#pragma once /// \file property_folder.h /// \author Folling #include /// \addtogroup properties Properties /// @{ IKARUS_BEGIN_HEADER /// \brief A property folder, storing properties and other property folders. struct IkarusPropertyFolder; /// \brief Creates a property folder. /// \param project The project the property folder is part of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param parent The parent folder of the property folder. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param position The position of the property folder in the parent folder. \see #FolderPosition /// \pre \li Must be within bounds for the parent folder. /// \param name The name of the property folder. /// \pre \li Must not be null. /// \pre \li Must not be empty. /// \return The created property folder or null if an error occurs. /// \remark Must be freed using #ikarus_free. IKA_API IkarusPropertyFolder * ikarus_property_folder_create( struct IkarusProject * project, IkarusPropertyFolder * parent, size_t position, char const * name ); /// \brief Copies a property folder. /// \details Creates a copy of the property folder without its children. /// \param property_folder The property folder to copy. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param parent The parent folder of the property folder. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param position The position of the property folder in the parent folder. \see #FolderPosition /// \pre \li Must be within bounds for the parent folder. /// \param name The name of the property folder. /// \pre \li Must not be null. /// \pre \li Must not be empty. /// \return The created property folder or null if an error occurs. /// \remark Must be freed using #ikarus_free. IKA_API IkarusPropertyFolder * ikarus_property_folder_copy( IkarusPropertyFolder * property_folder, IkarusPropertyFolder * parent, size_t position, char const * name ); /// \brief Deletes a property folder and all its children /// \param property_folder The property folder to delete. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param keep_children If true, the children of the property folder will be moved to the parent folder. IKA_API void ikarus_property_folder_delete(IkarusPropertyFolder * property_folder, bool keep_children); /// \brief Gets the project of a property folder. /// \param property_folder The property folder to get the project of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The project of the property folder or null if an error occurs. IKA_API struct IkarusProject * ikarus_property_folder_get_project(IkarusPropertyFolder const * property_folder); /// \brief Gets the property source of a property folder. /// \param property_folder The property folder to get the property source of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The property source of the property folder or null if an error occurs. /// \remark Must be freed using #ikarus_free. IKA_API struct IkarusPropertySource * ikarus_property_folder_get_source(IkarusPropertyFolder const * property_folder); /// \brief Gets the parent folder of a property folder. /// \param property_folder The property folder to get the parent folder of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The parent folder of the property folder or null if an error occurs. IKA_API struct IkarusPropertyFolder * ikarus_property_folder_get_parent(IkarusPropertyFolder const * property_folder); /// \brief Gets the position of a property folder within its parent folder. /// \param property_folder The property folder to get the position of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The position of the property folder or undefined if an error occurs. IKA_API size_t ikarus_property_folder_get_position(IkarusPropertyFolder const * property_folder); /// \brief Gets the name of a property folder. /// \param property_folder The property folder to get the name of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The name of the property folder or null if an error occurs. /// \remark The returned pointer is valid until the property folder is freed but may be invalidated by other operations. IKA_API char const * ikarus_property_folder_get_name(IkarusPropertyFolder const * property_folder); /// \brief Gets the number of children of a property folder. /// \param property_folder The property folder to get the number of children of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \return The number of children or undefined if an error occurs. IKA_API size_t ikarus_property_folder_get_child_count(IkarusPropertyFolder const * property_folder); /// \brief Gets the children of a property folder. /// \param property_folder The property folder to get the children of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param children_out The buffer to write the children to. /// \pre \li Must not be null. /// \param children_out_size The size of the buffer. IKA_API void ikarus_property_folder_get_children( IkarusPropertyFolder const * property_folder, struct IkarusPropertyTreeItem ** children_out, size_t children_out_size ); /// \brief Sets the parent folder of an property folder. /// \param property_folder The property folder to set the parent folder of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param new_parent The new parent folder of the property folder. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param new_position The new position of the property folder in the parent folder. \see #FolderPosition /// \pre \li Must be within bounds for the parent folder. /// \remark This adjusts the positions of old and new siblings. IKA_API void ikarus_property_folder_set_parent( IkarusPropertyFolder * property_folder, struct IkarusPropertyFolder * new_parent, size_t new_position ); /// \brief Sets the position of an property folder within its parent folder. /// \param property_folder The property folder to set the position of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param new_position The new position of the property folder. \see #FolderPosition /// \pre \li Must be within bounds for the parent folder. /// \remark This adjusts the positions of siblings. IKA_API void ikarus_property_folder_set_position(IkarusPropertyFolder * property_folder, size_t new_position); /// \brief Sets the name of an property folder. /// \param property_folder The property folder to set the name of. /// \pre \li Must not be null. /// \pre \li Must exist. /// \param new_name The new name of the property folder. /// \pre \li Must not be null. /// \pre \li Must not be empty. IKA_API void ikarus_property_folder_set_name(IkarusPropertyFolder * property_folder, char const * new_name); /// \brief Converts a property folder to a generic folder. /// \param property_folder The property folder to convert. /// \return The constructed folder, representing the property folder. IKA_API struct IkarusFolder * ikarus_property_folder_to_folder(IkarusPropertyFolder const * property_folder); /// \brief Converts a property folder to an object. /// \param property_folder The property folder to convert. /// \return The constructed object, representing the property folder. IKA_API struct IkarusObject * ikarus_property_folder_to_object(IkarusPropertyFolder const * property_folder); IKARUS_END_HEADER // @}