cache entities to avoid allocations
Signed-off-by: Folling <mail@folling.io>
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parent
d3e93b6a72
commit
f38ebeab14
6 changed files with 324 additions and 37 deletions
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@ -21,39 +21,56 @@ IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char c
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return nullptr;
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}
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LOG_VERBOSE("project={}; name={}", project->path.c_str(), name);
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auto ctx = project->function_context();
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if (name == nullptr) {
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LOG_ERROR("name is nullptr");
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ctx->set_error("name is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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if (cppbase::is_empty_or_blank(name)) {
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LOG_ERROR("name is empty or blank");
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ctx->set_error("name is empty or blank", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input);
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return nullptr;
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}
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VTRYRV(auto id, nullptr, project->db->transact([name](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
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LOG_VERBOSE("creating blueprint in objects table");
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LOG_VERBOSE("project={}; name={}", project->path().c_str(), name);
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TRY(db->execute(
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"INSERT INTO `objects` (`object_type`, `name`) VALUES(?, ?);", static_cast<int>(IkarusObjectType_Blueprint), name
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));
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VTRYRV(
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auto id,
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nullptr,
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project->db()
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->transact([name](auto * db) -> cppbase::Result<IkarusId, sqlitecpp::TransactionError> {
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LOG_VERBOSE("creating blueprint in objects table");
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auto id = db->last_insert_rowid();
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TRY(db->execute(
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"INSERT INTO `objects` (`object_type`, `name`) VALUES(?, ?);",
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static_cast<int>(IkarusObjectType_Blueprint),
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name
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));
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LOG_VERBOSE("blueprint is {}", id);
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auto id = db->last_insert_rowid();
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LOG_VERBOSE("inserting blueprint into blueprints table");
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LOG_VERBOSE("id is {}", id);
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TRY(db->execute("INSERT INTO `blueprints`(`id`) VALUES(?);", id));
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LOG_VERBOSE("inserting blueprint into blueprints table");
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return cppbase::ok(id);
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}));
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TRY(db->execute("INSERT INTO `blueprints`(`id`) VALUES(?);", id));
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return cppbase::ok(id);
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})
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("unable to insert blueprint into database: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_VERBOSE("successfully created blueprint");
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return new IkarusBlueprint{project, id};
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return project->get_blueprint(id);
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}
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void ikarus_blueprint_delete(IkarusBlueprint * blueprint) {
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@ -64,16 +81,27 @@ void ikarus_blueprint_delete(IkarusBlueprint * blueprint) {
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return;
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}
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auto * ctx = blueprint->project->function_context();
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LOG_VERBOSE("blueprint={}", blueprint->id);
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if (auto res = blueprint->project->db->execute("DELETE FROM `objects` WHERE `id` = ?", blueprint->id); res.is_err()) {
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LOG_ERROR("failed to delete blueprint {} from objects table: {}", blueprint->id, res.unwrap_error());
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return;
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}
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TRYRV(
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,
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blueprint->project->db()
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->execute("DELETE FROM `objects` WHERE `id` = ?", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to delete blueprint from objects table: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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LOG_VERBOSE("blueprint was successfully deleted from database, freeing pointer");
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LOG_VERBOSE("blueprint was successfully deleted from database, freeing blueprint");
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delete blueprint;
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blueprint->project->remove_blueprint(blueprint);
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LOG_VERBOSE("successfully deleted blueprint");
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}
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@ -86,14 +114,23 @@ size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint) {
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return 0;
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}
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auto * ctx = blueprint->project->function_context();
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LOG_VERBOSE("blueprint={}", blueprint->id);
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VTRYRV(
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auto count,
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0,
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blueprint->project->db->query_one<int>(
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"SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint_id` = ?;", blueprint->id
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)
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blueprint->project->db()
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->query_one<int>("SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint_id` = ?;", blueprint->id)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint property count: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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return static_cast<size_t>(count);
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@ -109,6 +146,8 @@ void ikarus_blueprint_get_properties(
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return;
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}
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auto * ctx = blueprint->project->function_context();
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if (properties_out == nullptr) {
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LOG_ERROR("properties_out is nullptr");
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return;
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@ -118,17 +157,28 @@ void ikarus_blueprint_get_properties(
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IkarusId ids[properties_out_size];
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if (auto res = blueprint->project->db->query_many_buffered<IkarusId>(
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"SELECT `id` FROM `properties` WHERE `source` = ?", static_cast<IkarusId *>(ids), properties_out_size, blueprint->id
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);
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res.is_err()) {
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LOG_ERROR("failed to fetch blueprint property ids: {}", res.unwrap_error());
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return;
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}
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TRYRV(
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,
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blueprint->project->db()
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->query_many_buffered<IkarusId>(
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"SELECT `id` FROM `properties` WHERE `source` = ?",
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static_cast<IkarusId *>(ids),
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properties_out_size,
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blueprint->id
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)
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.on_error([ctx](auto const& err) {
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ctx->set_error(
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fmt::format("failed to fetch blueprint property ids: {}", err),
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true,
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IkarusErrorInfo_Source_SubSystem,
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IkarusErrorInfo_Type_SubSystem_Database
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);
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})
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);
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for (size_t i = 0; i < properties_out_size; ++i) {
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/// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic)
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properties_out[i] = new IkarusProperty{blueprint->project, ids[i]};
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properties_out[i] = blueprint->project->get_property(ids[i]);
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}
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LOG_VERBOSE("successfully fetched blueprint properties");
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