libikarus/src/ikarus/objects/entity.cpp
folling 4d7bf09c4e
add flatbuffers support and initial rewrite
Signed-off-by: Folling <mail@folling.io>
2025-04-15 12:11:25 +02:00

488 lines
14 KiB
C++

#include "ikarus/objects/entity.h"
#include <cppbase/strings.hpp>
#include <ikarus/errors.hpp>
#include <ikarus/objects/blueprint.hpp>
#include <ikarus/objects/entity.hpp>
#include <ikarus/objects/properties/property.hpp>
#include <ikarus/objects/util.hpp>
#include <ikarus/persistence/project.hpp>
#include <ikarus/values/entity_property_value.hpp>
#include <ikarus/values/value.hpp>
#include <ikarus/values/value_type.h>
IkarusEntity::IkarusEntity(IkarusProject * project, int64_t id):
IkarusObject{project, id} {}
std::string_view IkarusEntity::get_table_name() const noexcept {
return "entities";
}
IkarusEntity * ikarus_entity_create(
struct IkarusProject * project,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(project, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
IKARUS_VTRYRV_OR_FAIL(
int64_t const id,
nullptr,
"failed to create entity: {}",
IkarusErrorInfo_Database_QueryFailed,
project->db->transact(
[name](auto * db
) -> cppbase::Result<int64_t, sqlitecpp::TransactionError> {
TRY(db->execute(
"INSERT INTO `entities`(`name`) VALUES(?, ?)",
name
));
return cppbase::ok(db->last_insert_rowid());
}
)
);
return project->get_entity(id);
}
void ikarus_entity_delete(IkarusEntity * entity, IkarusErrorData * error_out) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db
->execute("DELETE FROM `entities` WHERE `id` = ?", entity->id)
);
entity->project->uncache(entity);
}
int64_t
ikarus_entity_get_id(IkarusEntity const * entity, IkarusErrorData * error_out) {
return ikarus::util::object_get_id(entity, error_out);
}
IkarusProject * ikarus_entity_get_project(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_project(entity, error_out);
}
char const * ikarus_entity_get_name(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
return ikarus::util::object_get_name(entity, error_out);
}
void ikarus_entity_set_name(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
ikarus::util::object_set_name(entity, name, error_out);
}
bool ikarus_entity_is_linked_to_blueprint(
IkarusEntity const * entity,
struct IkarusBlueprint const * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NULL(blueprint, false);
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, false);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
false,
"unable to check whether entity is linked to blueprint",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_blueprint_links` WHERE "
"`entity` = ? AND "
"`blueprint` = ?)",
entity->id,
blueprint->id
)
)
return ret;
}
void ikarus_entity_link_to_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to link entity to blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_blueprint_links`(`entity`, `blueprint`) "
"VALUES(?, ?) ON "
"CONFLICT(`entity`, `blueprint`) DO NOTHING",
entity->id,
blueprint->id
)
);
}
void ikarus_entity_unlink_from_blueprint(
IkarusEntity * entity,
struct IkarusBlueprint * blueprint,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprint, );
IKARUS_FAIL_IF_OBJECT_MISSING(blueprint, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to unlink entity from blueprint: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_blueprint_links` WHERE `entity` = ? AND "
"`blueprint` = ?",
entity->id,
blueprint->id
)
);
IKARUS_TRYRV_OR_FAIL(
,
"unable to remove entity property values: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_property_values` WHERE `entity` = ? AND "
"`property` IN (SELECT "
"`id` FROM `properties` WHERE `blueprint` = ?)",
entity->id,
blueprint->id
)
)
}
void ikarus_entity_get_linked_blueprints(
IkarusEntity const * entity,
struct IkarusBlueprint ** blueprints_out,
size_t blueprints_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(blueprints_out, );
if (blueprints_out_size == 0) {
return;
}
int64_t ids[blueprints_out_size];
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch entity linked blueprints from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<int64_t>(
"SELECT `blueprint` FROM `entity_blueprint_links` WHERE `entity` = "
"?",
ids,
blueprints_out_size,
entity->id
)
)
for (size_t i = 0; i < blueprints_out_size; ++i) {
blueprints_out[i] = entity->project->get_blueprint(ids[i]);
}
}
size_t ikarus_entity_get_linked_blueprint_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
IKARUS_VTRYRV_OR_FAIL(
auto const ret,
0,
"unable to fetch entity linked blueprint count from database: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`blueprint`) FROM `entity_blueprint_links` WHERE "
"`entity` = ?",
entity->id
)
);
return ret;
}
bool ikarus_entity_has_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NAME_INVALID(name, false);
IKARUS_VTRYRV_OR_FAIL(
auto const has_value,
false,
