#pragma once /// \file value.h /// \author Folling #include #include /// \defgroup values Values /// \brief The values of properties. /// \details Each entity has a value for each property it is associated with. /// These value classes represent plain objects. They are not associated with any entity. /// Each value may be undefined. \see IkarusProperty /// Values are stored as lists. If a property is "singular" then its value is a list of size 1. /// Values are typed, with types existing for each of the corresponding property types. The data of values starts with the index 0. /// When setting values for a property the type must match the property type and the value must be valid under the /// property's settings. \see PropertyType /// @{ IKARUS_BEGIN_HEADER /// \brief The common type for all values. struct IkarusValue; /// \brief Visits an entity value, calling the appropriate function for the value's type. /// \param value The entity value to visit. /// \pre \li Must not be null. /// \param toggle_visitor The function to call if the value is a toggle value. Skipped if null. /// \param number_visitor The function to call if the value is a number value. Skipped if null. /// \param text_visitor The function to call if the value is a text value. Skipped if null. /// \param data The data passed to the visitor functions. /// \param error_out \see errors.h IKA_API void ikarus_value_visit( IkarusValue * value, void (*toggle_visitor)(struct IkarusToggleValue *, void *), void (*number_visitor)(struct IkarusNumberValue *, void *), void (*text_visitor)(struct IkarusTextValue *, void *), void * data, IkarusErrorData * error_out ); /// \see ikarus_value_visit IKA_API void ikarus_value_visit_const( IkarusValue const * value, void (*toggle_visitor)(struct IkarusToggleValue const *, void *), void (*number_visitor)(struct IkarusNumberValue const *, void *), void (*text_visitor)(struct IkarusTextValue const *, void *), void * data, IkarusErrorData * error_out ); IKARUS_END_HEADER /// @}