#include "blueprint.hpp" #include #include #include #include #include #include #include #include #include #include IkarusBlueprint * ikarus_blueprint_create(struct IkarusProject * project, char const * name) { LOG_INFO("creating new blueprint"); if (project == nullptr) { LOG_ERROR("project is nullptr"); return nullptr; } auto ctx = project->function_context(); if (name == nullptr) { ctx->set_error("name is nullptr", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input); return nullptr; } if (cppbase::is_empty_or_blank(name)) { ctx->set_error("name is empty or blank", true, IkarusErrorInfo_Source_Client, IkarusErrorInfo_Type_Client_Input); return nullptr; } LOG_VERBOSE("project={}; name={}", project->path().c_str(), name); VTRYRV( auto id, nullptr, project->db() ->transact([name](auto * db) -> cppbase::Result { LOG_VERBOSE("creating blueprint in objects table"); TRY(db->execute( "INSERT INTO `objects` (`object_type`, `name`) VALUES(?, ?);", static_cast(IkarusObjectType_Blueprint), name )); auto id = db->last_insert_rowid(); LOG_VERBOSE("id is {}", id); LOG_VERBOSE("inserting blueprint into blueprints table"); TRY(db->execute("INSERT INTO `blueprints`(`id`) VALUES(?);", id)); return cppbase::ok(id); }) .on_error([ctx](auto const& err) { ctx->set_error( fmt::format("unable to insert blueprint into database: {}", err), true, IkarusErrorInfo_Source_SubSystem, IkarusErrorInfo_Type_SubSystem_Database ); }) ); LOG_VERBOSE("successfully created blueprint"); return project->get_blueprint(id); } void ikarus_blueprint_delete(IkarusBlueprint * blueprint) { LOG_INFO("deleting blueprint"); if (blueprint == nullptr) { LOG_ERROR("blueprint is nullptr"); return; } auto * ctx = blueprint->project->function_context(); LOG_VERBOSE("blueprint={}", blueprint->id); TRYRV( , blueprint->project->db() ->execute("DELETE FROM `objects` WHERE `id` = ?", blueprint->id) .on_error([ctx](auto const& err) { ctx->set_error( fmt::format("failed to delete blueprint from objects table: {}", err), true, IkarusErrorInfo_Source_SubSystem, IkarusErrorInfo_Type_SubSystem_Database ); }) ); LOG_VERBOSE("blueprint was successfully deleted from database, freeing blueprint"); blueprint->project->remove_blueprint(blueprint); LOG_VERBOSE("successfully deleted blueprint"); } size_t ikarus_blueprint_get_property_count(IkarusBlueprint const * blueprint) { LOG_VERBOSE("fetching blueprint property count"); if (blueprint == nullptr) { LOG_ERROR("blueprint is nullptr"); return 0; } auto * ctx = blueprint->project->function_context(); LOG_VERBOSE("blueprint={}", blueprint->id); VTRYRV( auto count, 0, blueprint->project->db() ->query_one("SELECT COUNT(*) FROM `blueprint_properties` WHERE `blueprint_id` = ?;", blueprint->id) .on_error([ctx](auto const& err) { ctx->set_error( fmt::format("failed to fetch blueprint property count: {}", err), true, IkarusErrorInfo_Source_SubSystem, IkarusErrorInfo_Type_SubSystem_Database ); }) ); return static_cast(count); } void ikarus_blueprint_get_properties( IkarusBlueprint const * blueprint, struct IkarusProperty ** properties_out, size_t properties_out_size ) { LOG_VERBOSE("fetching blueprint properties"); if (blueprint == nullptr) { LOG_ERROR("blueprint is nullptr"); return; } auto * ctx = blueprint->project->function_context(); if (properties_out == nullptr) { LOG_ERROR("properties_out is nullptr"); return; } LOG_VERBOSE("blueprint={}; properties_out_size={}", blueprint->id, properties_out_size); IkarusId ids[properties_out_size]; TRYRV( , blueprint->project->db() ->query_many_buffered( "SELECT `id` FROM `properties` WHERE `source` = ?", static_cast(ids), properties_out_size, blueprint->id ) .on_error([ctx](auto const& err) { ctx->set_error( fmt::format("failed to fetch blueprint property ids: {}", err), true, IkarusErrorInfo_Source_SubSystem, IkarusErrorInfo_Type_SubSystem_Database ); }) ); for (size_t i = 0; i < properties_out_size; ++i) { /// NOLINTNEXTLINE(cppcoreguidelines-pro-bounds-pointer-arithmetic) properties_out[i] = blueprint->project->get_property(ids[i]); } LOG_VERBOSE("successfully fetched blueprint properties"); }