#pragma once /// \file text_property.h /// \author Folling #include /// \addtogroup properties Properties /// \brief Text properties store an arbitrary piece of text. (e.g. "Firstname" or "Description") /// @{ IKARUS_BEGIN_HEADER struct IkarusTextProperty; IKA_API IkarusTextProperty * ikarus_text_property_create( struct IkarusProject * project, char const * name, struct IkarusPropertySource * property_source, struct IkarusTextSettings * settings ); IKARUS_END_HEADER /// @}