13 lines
306 B
C++
13 lines
306 B
C++
#pragma once
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#include <variant>
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#include <ikarus/folders/folder.h>
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#include <folders/blueprint_folder.hpp>
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#include <folders/entity_folder.hpp>
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#include <folders/property_folder.hpp>
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struct IkarusEntityFolder {
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std::variant<IkarusBlueprintFolder, IkarusPropertyFolder, IkarusEntityFolder> data;
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};
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