"unable to check whether entity has value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(SELECT 1 FROM `entity_values` WHERE `entity` = ? "
"AND `name` = ?)",
entity->id,
name
)
);
return has_value;
}
struct IkarusValue * ikarus_entity_get_value(
IkarusEntity const * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, nullptr);
IKARUS_FAIL_IF_NAME_INVALID(name, nullptr);
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT `value` FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
);
IKARUS_FAIL_IF_ERROR(nullptr);
return value;
}
void ikarus_entity_set_value(
IkarusEntity * entity,
char const * name,
struct IkarusValue const * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_FAIL_IF_NULL(value, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_values`(`entity`, `name`, `value`) VALUES(?1, "
"?2, ?3) ON "
"CONFLICT(`entity`, `name`) DO UPDATE SET `value` = ?3",
entity->id,
name,
boost::json::serialize(value->to_json())
)
);
}
void ikarus_entity_delete_value(
IkarusEntity * entity,
char const * name,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_VALUE_MISSING(entity, name, );
IKARUS_FAIL_IF_NAME_INVALID(name, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to delete entity value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"DELETE FROM `entity_values` WHERE `entity` = ? AND `name` = ?",
entity->id,
name
)
);
}
bool ikarus_entity_has_property(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, false);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, false);
IKARUS_FAIL_IF_NULL(property, false);
IKARUS_FAIL_IF_OBJECT_MISSING(property, false);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
auto const has_property,
false,
"unable to check whether entity has property: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<bool>(
"SELECT EXISTS(\n"
" SELECT 1\n"
" FROM `entity_blueprint_links`\n"
" JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
" WHERE `entity_blueprint_links`.`entity` = ? AND "
"`properties`.`id` = ?\n"
")",
entity->id,
property->id
)
)
return has_property;
}
void ikarus_entity_get_properties(
IkarusEntity const * entity,
struct IkarusProperty ** properties_out,
size_t properties_out_size,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(properties_out, );
if (properties_out_size == 0) {
return;
}
std::tuple<int64_t, IkarusValueType> ids_and_types[properties_out_size];
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_TRYRV_OR_FAIL(
,
"unable to fetch properties from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_many_buffered<int64_t, IkarusValueType>(
"SELECT `properties`.`id`, `properties`.`type`\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n",
ids_and_types,
properties_out_size,
entity->id
)
);
for (size_t i = 0; i < properties_out_size; ++i) {
auto [id, type] = ids_and_types[i];
properties_out[i] = entity->project->get_property(id, type);
}
}
size_t ikarus_entity_get_property_count(
IkarusEntity const * entity,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, 0);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, 0);
// given that values are loaded lazily we can't just check
// `entity_property_values` here
IKARUS_VTRYRV_OR_FAIL(
size_t const count,
0,
"unable to fetch property count from entity: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->query_one<int64_t>(
"SELECT COUNT(`properties`.`id`)\n"
"FROM `entity_blueprint_links`\n"
"JOIN `properties` ON `properties`.`blueprint` = "
"`entity_blueprint_links`.`blueprint`\n"
"WHERE `entity_blueprint_links`.`entity` = ?\n"
")",
entity->id
)
);
return count;
}
struct IkarusValue * ikarus_entity_get_property_value(
IkarusEntity const * entity,
struct IkarusProperty const * property,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(entity, nullptr);
IKARUS_FAIL_IF_NULL(property, nullptr);
IKARUS_FAIL_IF_OBJECT_MISSING(property, nullptr);
auto * value = fetch_value_from_db(
entity->project,
error_out,
"SELECT IFNULL(\n"
" (\n"
" SELECT `value`\n"
" FROM `entity_property_values`\n"
" WHERE `entity` = ?1 AND `property` = ?2\n"
" ),\n"
" (SELECT `default_value` FROM `properties` WHERE `id` = ?2)\n"
")",
entity->id,
property->id
);
IKARUS_FAIL_IF_ERROR(nullptr);
return value;
}
void ikarus_entity_set_property_value(
IkarusEntity * entity,
struct IkarusProperty const * property,
struct IkarusValue * value,
IkarusErrorData * error_out
) {
IKARUS_FAIL_IF_NULL(entity, );
IKARUS_FAIL_IF_OBJECT_MISSING(entity, );
IKARUS_FAIL_IF_NULL(property, );
IKARUS_FAIL_IF_OBJECT_MISSING(property, );
IKARUS_FAIL_IF_NULL(value, );
IKARUS_TRYRV_OR_FAIL(
,
"unable to set entity property value: {}",
IkarusErrorInfo_Database_QueryFailed,
entity->project->db->execute(
"INSERT INTO `entity_property_values`(`entity`, `property`, "
"`value`) VALUES(?1, ?2, "
"?3) ON CONFLICT(`entity`, `property`) DO UPDATE SET `value` = ?3",
entity->id,
property->id,
boost::json::serialize(value->to_json())
)
);
}