusBlueprint * blueprint) {
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auto * ctx = blueprint->project->function_context();
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LOG_VERBOSE("blueprint={}", blueprint->id);
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LOG_DEBUG("blueprint={}", blueprint->id);
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TRYRV(
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,
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@ -113,13 +114,13 @@ size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint) {
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auto * ctx = blueprint->project->function_context();
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LOG_VERBOSE("blueprint={}", blueprint->id);
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LOG_DEBUG("blueprint={}", blueprint->id);
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VTRYRV(
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auto count,
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0,
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blueprint->project->db()
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->query_one<int>("SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint_id` = ?;", blueprint->id)
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->query_one<int>("SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint` = ?;", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint property count: {}", err),
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@ -130,6 +131,10 @@ size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint) {
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})
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);
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LOG_DEBUG("blueprint property count: {}", count);
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LOG_VERBOSE("successfully fetched blueprint property count");
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return static_cast<size_t>(count);
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}
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@ -146,11 +151,11 @@ void ikarus_blueprint_get_properties(
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auto * ctx = blueprint->project->function_context();
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if (properties_out == nullptr) {
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LOG_ERROR("properties_out is nullptr");
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ctx->set_error("properties_out is null", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return;
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}
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LOG_VERBOSE("blueprint={}; properties_out_size={}", blueprint->id, properties_out_size);
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LOG_DEBUG("blueprint={}; properties_out_size={}", blueprint->id, properties_out_size);
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IkarusId ids[properties_out_size];
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@ -173,6 +178,8 @@ void ikarus_blueprint_get_properties(
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})
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);
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LOG_DEBUG("blueprint properties: [{}]", fmt::join(ids, ids + properties_out_size, ", "));
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for (size_t i = 0; i < properties_out_size; ++i) {
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/// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic)
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properties_out[i] = blueprint->project->get_property(ids[i]);
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@ -180,3 +187,108 @@ void ikarus_blueprint_get_properties(
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LOG_VERBOSE("successfully fetched blueprint properties");
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}
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size_t ikarus_blueprint_get_linked_entity_count(IkarusBlueprint const * blueprint) {
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LOG_VERBOSE("fetching blueprint linked entity count");
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if (blueprint == nullptr) {
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LOG_ERROR("blueprint is nullptr");
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return 0;
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}
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auto * ctx = blueprint->project->function_context();
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LOG_DEBUG("blueprint={}", blueprint->id);
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VTRYRV(
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auto count,
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0,
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blueprint->project->db()
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->query_one<int>("SELECT COUNT(*) FROM `entity_blueprint_links` WHERE `blueprint` = ?;", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint linked entity count: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint linked entity count: {}", count);
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LOG_VERBOSE("successfully fetched blueprint linked entity count: {}", count);
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return static_cast<size_t>(count);
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}
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void ikarus_blueprint_get_linked_entities(
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IkarusBlueprint const * blueprint, struct IkarusEntity ** entities_out, size_t entities_out_size
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) {
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LOG_VERBOSE("fetching blueprint linked entities");
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if (blueprint == nullptr) {
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LOG_ERROR("blueprint is nullptr");
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return;
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}
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auto * ctx = blueprint->project->function_context();
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if (entities_out == nullptr) {
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ctx->set_error("entities_out is null", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return;
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}
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LOG_DEBUG("blueprint={}; entities_out_size={}", blueprint->id, entities_out_size);
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IkarusId ids[entities_out_size];
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TRYRV(
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,
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blueprint->project->db()
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->query_many_buffered<IkarusId>(
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"SELECT `entity` FROM `entity_blueprint_links` WHERE `blueprint` = ?",
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static_cast<IkarusId *>(ids),
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entities_out_size,
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blueprint->id
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)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint linked entity ids: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_DEBUG("blueprint linked entities: [{}]", fmt::join(ids, ids + entities_out_size, ", "));
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for (size_t i = 0; i < entities_out_size; ++i) {
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/// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic)
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entities_out[i] = blueprint->project->get_entity(ids[i]);
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}
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LOG_VERBOSE("successfully fetched blueprint linked entities");
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}
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IkarusObject * ikarus_blueprint_to_object(IkarusBlueprint * blueprint) {
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return const_cast<IkarusObject *>(ikarus_blueprint_to_object_const(blueprint));
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}
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IkarusObject const * ikarus_blueprint_to_object_const(IkarusBlueprint const * blueprint) {
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LOG_VERBOSE("casting blueprint to object");
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if (blueprint == nullptr) {
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LOG_ERROR("blueprint is nullptr");
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return nullptr;
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}
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// auto * ctx = blueprint->project->function_context();
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LOG_DEBUG("blueprint={}", blueprint->id);
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LOG_VERBOSE("successfully casted blueprint to object");
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return static_cast<IkarusObject const *>(blueprint);
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}
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@ -9,79 +9,5 @@
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#include <objects/blueprint.hpp>
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#include <objects/entity.hpp>
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#include <objects/property.hpp>
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#include <objects/property_info.hpp>
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#include <objects/property_source.hpp>
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#include <persistence/project.hpp>
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IkarusProperty * ikarus_property_create(
