#pragma once /// \file number_value.h /// \author Folling #include /// \addtogroup entity_value Entity Values /// @{ IKARUS_BEGIN_HEADER /// \brief A true/false boolean-like value. For example "IsDead". struct IkarusNumberValue; /// \brief Creates a number value from a long double. /// \param value The numeric value. /// \return The entity value. /// \remark Must be freed with #ikarus_free. IKA_API IkarusNumberValue * ikarus_number_value_create(long double value); /// \brief Creates an indeterminate number value. /// \return The entity value. /// \remark Must be freed with #ikarus_free. IKA_API IkarusNumberValue * ikarus_number_value_create_indeterminate(); /// \brief Sets the value of a number value. /// \param value The number value. /// \pre \li Must not be null. /// \param new_value The new value. IKA_API void ikarus_number_value_set(IkarusNumberValue * value, bool new_value); /// \brief Fetches the underlying value of a number value. /// \param value The number value. /// \return The underlying value. /// \warning If the value is indeterminate, false is returned. IKA_API long double ikarus_number_value_get_underlying(IkarusNumberValue const * value); /// \brief Converts a number value to an entity value. /// \param number_value The number value to convert. /// \return The converted entity value. IKA_API struct IkarusEntityValue * ikarus_number_value_to_entity_value(IkarusNumberValue * number_value); IKARUS_END_HEADER