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struct IkarusProject * project,
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char const * name,
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struct IkarusPropertySource * property_source,
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struct IkarusPropertyInfo * property_info
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) {
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LOG_INFO("creating new property");
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if (project == nullptr) {
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LOG_ERROR("project is nullptr");
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return nullptr;
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}
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auto ctx = project->function_context();
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if (property_source == nullptr) {
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ctx->set_error("property_source is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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if (name == nullptr) {
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ctx->set_error("name is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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if (cppbase::is_empty_or_blank(name)) {
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ctx->set_error("name is empty or blank", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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if (property_info == nullptr) {
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ctx->set_error("property_info is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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LOG_VERBOSE(
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"project={}; name={}; property_source={}; property_info={}",
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project->path().c_str(),
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name,
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std::visit(
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cppbase::overload{
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[](IkarusBlueprint * blueprint) { return fmt::format("Blueprint({})", blueprint->id); },
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[](IkarusEntity * entity) { return fmt::format("Entity({})", entity->id); }},
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property_source->data
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),
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std::visit(
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cppbase::overload{
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[](IkarusTogglePropertyInfo * info) {
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return fmt::format(
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"Toggle(default_value={})",
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cppbase::OwningString{ikarus_value_to_string(ikarus_toggle_value_to_entity_value(info->default_value))}
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.data
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);
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},
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[](IkarusNumberPropertyInfo * info) {
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return fmt::format(
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"Number(default_value={})",
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cppbase::OwningString{ikarus_value_to_string(ikarus_number_value_to_entity_value(info->default_value))}
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.data
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);
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},
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[](IkarusTextPropertyInfo * info) {
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return fmt::format(
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"Text(default_value={})",
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cppbase::OwningString{ikarus_value_to_string(ikarus_text_value_to_entity_value(info->default_value))}
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.data
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);
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}},
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property_info->data
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)
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);
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}
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@ -1,74 +0,0 @@
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#pragma once
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#include <variant>
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#include <ikarus/objects/property_info.h>
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#include <values/number_value.hpp>
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#include <values/text_value.hpp>
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#include <values/toggle_value.hpp>
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// this looks a bit cursed, but there's reason to my madness:
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// Let's go over the facts:
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// 1. The client uses the concrete types (e.g. Ikarus"Toggle"PropertyInfo)
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// 2. The API needs to accept a common type (i.e. IkarusPropertyInfo)
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// 3. Casting between a concrete subtype and a common type is only defined behaviour if we use inheritance, otherwise an
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// allocation is unavoidable
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// 4. On the implementation side, we need to be able to distinguish between the concrete types
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//
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// There's a few ways to model this (using dynamic_casts, using an enum, a union, the visitor pattern, ...) but std::variant
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// gives us the most type safety without any performance overhead
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/// \private
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struct IkarusPropertyInfo {
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public:
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using IkarusPropertyInfoData =
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std::variant<struct IkarusTogglePropertyInfo *, struct IkarusNumberPropertyInfo *, struct IkarusTextPropertyInfo *>;
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public:
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inline explicit IkarusPropertyInfo(
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std::variant<struct IkarusTogglePropertyInfo *, struct IkarusNumberPropertyInfo *, struct IkarusTextPropertyInfo *> data
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):
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data{data} {}
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public:
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[[nodiscard]] inline IkarusPropertyInfoData const& get_data() const {
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return data;
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}
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private:
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IkarusPropertyInfoData data;
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};
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/// \private
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struct IkarusTogglePropertyInfo : public IkarusPropertyInfo {
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public:
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inline IkarusTogglePropertyInfo():
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IkarusPropertyInfo{this} {}
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public:
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[[nodiscard]] IkarusToggleValue * get_default_value() const {}
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private:
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IkarusToggleValue * default_value{nullptr};
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};
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/// \private
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struct IkarusNumberPropertyInfo : public IkarusPropertyInfo {
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public:
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inline IkarusNumberPropertyInfo():
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IkarusPropertyInfo{this} {}
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private:
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IkarusNumberValue * default_value{nullptr};
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};
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/// \private
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struct IkarusTextPropertyInfo : public IkarusPropertyInfo {
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public:
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inline IkarusTextPropertyInfo():
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IkarusPropertyInfo{this} {}
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private:
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IkarusTextValue * default_value{nullptr};
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};
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@ -2,7 +2,7 @@
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#include <variant>
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#include <ikarus/objects/property_source.h>
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#include <ikarus/objects/properties/property_source.h>
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/// \private
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struct IkarusPropertySource {
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